Player Matchup

Fenrir
Fenrir
AwkThaGoat
Fenrir
Level 125
God Stats
9W - 15L
1,522 SR
Queue Stats
330W - 300L
1,509 Elo+
Solo
Achilles
Achilles
Black_ghost91_
Achilles
Level 148
God Stats
3W - 12L
1,271 SR
Queue Stats
375W - 383L
1,533 Elo+
Solo
Sylvanus
Sylvanus
BrAnD1N0SaUr
Sylvanus
Level 128
God Stats
43W - 38L
1,592 SR
Queue Stats
164W - 180L
1,509 Elo+
Solo
Zeus
Zeus
castornatero
Zeus
Level 156
God Stats
67W - 66L
1,670 SR
Queue Stats
1,027W - 993L
1,599 Elo+
Solo
The Morrigan
The Morrigan
emancipation_m17
The Morrigan
Level 160
God Stats
1W - 2L
1,791 SR
Queue Stats
256W - 253L
1,526 Elo+
Solo
Team Averages
Level 143
1,569 SR
1,535 Elo+

VS

Team Averages
Level 105
1,697 SR
1,585 Elo+
Scylla
Scylla
DracarysBow
Scylla
Level 27
God Stats
8W - 4L
1,840 SR
Queue Stats
637W - 611L
1,686 Elo+
Party 1
Nox
Nox
DrunknX1
Nox
Level 129
God Stats
33W - 22L
1,813 SR
Queue Stats
202W - 222L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
GeMiNi_JaM
Danzaburou
Level 154
God Stats
7W - 3L
1,718 SR
Queue Stats
68W - 73L
1,498 Elo+
Solo
Bastet
Bastet
Gustes-
Bastet
Level 134
God Stats
15W - 8L
1,607 SR
Queue Stats
302W - 290L
1,646 Elo+
Party 1
Nemesis
Nemesis
NOX-NightGoddess
Nemesis
Level 80
God Stats
2W - 3L
1,507 SR
Queue Stats
130W - 146L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AwkThaGoat
Fenrir
16
4 / 3 / 4
10,432
522
9,195
15,602
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
13
1 / 5 / 6
8,797
440
7,599
21,193
19,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
BrAnD1N0SaUr
Sylvanus
14
3 / 6 / 1
9,457
473
10,277
18,001
14,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 4 / 3
10,011
501
15,476
13,841
4,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
emancipation_m17
The Morrigan
16
0 / 2 / 3
9,791
490
6,004
7,616
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 0 / 5
11,479
574
6,359
7,197
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 10
9,245
462
3,842
18,834
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
GeMiNi_JaM
Danzaburou
17
4 / 3 / 9
10,769
538
14,452
16,307
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Gustes-
Bastet
19
5 / 4 / 8
11,601
580
12,519
14,214
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 3 / 10
10,475
524
15,498
18,735
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
15
Kills
20
20
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AwkThaGoat
Fenrir
4
3
4
2
L
Achilles
1
5
6
0.8
L
Sylvanus
BrAnD1N0SaUr
Sylvanus
3
6
1
0.58
W
Scylla
4
0
5
6.5
W
1
5
10
1.2
W
Danzaburou
GeMiNi_JaM
Danzaburou
4
3
9
2.83
W
Bastet
Gustes-
Bastet
5
4
8
2.25
W
6
3
10
3.67
L
7
4
3
2.13
L
The Morrigan
emancipation_m17
The Morrigan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,551
Damage
52,670
76,253
Taken
75,287
49,516
Mitigated
39,818
23,884
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AwkThaGoat
Fenrir
9,195
2,469
0
5,452
15,602
7,906
0
665
14,738
0
65,157
L
Achilles
7,599
1,750
0
5,710
21,193
19,152
116
3,948
16,470
0
22,623
L
Sylvanus
BrAnD1N0SaUr
Sylvanus
10,277
2,588
808
5,702
18,001
14,638
813
1,645
15,642
43,310
10,668
W
Scylla
6,359
1,112
0
1,556
7,197
2,411
744
2,260
4,937
81,738
0
W
3,842
345
0
2,402
18,834
18,372
233
7,688
11,146
21,330
0
W
Danzaburou
GeMiNi_JaM
Danzaburou
14,452
6,772
0
5,439
16,307
5,497
1,690
6,628
9,446
0
75,881
W
Bastet
Gustes-
Bastet
12,519
3,162
0
4,479
14,214
4,798
0
4,166
10,048
0
86,367
W
15,498
7,617
0
8,320
18,735
8,740
433
7,727
11,008
0
59,499
L
15,476
1,473
0
4,754
13,841
4,688
162
2,434
11,324
73,690
0
L
The Morrigan
emancipation_m17
The Morrigan
6,004
380
0
1,458
7,616
3,132
0
1,121
6,129
67,881
10,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
53,569
511
Minions Killed
555
0
Camps Cleared
0
1,728,255
Distance Traveled
1,899,250
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,432
522
103
5
0
418,786
1
L
Achilles
8,797
440
28
1
0
353,785
2
L
Sylvanus
9,457
473
95
5
0
276,521
3
W
Scylla
11,479
574
176
9
0
383,060
4
W
Nox
9,245
462
32
2
0
350,726
1
W
Danzaburou
10,769
538
122
6
0
362,636
9
W
Bastet
11,601
580
126
6
0
418,904
1
W
Nemesis
10,475
524
99
5
0
383,924
9
L
Zeus
10,011
501
127
6
0
318,178
4
L
The Morrigan
9,791
490
158
8
0
360,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role