Player Matchup

Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Destructzz
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
Lesly529
Aphrodite
Level 107
God Stats
6W - 14L
1,350 SR
Queue Stats
11W - 28L
1,337 Elo+
Solo
Izanami
Izanami
artic_lunarsky
Izanami
Level 43
God Stats
10W - 11L
1,506 SR
Queue Stats
61W - 93L
1,352 Elo+
Solo
Scylla
Scylla
zSkoden
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,329 Elo+
Party 2
Team Averages
Level 57
1,471 SR
1,389 Elo+

VS

Team Averages
Level 101
1,495 SR
1,423 Elo+
Zeus
Zeus
Directorscar
Zeus
Level 160
God Stats
41W - 23L
1,680 SR
Queue Stats
583W - 511L
1,655 Elo+
Solo
Da Ji
Da Ji
Leoriks69
Da Ji
Level 62
God Stats
8W - 16L
1,502 SR
Queue Stats
36W - 66L
1,305 Elo+
Party 1
Cernunnos
Cernunnos
Mishutka265
Cernunnos
Level 147
God Stats
50W - 83L
1,396 SR
Queue Stats
528W - 597L
1,488 Elo+
Solo
Jormungandr
Jormungandr
SteveStephenson2
Jormungandr
Level 14
God Stats
8W - 9L
1,487 SR
Queue Stats
23W - 49L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
TheShane16
Gilgamesh
Level 123
God Stats
3W - 1L
1,413 SR
Queue Stats
66W - 79L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 7 / 4
9,908
708
7,200
18,527
21,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Destructzz
Cthulhu
15
2 / 9 / 5
9,123
652
8,382
18,099
16,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Lesly529
Aphrodite
16
1 / 7 / 2
9,716
694
5,174
19,412
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 10 / 1
9,870
705
6,831
15,668
5,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
zSkoden
Scylla
19
5 / 5 / 5
11,888
849
13,635
18,174
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 13
13,483
963
45,167
10,831
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Leoriks69
Da Ji
18
10 / 4 / 15
11,765
840
6,816
13,698
8,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Mishutka265
Cernunnos
19
5 / 0 / 10
11,563
826
6,719
6,595
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SteveStephenson2
Jormungandr
18
2 / 7 / 19
11,068
791
7,750
20,274
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TheShane16
Gilgamesh
18
1 / 3 / 25
10,955
783
15,450
17,905
14,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
120
14
Kills
38
38
Deaths
15
17
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
4
0.57
L
Cthulhu
Destructzz
Cthulhu
2
9
5
0.5
W
20
1
13
26.5
W
Da Ji
Leoriks69
Da Ji
10
4
15
4.38
L
Aphrodite
Lesly529
Aphrodite
1
7
2
0.29
W
Cernunnos
Mishutka265
Cernunnos
5
0
10
10
W
Jormungandr
SteveStephenson2
Jormungandr
2
7
19
1.64
W
Gilgamesh
TheShane16
Gilgamesh
1
3
25
4.5
L
4
10
1
0.45
L
Scylla
zSkoden
Scylla
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,222
Damage
81,902
89,880
Taken
69,303
62,056
Mitigated
50,243
8,578
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,200
2,361
0
110
18,527
21,024
0
8,781
9,430
0
32,006
L
Cthulhu
Destructzz
Cthulhu
8,382
930
69
561
18,099
16,834
0
9,646
8,236
18,390
0
W
45,167
9,740
142
3,303
10,831
4,700
2,842
5,793
5,038
85,281
0
W
Da Ji
Leoriks69
Da Ji
6,816
1,173
0
1,472
13,698
8,485
228
7,885
5,591
0
21,225
L
Aphrodite
Lesly529
Aphrodite
5,174
395
1,768
3,880
19,412
13,800
0
11,201
7,926
22,555
0
W
Cernunnos
Mishutka265
Cernunnos
6,719
3,474
0
696
6,595
2,799
3,124
1,988
4,607
0
53,475
W
Jormungandr
SteveStephenson2
Jormungandr
7,750
2,553
0
1,274
20,274
19,378
82
3,953
14,546
34,287
0
W
Gilgamesh
TheShane16
Gilgamesh
15,450
3,649
633
2,374
17,905
14,881
339
6,842
10,642
0
36,504
L
6,831
4,801
0
1,678
15,668
5,135
0
9,204
6,340
0
21,114
L
Scylla
zSkoden
Scylla
13,635
1,131
0
512
18,174
5,263
0
13,186
4,630
44,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,505
Gold Earned
58,834
240
Minions Killed
279
0
Camps Cleared
0
1,200,747
Distance Traveled
1,489,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,908
708
43
3
0
259,340
5
L
Cthulhu
9,123
652
19
1
0
204,014
0
W
Zeus
13,483
963
95
7
0
310,619
2
W
Da Ji
11,765
840
24
2
0
315,908
0
L
Aphrodite
9,716
694
27
2
0
239,969
2
W
Cernunnos
11,563
826
78
6
0
293,097
3
W
Jormungandr
11,068
791
45
3
0
268,658
0
W
Gilgamesh
10,955
783
37
3
0
301,696
2
L
Izanami
9,870
705
44
3
0
208,405
2
L
Scylla
11,888
849
107
8
0
289,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role