Player Matchup

Baron Samedi
Baron Samedi
FarmerBaka
Baron Samedi
Level 109
God Stats
2W - 0L
1,515 SR
Queue Stats
21W - 13L
1,748 Elo+
Party 1
Ares
Ares
Freeflygaming21
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
Fullrelease
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Mulan
Mulan
Mvthìkòsz
Mulan
Level 118
God Stats
2W - 1L
1,793 SR
Queue Stats
9W - 4L
1,463 Elo+
Party 1
Raijin
Raijin
Silloneur1
Raijin
Level 106
God Stats
2W - 0L
1,482 SR
Queue Stats
11W - 4L
1,748 Elo+
Party 1
Team Averages
Level 89
1,558 SR
1,637 Elo+

VS

Team Averages
Level 53
1,353 SR
1,420 Elo+
Janus
Janus
 
Janus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PinkNekoo
Neith
Level 99
God Stats
14W - 19L
1,011 SR
Queue Stats
89W - 91L
1,463 Elo+
Solo
Poseidon
Poseidon
Riprava
Poseidon
Level 28
God Stats
0W - 3L
1,271 SR
Queue Stats
61W - 96L
1,301 Elo+
Solo
Cthulhu
Cthulhu
alderikx2
Cthulhu
Level 38
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
ttouer
Bastet
Level 20
God Stats
0W - 2L
1,252 SR
Queue Stats
15W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FarmerBaka
Baron Samedi
16
9 / 1 / 10
9,193
919
12,729
10,980
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 16
8,166
817
2,366
10,928
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Fullrelease
Gilgamesh
16
11 / 1 / 11
9,211
921
11,303
8,847
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 3 / 14
9,611
961
12,400
16,897
15,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Silloneur1
Raijin
16
1 / 0 / 12
8,538
854
8,570
6,791
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 7 / 2
7,152
715
8,296
10,823
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
PinkNekoo
Neith
14
2 / 3 / 0
7,596
760
7,875
9,040
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
Riprava
Poseidon
13
1 / 8 / 4
7,198
720
4,925
9,455
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alderikx2
Cthulhu
13
3 / 6 / 2
7,910
791
12,217
13,625
14,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ttouer
Bastet
12
1 / 9 / 1
6,814
681
6,169
13,896
5,293
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
33
Kills
7
7
Deaths
33
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
2
0.14
W
Baron Samedi
FarmerBaka
Baron Samedi
9
1
10
14
W
1
2
16
4.5
W
Gilgamesh
Fullrelease
Gilgamesh
11
1
11
16.5
W
11
3
14
6
L
Neith
PinkNekoo
Neith
2
3
0
0.67
L
Poseidon
Riprava
Poseidon
1
8
4
0.38
W
Raijin
Silloneur1
Raijin
1
0
12
7
L
Cthulhu
alderikx2
Cthulhu
3
6
2
0.67
L
Bastet
ttouer
Bastet
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,368
Damage
39,482
54,443
Taken
56,839
41,644
Mitigated
30,488
17,234
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,296
431
0
1,603
10,823
3,928
0
4,878
5,945
22,660
0
W
Baron Samedi
FarmerBaka
Baron Samedi
12,729
1,975
1,898
3,988
10,980
5,067
560
6,094
4,678
35,779
0
W
2,366
425
0
2,702
10,928
9,786
67
6,046
4,469
9,608
0
W
Gilgamesh
Fullrelease
Gilgamesh
11,303
3,455
0
1,214
8,847
8,288
0
3,961
4,715
0
26,024
W
12,400
1,497
0
5,618
16,897
15,688
178
5,019
11,723
0
19,205
L
Neith
PinkNekoo
Neith
7,875
2,022
0
2,118
9,040
3,710
149
2,690
6,350
0
26,013
L
Poseidon
Riprava
Poseidon
4,925
410
535
885
9,455
3,076
0
3,430
6,025
16,253
0
W
Raijin
Silloneur1
Raijin
8,570
731
0
1,814
6,791
2,815
1,503
3,249
3,420
32,957
0
L
Cthulhu
alderikx2
Cthulhu
12,217
1,317
856
1,766
13,625
14,481
0
6,250
7,375
24,229
0
L
Bastet
ttouer
Bastet
6,169
826
70
1,420
13,896
5,293
0
6,417
7,479
0
11,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
36,670
194
Minions Killed
141
0
Camps Cleared
0
1,112,717
Distance Traveled
988,731
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,152
715
29
3
0
192,468
0
W
Baron Samedi
9,193
919
59
6
0
210,985
1
W
Ares
8,166
817
12
1
0
217,303
0
W
Gilgamesh
9,211
921
35
4
0
240,082
2
W
Mulan
9,611
961
15
2
0
222,130
0
L
Neith
7,596
760
43
4
0
194,865
5
L
Poseidon
7,198
720
31
3
0
174,681
0
W
Raijin
8,538
854
73
7
0
222,217
0
L
Cthulhu
7,910
791
25
3
0
220,893
2
L
Bastet
6,814
681
13
1
0
205,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role