Player Matchup

Yu Huang
Yu Huang
Mihai404
Yu Huang
Level 129
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Snekaroonie
Jormungandr
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
13W - 33L
1,500 Elo+
Party 2
Da Ji
Da Ji
Vaerhoor
Da Ji
Level 136
God Stats
8W - 5L
1,534 SR
Queue Stats
149W - 185L
1,484 Elo+
Party 2
Team Averages
Level 89
1,437 SR
1,436 Elo+

VS

Team Averages
Level 37
1,376 SR
1,357 Elo+
Xbalanque
Xbalanque
GzKew
Xbalanque
Level 51
God Stats
4W - 5L
1,328 SR
Queue Stats
6W - 9L
1,284 Elo+
Party 1
Bellona
Bellona
SergioSkitarii
Bellona
Level 12
God Stats
3W - 1L
1,301 SR
Queue Stats
4W - 5L
1,287 Elo+
Party 1
King Arthur
King Arthur
Zarats
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mihai404
Yu Huang
18
4 / 3 / 10
13,518
711
16,424
15,627
10,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Snekaroonie
Jormungandr
17
2 / 10 / 12
13,485
710
8,766
27,480
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Vaerhoor
Da Ji
18
10 / 9 / 6
14,526
765
17,429
17,361
12,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GzKew
Xbalanque
20
9 / 7 / 11
14,527
765
31,369
23,190
9,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 3 / 12
14,506
763
12,814
17,362
18,672
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zarats
King Arthur
18
5 / 6 / 12
13,621
717
9,330
16,136
15,152
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
16
Kills
22
22
Deaths
16
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GzKew
Xbalanque
9
7
11
2.07
L
Yu Huang
Mihai404
Yu Huang
4
3
10
3
W
8
3
12
4.67
L
Jormungandr
Snekaroonie
Jormungandr
2
10
12
0.8
L
Da Ji
Vaerhoor
Da Ji
10
9
6
1.44
W
King Arthur
Zarats
King Arthur
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
53,513
60,468
Taken
56,688
47,779
Mitigated
43,463
3,869
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GzKew
Xbalanque
31,369
16,354
0
6,253
23,190
9,639
2,298
10,710
12,480
0
106,469
L
Yu Huang
Mihai404
Yu Huang
16,424
482
0
2,779
15,627
10,279
764
541
15,086
56,027
0
W
12,814
2,177
0
1,485
17,362
18,672
446
6,066
11,296
0
35,455
L
Jormungandr
Snekaroonie
Jormungandr
8,766
2,064
0
1,020
27,480
25,428
296
0
27,480
39,106
0
L
Da Ji
Vaerhoor
Da Ji
17,429
2,502
0
70
17,361
12,072
1,546
146
17,215
0
25,073
W
King Arthur
Zarats
King Arthur
9,330
1,983
0
225
16,136
15,152
276
8,974
7,162
423
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
42,654
158
Minions Killed
197
4
Camps Cleared
7
931,168
Distance Traveled
998,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,527
765
129
7
3
293,004
1
L
Yu Huang
13,518
711
94
5
2
321,392
1
W
Bellona
14,506
763
32
2
2
382,207
4
L
Jormungandr
13,485
710
48
3
0
296,658
1
L
Da Ji
14,526
765
16
1
2
313,118
0
W
King Arthur
13,621
717
36
2
2
323,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role