Player Matchup

Heimdallr
Heimdallr
AlexVare
Heimdallr
Level 141
God Stats
6W - 19L
1,384 SR
Queue Stats
316W - 360L
1,464 Elo+
Party 1
Poseidon
Poseidon
PelucheTravieso
Poseidon
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 296L
1,541 Elo+
Party 1
Ares
Ares
rasel1989
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,467 Elo+

VS

Team Averages
Level 80
1,736 SR
1,790 Elo+
Mulan
Mulan
 
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DomnulMotan
Odin
Level 160
God Stats
2W - 0L
2,040 SR
Queue Stats
118W - 38L
1,878 Elo+
Party 2
Hel
Hel
VickLeana
Hel
Level 17
God Stats
2W - 0L
1,668 SR
Queue Stats
22W - 1L
1,991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexVare
Heimdallr
9
1 / 6 / 1
6,464
646
5,120
8,055
2,685
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
12
1 / 5 / 1
7,274
727
5,734
7,342
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
9
0 / 5 / 2
6,364
636
1,908
8,013
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 1 / 10
7,438
744
6,634
8,800
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 0 / 7
8,530
853
7,747
6,455
5,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 11
7,978
798
7,361
6,903
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
10
9
L
Heimdallr
AlexVare
Heimdallr
1
6
1
0.25
W
8
0
7
11.5
L
Poseidon
1
5
1
0.3
W
4
1
11
9.5
L
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
21,742
23,410
Taken
22,158
10,869
Mitigated
16,128
2,907
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,634
739
381
1,563
8,800
8,312
69
3,174
5,318
0
14,407
L
Heimdallr
AlexVare
Heimdallr
5,120
2,198
0
1,012
8,055
2,685
0
2,629
5,277
0
8,914
W
7,747
2,732
240
1,424
6,455
5,290
1,037
1,357
4,964
0
27,493
L
Poseidon
5,734
506
0
1,480
7,342
1,956
0
2,064
5,130
29,821
0
W
7,361
249
3,249
3,722
6,903
2,526
0
2,863
3,780
33,742
0
L
Ares
1,908
451
0
415
8,013
6,228
0
2,668
4,983
2,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
23,946
81
Minions Killed
116
0
Camps Cleared
9
464,989
Distance Traveled
623,912
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,438
744
13
1
0
217,668
4
L
Heimdallr
6,464
646
17
2
0
154,233
1
W
Odin
8,530
853
36
4
4
205,342
4
L
Poseidon
7,274
727
62
6
0
174,627
3
W
Hel
7,978
798
67
7
5
200,902
5
L
Ares
6,364
636
2
0
0
136,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role