Player Matchup

Awilix
Awilix
 
Awilix
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AlfredoHudson
Tiamat
Level 104
God Stats
2W - 0L
1,722 SR
Queue Stats
70W - 71L
1,454 Elo+
Solo
Vulcan
Vulcan
MaxKhan6965613
Vulcan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,601 Elo+
Solo
Yu Huang
Yu Huang
NMILLZ32
Yu Huang
Level 88
God Stats
1W - 0L
1,550 SR
Queue Stats
8W - 5L
1,362 Elo+
Party 2
Ymir
Ymir
NotforPot420
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 2
Team Averages
Level 69
1,554 SR
1,466 Elo+

VS

Team Averages
Level 69
1,543 SR
1,543 Elo+
Cerberus
Cerberus
Gremlin627
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 128L
1,614 Elo+
Party 1
Arachne
Arachne
ILUVITWENTHEYDIE
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 368L
1,657 Elo+
Party 1
Osiris
Osiris
Kalapsys
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,462 Elo+
Solo
Freya
Freya
SuccaMaLiqum
Freya
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
388W - 330L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TURIKIISH
Kumbhakarna
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
227W - 245L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 7 / 11
9,891
824
7,746
11,524
3,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 3 / 18
10,174
848
9,123
10,654
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 8
10,528
877
12,072
6,794
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
NMILLZ32
Yu Huang
18
6 / 3 / 12
10,777
898
12,259
7,806
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 19
10,438
870
6,207
16,402
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gremlin627
Cerberus
13
1 / 6 / 14
7,895
658
7,078
11,666
10,779
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 13
8,388
699
8,621
12,584
5,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Kalapsys
Osiris
17
7 / 4 / 9
9,824
819
9,326
10,210
12,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 12
8,310
693
9,215
9,562
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TURIKIISH
Kumbhakarna
19
9 / 4 / 9
10,092
841
8,419
13,604
17,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
23
Kills
22
22
Deaths
25
68
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
7
11
1.36
W
3
3
18
4
L
Cerberus
Gremlin627
Cerberus
1
6
14
1.33
L
3
6
13
1.58
L
Osiris
Kalapsys
Osiris
7
4
9
2.88
W
6
4
8
2.5
W
Yu Huang
NMILLZ32
Yu Huang
6
3
12
4
W
4
5
19
2.7
L
2
5
12
1.6
L
Kumbhakarna
TURIKIISH
Kumbhakarna
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
42,659
53,180
Taken
57,626
33,061
Mitigated
51,787
14,208
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,746
2,462
647
1,239
11,524
3,952
649
4,691
6,833
0
10,052
W
9,123
744
2,005
5,228
10,654
5,439
1,461
5,691
4,963
21,181
0
L
Cerberus
Gremlin627
Cerberus
7,078
133
53
1,449
11,666
10,779
0
9,990
1,676
14,249
0
L
8,621
6,168
696
3,462
12,584
5,108
0
9,687
2,897
0
13,117
L
Osiris
Kalapsys
Osiris
9,326
3,380
681
729
10,210
12,427
0
7,034
3,176
0
19,999
W
12,072
5,801
1,008
596
6,794
2,856
379
4,203
2,591
28,863
0
W
Yu Huang
NMILLZ32
Yu Huang
12,259
908
129
199
7,806
3,332
1,819
3,792
4,014
40,376
0
W
6,207
466
315
2,842
16,402
17,482
730
6,335
10,067
13,745
0
L
9,215
2,517
331
1,893
9,562
6,305
0
6,440
3,122
22,655
0
L
Kumbhakarna
TURIKIISH
Kumbhakarna
8,419
570
1,860
2,407
13,604
17,168
24
6,510
7,094
22,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
44,509
142
Minions Killed
114
0
Camps Cleared
0
1,135,990
Distance Traveled
1,064,189
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,891
824
5
0
0
217,256
1
W
Tiamat
10,174
848
30
3
0
245,346
0
L
Cerberus
7,895
658
23
2
0
218,330
1
L
Arachne
8,388
699
11
1
0
212,387
0
L
Osiris
9,824
819
22
2
0
203,233
5
W
Vulcan
10,528
877
35
3
0
228,389
0
W
Yu Huang
10,777
898
57
5
0
225,685
0
W
Ymir
10,438
870
15
1
0
219,314
0
L
Freya
8,310
693
30
3
0
200,442
1
L
Kumbhakarna
10,092
841
28
2
0
229,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role