Player Matchup

Yu Huang
Yu Huang
Iiyoki
Yu Huang
Level 155
God Stats
2W - 1L
1,529 SR
Queue Stats
51W - 45L
1,592 Elo+
Party 1
Achilles
Achilles
JuicyPitaya
Achilles
Level 157
God Stats
5W - 2L
1,392 SR
Queue Stats
193W - 219L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Xxi_got_swagxX
Baron Samedi
Level 153
God Stats
1W - 0L
1,300 SR
Queue Stats
34W - 30L
1,554 Elo+
Party 1
Ymir
Ymir
brankofamerica
Ymir
Level 44
God Stats
5W - 6L
1,636 SR
Queue Stats
218W - 192L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Ņicholas
Jing Wei
Level 89
God Stats
5W - 1L
1,923 SR
Queue Stats
56W - 45L
1,563 Elo+
Party 1
Team Averages
Level 120
1,556 SR
1,528 Elo+

VS

Team Averages
Level 51
1,436 SR
1,435 Elo+
Vamana
Vamana
LainTheWired
Vamana
Level 35
God Stats
1W - 2L
1,685 SR
Queue Stats
6W - 14L
1,300 Elo+
Party 2
Cerberus
Cerberus
battlebrother
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,300 Elo+
Party 2
Heimdallr
Heimdallr
pooldacman
Heimdallr
Level 154
God Stats
0W - 4L
1,185 SR
Queue Stats
89W - 84L
1,573 Elo+
Solo
Nu Wa
Nu Wa
saber9696
Nu Wa
Level 5
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
tyrael506
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Iiyoki
Yu Huang
18
9 / 0 / 33
11,467
1,274
22,828
3,747
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
JuicyPitaya
Achilles
18
14 / 0 / 21
12,003
1,334
18,253
10,368
13,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
Xxi_got_swagxX
Baron Samedi
18
12 / 0 / 25
11,175
1,242
12,770
5,021
2,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 24
10,497
1,166
8,262
10,111
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Ņicholas
Jing Wei
18
8 / 0 / 26
11,556
1,284
20,441
9,953
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 9 / 0
8,803
978
4,603
19,431
12,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
battlebrother
Cerberus
14
0 / 12 / 0
8,426
936
6,317
24,290
24,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
pooldacman
Heimdallr
14
0 / 4 / 0
8,677
964
10,380
13,625
5,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
saber9696
Nu Wa
14
0 / 12 / 0
8,289
921
3,916
13,909
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
tyrael506
Zhong Kui
14
0 / 8 / 0
8,372
930
9,905
17,783
10,176
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
0
45
Kills
0
0
Deaths
45
129
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Iiyoki
Yu Huang
9
0
33
25.5
W
Achilles
JuicyPitaya
Achilles
14
0
21
24.5
L
Vamana
0
9
0
0
W
Baron Samedi
Xxi_got_swagxX
Baron Samedi
12
0
25
24.5
L
Cerberus
battlebrother
Cerberus
0
12
0
0
W
2
0
24
14
L
Heimdallr
pooldacman
Heimdallr
0
4
0
0
L
Nu Wa
saber9696
Nu Wa
0
12
0
0
L
Zhong Kui
tyrael506
Zhong Kui
0
8
0
0
W
Jing Wei
Ņicholas
Jing Wei
8
0
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,554
Damage
35,121
39,200
Taken
89,038
32,258
Mitigated
57,285
13,198
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Iiyoki
Yu Huang
22,828
1,608
0
1,314
3,747
1,468
0
1,878
1,831
33,817
0
W
Achilles
JuicyPitaya
Achilles
18,253
5,701
0
2,312
10,368
13,816
0
3,809
6,421
0
26,268
L
Vamana
4,603
1,880
934
2,534
19,431
12,717
0
10,881
8,310
0
12,834
W
Baron Samedi
Xxi_got_swagxX
Baron Samedi
12,770
1,196
3,282
1,773
5,021
2,528
0
2,680
2,283
25,861
0
L
Cerberus
battlebrother
Cerberus
6,317
309
0
2,085
24,290
24,045
0
12,874
11,087
17,399
0
W
8,262
1,091
0
1,042
10,111
11,506
0
6,637
3,264
19,636
0
L
Heimdallr
pooldacman
Heimdallr
10,380
6,202
0
764
13,625
5,544
0
3,608
9,903
0
50,049
L
Nu Wa
saber9696
Nu Wa
3,916
859
0
18
13,909
4,803
0
8,140
5,567
10,541
0
L
Zhong Kui
tyrael506
Zhong Kui
9,905
784
0
1,451
17,783
10,176
0
7,253
10,311
19,967
0
W
Jing Wei
Ņicholas
Jing Wei
20,441
17,635
0
3,475
9,953
2,940
0
4,498
5,263
0
57,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
42,567
190
Minions Killed
173
14
Camps Cleared
3
953,145
Distance Traveled
773,621
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,467
1,274
30
3
0
187,872
2
W
Achilles
12,003
1,334
20
2
3
240,996
1
L
Vamana
8,803
978
26
3
2
192,016
1
W
Baron Samedi
11,175
1,242
35
4
3
167,410
0
L
Cerberus
8,426
936
20
2
0
152,140
0
W
Ymir
10,497
1,166
20
2
0
160,314
1
L
Heimdallr
8,677
964
83
9
0
162,994
0
L
Nu Wa
8,289
921
9
1
0
112,646
0
L
Zhong Kui
8,372
930
35
4
1
153,825
0
W
Jing Wei
11,556
1,284
85
9
8
196,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role