Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bergergener
Ganesha
Level 108
God Stats
2W - 2L
1,647 SR
Queue Stats
5W - 8L
1,465 Elo+
Solo
Da Ji
Da Ji
Lizurdman
Da Ji
Level 159
God Stats
7W - 7L
1,614 SR
Queue Stats
307W - 281L
1,543 Elo+
Solo
Team Averages
Level 140
1,587 SR
1,503 Elo+

VS

Team Averages
Level 136
1,582 SR
1,603 Elo+
Neith
Neith
BadGirlKimK
Neith
Level 156
God Stats
46W - 55L
1,595 SR
Queue Stats
546W - 478L
1,665 Elo+
Solo
Janus
Janus
SMOKE oO0
Janus
Level 128
God Stats
18W - 22L
1,574 SR
Queue Stats
758W - 810L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Schaust123
Sylvanus
Level 124
God Stats
150W - 117L
1,578 SR
Queue Stats
286W - 299L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 1
6,567
657
4,659
5,858
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Bergergener
Ganesha
8
0 / 0 / 3
6,759
676
423
2,633
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Lizurdman
Da Ji
11
3 / 7 / 1
7,501
750
7,317
11,555
4,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
8,295
830
6,891
6,640
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SMOKE oO0
Janus
11
2 / 3 / 5
8,125
813
2,232
4,596
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Schaust123
Sylvanus
13
3 / 0 / 4
8,060
806
5,857
6,902
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
4
1
3
5.5
L
Ganesha
Bergergener
Ganesha
0
0
3
1.5
L
Da Ji
Lizurdman
Da Ji
3
7
1
0.5
W
Janus
SMOKE oO0
Janus
2
3
5
1.5
W
Sylvanus
Schaust123
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,399
Damage
14,980
20,046
Taken
18,138
8,196
Mitigated
7,703
3,715
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,659
323
0
1,424
5,858
1,960
0
1,304
4,554
27,054
0
W
6,891
1,899
0
1,045
6,640
2,465
1,091
2,105
4,535
0
26,171
L
Ganesha
Bergergener
Ganesha
423
32
0
1,391
2,633
1,278
0
1,137
1,496
3,278
0
L
Da Ji
Lizurdman
Da Ji
7,317
2,265
0
900
11,555
4,958
0
5,307
6,248
0
13,473
W
Janus
SMOKE oO0
Janus
2,232
197
0
51
4,596
1,310
431
1,231
3,365
15,569
0
W
Sylvanus
Schaust123
Sylvanus
5,857
1,443
1,031
3,174
6,902
3,928
843
1,987
4,915
26,294
5,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
24,480
67
Minions Killed
131
1
Camps Cleared
7
330,392
Distance Traveled
587,459
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,567
657
52
5
1
128,850
0
W
Neith
8,295
830
50
5
0
186,995
0
L
Ganesha
6,759
676
0
0
0
54,060
1
L
Da Ji
7,501
750
15
2
0
147,482
2
W
Janus
8,125
813
24
2
0
201,794
0
W
Sylvanus
8,060
806
57
6
7
198,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role