Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlinderWalker
Izanami
Level 44
God Stats
5W - 2L
1,643 SR
Queue Stats
44W - 49L
1,478 Elo+
Solo
Cliodhna
Cliodhna
TheWizeGuy
Cliodhna
Level 46
God Stats
29W - 32L
1,586 SR
Queue Stats
233W - 224L
1,528 Elo+
Solo
The Morrigan
The Morrigan
xxAicoxx
The Morrigan
Level 46
God Stats
26W - 26L
1,500 SR
Queue Stats
805W - 830L
1,472 Elo+
Solo
Team Averages
Level 70
1,546 SR
1,496 Elo+

VS

Team Averages
Level 108
1,639 SR
1,575 Elo+
Hercules
Hercules
Brenchm8
Hercules
Level 159
God Stats
0W - 3L
1,370 SR
Queue Stats
120W - 93L
1,605 Elo+
Party 1
Cupid
Cupid
Duffonzicus
Cupid
Level 129
God Stats
0W - 1L
1,687 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Humilleration
Cthulhu
Level 28
God Stats
3W - 1L
1,657 SR
Queue Stats
28W - 9L
1,696 Elo+
Party 1
Bastet
Bastet
Joericks
Bastet
Level 128
God Stats
9W - 7L
1,976 SR
Queue Stats
98W - 89L
1,586 Elo+
Party 1
Raijin
Raijin
RubberFriend
Raijin
Level 95
God Stats
2W - 1L
1,505 SR
Queue Stats
280W - 288L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 1 / 2
9,183
612
5,817
8,784
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
 
Kuzenbo
12
3 / 1 / 4
8,039
536
4,723
10,574
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
12
1 / 3 / 1
7,212
481
6,335
11,919
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
TheWizeGuy
Cliodhna
16
2 / 1 / 1
9,415
628
11,614
12,782
7,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
xxAicoxx
The Morrigan
14
1 / 3 / 5
8,230
549
9,152
5,968
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brenchm8
Hercules
13
0 / 3 / 1
7,669
511
6,762
14,988
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 1 / 2
8,035
536
9,681
7,866
2,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
2 / 3 / 2
6,798
453
7,021
13,749
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Joericks
Bastet
11
3 / 2 / 1
7,290
486
4,430
8,996
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
14
2 / 3 / 2
8,409
561
3,750
8,291
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
9
9
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
2
6
W
Kuzenbo
 
Kuzenbo
3
1
4
5
W
Izanami
1
3
1
0.5
L
Hercules
Brenchm8
Hercules
0
3
1
0.17
L
2
1
2
3
L
Cthulhu
2
3
2
1
L
Bastet
Joericks
Bastet
3
2
1
1.75
L
Raijin
2
3
2
1
W
Cliodhna
TheWizeGuy
Cliodhna
2
1
1
2.5
W
The Morrigan
xxAicoxx
The Morrigan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
31,644
50,027
Taken
53,890
26,873
Mitigated
29,784
20,031
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,817
1,851
0
3,818
8,784
3,113
0
1,668
6,999
0
60,725
W
Kuzenbo
 
Kuzenbo
4,723
1,668
1,815
1,776
10,574
10,653
64
3,107
7,045
17,752
3,836
W
Izanami
6,335
4,901
0
3,392
11,919
3,909
0
1,699
10,220
0
46,313
L
Hercules
Brenchm8
Hercules
6,762
1,632
0
7,420
14,988
13,137
0
0
14,988
0
54,195
L
9,681
5,055
0
4,199
7,866
2,249
1,604
1,192
6,674
0
55,273
L
Cthulhu
7,021
1,257
0
2,315
13,749
7,757
0
3,627
10,122
22,570
0
L
Bastet
Joericks
Bastet
4,430
784
0
3,626
8,996
2,386
0
1,933
7,063
0
32,911
L
Raijin
3,750
459
0
1,000
8,291
4,255
0
4,272
4,019
47,728
0
W
Cliodhna
TheWizeGuy
Cliodhna
11,614
1,517
0
7,870
12,782
7,222
0
1,077
11,025
0
77,582
W
The Morrigan
xxAicoxx
The Morrigan
9,152
2,124
0
1,360
5,968
1,976
0
2,833
2,892
53,653
3,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,079
Gold Earned
38,201
492
Minions Killed
452
0
Camps Cleared
0
1,561,929
Distance Traveled
1,412,932
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,183
612
123
8
0
338,793
5
W
Kuzenbo
8,039
536
27
2
0
312,188
6
W
Izanami
7,212
481
94
6
0
272,786
6
L
Hercules
7,669
511
120
8
0
310,966
2
L
Cupid
8,035
536
118
8
0
260,721
1
L
Cthulhu
6,798
453
34
2
0
301,112
6
L
Bastet
7,290
486
70
5
0
272,939
3
L
Raijin
8,409
561
110
7
0
267,194
5
W
Cliodhna
9,415
628
157
10
0
354,901
0
W
The Morrigan
8,230
549
91
6
0
283,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role