Player Matchup

Thor
Thor
ShaddowParadox
Thor
Level 141
God Stats
7W - 9L
1,749 SR
Queue Stats
495W - 414L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
aboOode113
Guan Yu
Level 116
God Stats
1W - 6L
1,487 SR
Queue Stats
151W - 150L
1,529 Elo+
Party 1
Athena
Athena
justxnasr
Athena
Level 87
God Stats
52W - 43L
1,571 SR
Queue Stats
325W - 286L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
xFR0Paradox
Cernunnos
Level 145
God Stats
27W - 18L
1,810 SR
Queue Stats
405W - 381L
1,592 Elo+
Party 1
He Bo
He Bo
xMedo98
He Bo
Level 89
God Stats
6W - 8L
1,541 SR
Queue Stats
338W - 288L
1,503 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,550 Elo+

VS

Team Averages
Level 74
1,659 SR
1,659 Elo+
Ganesha
Ganesha
FrancosKawaii
Ganesha
Level 97
God Stats
51W - 30L
1,782 SR
Queue Stats
86W - 57L
1,720 Elo+
Party 2
Neith
Neith
cshirro
Neith
Level 134
God Stats
23W - 12L
1,817 SR
Queue Stats
139W - 113L
1,678 Elo+
Party 2
Mercury
Mercury
frudsh23
Mercury
Level 27
God Stats
6W - 0L
1,597 SR
Queue Stats
6W - 1L
1,886 Elo+
Party 2
Tiamat
Tiamat
larmina
Tiamat
Level 68
God Stats
9W - 8L
1,576 SR
Queue Stats
39W - 39L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
orttox
Cthulhu
Level 45
God Stats
34W - 28L
1,520 SR
Queue Stats
40W - 40L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
10,368
494
14,646
21,137
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
aboOode113
Guan Yu
15
1 / 7 / 3
10,043
478
7,783
25,312
27,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
justxnasr
Athena
10
0 / 10 / 3
7,269
346
4,759
26,034
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
xFR0Paradox
Cernunnos
15
1 / 7 / 1
9,203
438
7,116
15,840
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
xMedo98
He Bo
14
2 / 8 / 3
8,764
417
8,661
14,714
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 2 / 27
11,552
550
8,441
18,847
23,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
cshirro
Neith
19
17 / 0 / 9
13,063
622
30,799
14,739
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
frudsh23
Mercury
20
8 / 3 / 12
12,794
609
14,692
18,449
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
larmina
Tiamat
18
8 / 3 / 11
12,016
572
19,629
16,011
11,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
orttox
Cthulhu
17
6 / 2 / 10
11,427
544
10,931
14,896
18,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
10
Kills
40
40
Deaths
10
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
2
27
7.25
L
6
8
3
0.94
L
Guan Yu
aboOode113
Guan Yu
1
7
3
0.36
W
Neith
cshirro
Neith
17
0
9
21.5
W
Mercury
frudsh23
Mercury
8
3
12
4.67
L
Athena
justxnasr
Athena
0
10
3
0.15
W
Tiamat
larmina
Tiamat
8
3
11
4.5
W
Cthulhu
orttox
Cthulhu
6
2
10
5.5
L
Cernunnos
xFR0Paradox
Cernunnos
1
7
1
0.21
L
He Bo
xMedo98
He Bo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,965
Damage
84,492
103,037
Taken
82,942
69,386
Mitigated
66,184
15,588
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,441
1,012
622
3,276
18,847
23,298
212
2,518
16,329
38,063
0
L
14,646
3,699
0
3,186
21,137
8,007
0
6,783
14,106
0
57,675
L
Guan Yu
aboOode113
Guan Yu
7,783
1,214
722
4,016
25,312
27,998
0
11,772
13,286
5,652
46,436
W
Neith
cshirro
Neith
30,799
11,565
0
5,542
14,739
5,575
3,073
4,350
10,389
0
104,914
W
Mercury
frudsh23
Mercury
14,692
9,777
0
2,462
18,449
7,421
1,069
3,981
14,468
0
112,665
L
Athena
justxnasr
Athena
4,759
1,783
0
1,348
26,034
23,740
30
9,373
16,465
15,723
0
W
Tiamat
larmina
Tiamat
19,629
1,455
773
5,160
16,011
11,517
2,323
2,471
13,540
77,514
0
W
Cthulhu
orttox
Cthulhu
10,931
1,500
530
2,854
14,896
18,373
1,622
1,285
13,611
56,791
0
L
Cernunnos
xFR0Paradox
Cernunnos
7,116
3,132
0
4,232
15,840
4,574
140
3,530
12,208
0
59,571
L
He Bo
xMedo98
He Bo
8,661
0
0
2,084
14,714
5,067
0
6,493
7,971
56,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,647
Gold Earned
60,852
437
Minions Killed
597
0
Camps Cleared
0
1,756,221
Distance Traveled
2,105,617
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,552
550
16
1
0
395,386
2
L
Thor
10,368
494
88
4
0
343,465
1
L
Guan Yu
10,043
478
105
5
0
377,190
5
W
Neith
13,063
622
156
7
0
411,294
5
W
Mercury
12,794
609
165
8
0
503,396
3
L
Athena
7,269
346
26
1
0
390,107
2
W
Tiamat
12,016
572
140
7
0
407,333
3
W
Cthulhu
11,427
544
120
6
0
388,208
0
L
Cernunnos
9,203
438
107
5
0
296,513
3
L
He Bo
8,764
417
111
5
0
348,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role