Player Matchup

Nu Wa
Nu Wa
Ceijay
Nu Wa
Level 157
God Stats
12W - 12L
1,511 SR
Queue Stats
119W - 118L
1,365 Elo+
Solo
Ymir
Ymir
CoUnTinStacKz91
Ymir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,268 Elo+
Solo
Loki
Loki
DARK-MATEXx
Loki
Level 38
God Stats
2W - 7L
1,500 SR
Queue Stats
58W - 75L
1,255 Elo+
Solo
Set
Set
JungleFiend
Set
Level 63
God Stats
11W - 25L
1,305 SR
Queue Stats
476W - 529L
1,334 Elo+
Solo
Izanami
Izanami
illeetGREENdean
Izanami
Level 95
God Stats
139W - 118L
1,521 SR
Queue Stats
310W - 312L
1,333 Elo+
Solo
Team Averages
Level 87
1,467 SR
1,311 Elo+

VS

Team Averages
Level 35
1,441 SR
1,296 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Essskedit_Uce
Thanatos
Level 47
God Stats
6W - 13L
1,354 SR
Queue Stats
216W - 320L
1,264 Elo+
Party 1
Bellona
Bellona
Sour_Gentleman
Bellona
Level 46
God Stats
5W - 6L
1,317 SR
Queue Stats
24W - 36L
1,248 Elo+
Solo
Ares
Ares
YFU_Judgement
Ares
Level 28
God Stats
5W - 4L
1,532 SR
Queue Stats
336W - 428L
1,283 Elo+
Party 1
Izanami
Izanami
xXLT-FUSION_886X
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ceijay
Nu Wa
1
0 / 0 / 0
1,863
186
0
0
0
8
5 / 2 / 0
5,626
563
4,456
6,264
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
5,041
504
2,791
4,877
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,389
439
689
4,862
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 2
4,950
495
4,682
5,406
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 0
6,280
628
2,239
4,583
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Essskedit_Uce
Thanatos
10
2 / 2 / 1
5,742
574
1,803
6,189
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,887
589
3,131
6,525
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 1 / 2
5,352
535
2,877
5,566
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
1 / 3 / 1
5,024
502
2,206
4,698
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
7
Kills
7
7
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
L
Nu Wa
Ceijay
Nu Wa
0
0
0
0
L
5
2
0
2.5
L
1
1
0
1
W
Thanatos
Essskedit_Uce
Thanatos
2
2
1
1.25
L
0
2
0
0
W
1
0
0
1
W
1
1
2
2
L
1
2
2
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,618
Damage
12,256
21,409
Taken
27,561
8,054
Mitigated
13,539
4,225
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,239
72
0
1,163
4,583
1,514
786
800
3,783
36,144
0
L
Nu Wa
Ceijay
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
4,456
1,052
16
878
6,264
3,227
0
1,769
4,495
13,049
0
L
2,791
450
0
860
4,877
2,117
0
0
4,877
0
21,312
W
Thanatos
Essskedit_Uce
Thanatos
1,803
445
0
4,588
6,189
2,092
627
678
5,461
0
27,905
L
689
269
0
344
4,862
1,305
0
1,131
3,731
0
15,163
W
3,131
1,494
0
3,497
6,525
4,577
253
0
5,934
0
26,479
W
2,877
290
0
1,590
5,566
3,815
188
1,556
4,010
13,858
0
L
4,682
3,374
0
2,127
5,406
1,405
0
2,216
3,190
0
19,344
W
2,206
2,014
0
642
4,698
1,541
0
1,422
3,276
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
28,285
127
Minions Killed
272
0
Camps Cleared
0
710,400
Distance Traveled
947,460
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,280
628
83
8
0
173,439
1
L
Nu Wa
1,863
186
0
0
0
0
0
L
Ymir
5,626
563
17
2
0
179,454
0
L
Loki
5,041
504
42
4
0
206,631
4
W
Thanatos
5,742
574
59
6
0
202,525
0
L
Set
4,389
439
35
4
0
152,807
3
W
Bellona
5,887
589
55
6
0
194,364
2
W
Ares
5,352
535
26
3
0
194,427
0
L
Izanami
4,950
495
33
3
0
171,508
3
W
Izanami
5,024
502
49
5
0
182,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role