Player Matchup

Anhur
Anhur
CoachGflexin
Anhur
Level 51
God Stats
13W - 10L
1,559 SR
Queue Stats
122W - 147L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
Pompelio
Cliodhna
Level 66
God Stats
3W - 4L
1,509 SR
Queue Stats
45W - 49L
1,491 Elo+
Party 2
Sol
Sol
Sireratrix
Sol
Level 29
God Stats
11W - 15L
1,472 SR
Queue Stats
198W - 207L
1,407 Elo+
Party 2
Awilix
Awilix
WhySL
Awilix
Level 27
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 12L
1,051 Elo+
Party 1
Ymir
Ymir
localeo1202
Ymir
Level 25
God Stats
4W - 5L
1,672 SR
Queue Stats
122W - 144L
1,353 Elo+
Party 2
Team Averages
Level 40
1,508 SR
1,335 Elo+

VS

Team Averages
Level 104
1,593 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BeatdownBasti
Ares
Level 62
God Stats
16W - 7L
1,719 SR
Queue Stats
106W - 81L
1,501 Elo+
Party 3
Achilles
Achilles
JutsteBeste
Achilles
Level 29
God Stats
2W - 0L
1,587 SR
Queue Stats
44W - 17L
1,637 Elo+
Party 3
Chiron
Chiron
cyborgbob123
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,592 Elo+
Party 3
Baron Samedi
Baron Samedi
psys_x
Baron Samedi
Level 144
God Stats
8W - 6L
1,658 SR
Queue Stats
163W - 121L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,518
435
2,688
9,204
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Pompelio
Cliodhna
16
6 / 2 / 0
9,369
625
13,361
14,907
8,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 0
6,413
428
4,953
11,015
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
WhySL
Awilix
12
2 / 6 / 0
7,495
500
6,521
12,378
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,949
397
2,207
16,072
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
8 / 3 / 3
9,839
656
13,256
12,183
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 11
8,404
560
9,235
10,549
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JutsteBeste
Achilles
13
3 / 3 / 3
8,332
555
6,099
17,192
13,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
14
9 / 0 / 4
8,966
598
13,382
6,600
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
psys_x
Baron Samedi
15
4 / 2 / 4
9,266
618
8,574
8,087
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
8
Kills
26
26
Deaths
8
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
3
3
3.17
W
2
0
11
7.5
L
0
3
1
0.17
W
Achilles
JutsteBeste
Achilles
3
3
3
1.5
L
Cliodhna
Pompelio
Cliodhna
6
2
0
3
L
0
8
0
0
L
Awilix
WhySL
Awilix
2
6
0
0.33
W
Chiron
9
0
4
11
L
0
7
0
0
W
Baron Samedi
psys_x
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
50,546
63,576
Taken
54,611
25,166
Mitigated
38,075
12,958
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,256
6,170
451
2,774
12,183
5,622
738
393
11,790
0
76,017
W
9,235
968
534
2,750
10,549
10,991
290
1,934
8,615
24,550
0
L
2,688
1,105
0
1,457
9,204
2,346
0
1,759
7,445
0
37,704
W
Achilles
JutsteBeste
Achilles
6,099
1,459
206
4,724
17,192
13,910
372
782
16,410
0
34,099
L
Cliodhna
Pompelio
Cliodhna
13,361
1,109
0
5,634
14,907
8,799
0
1,809
13,092
0
69,406
L
4,953
1,794
0
2,939
11,015
3,138
0
5,346
5,292
30,188
3,966
L
Awilix
WhySL
Awilix
6,521
2,820
0
2,260
12,378
3,901
0
2,185
10,045
0
39,154
W
Chiron
13,382
5,290
1,498
2,115
6,600
3,201
1,770
898
5,702
0
63,603
L
2,207
304
0
668
16,072
6,982
0
6,145
9,893
17,083
0
W
Baron Samedi
psys_x
Baron Samedi
8,574
223
583
2,311
8,087
4,351
0
2,493
5,594
60,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
44,807
368
Minions Killed
439
0
Camps Cleared
0
1,414,482
Distance Traveled
1,401,035
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,839
656
126
8
0
309,019
0
W
Ares
8,404
560
19
1
0
289,099
9
L
Anhur
6,518
435
74
5
0
285,334
4
W
Achilles
8,332
555
66
4
0
267,548
4
L
Cliodhna
9,369
625
129
9
0
337,694
2
L
Sol
6,413
428
68
5
0
246,534
0
L
Awilix
7,495
500
77
5
0
296,003
0
W
Chiron
8,966
598
109
7
0
253,115
7
L
Ymir
5,949
397
20
1
0
248,917
0
W
Baron Samedi
9,266
618
119
8
0
282,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role