Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Bw12
Set
Level 151
God Stats
4W - 5L
1,500 SR
Queue Stats
472W - 464L
1,490 Elo+
Party 1
Odin
Odin
GibbyDKill
Odin
Level 98
God Stats
15W - 11L
1,622 SR
Queue Stats
483W - 544L
1,416 Elo+
Solo
Xing Tian
Xing Tian
Glooteus
Xing Tian
Level 66
God Stats
2W - 2L
1,385 SR
Queue Stats
87W - 112L
1,480 Elo+
Solo
Anubis
Anubis
iuri350
Anubis
Level 106
God Stats
1W - 6L
1,500 SR
Queue Stats
36W - 46L
1,434 Elo+
Party 1
Team Averages
Level 112
1,501 SR
1,464 Elo+

VS

Team Averages
Level 117
1,523 SR
1,436 Elo+
Amaterasu
Amaterasu
JCSALA
Amaterasu
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 143L
1,360 Elo+
Solo
Bacchus
Bacchus
JandT76
Bacchus
Level 122
God Stats
26W - 39L
1,505 SR
Queue Stats
264W - 268L
1,497 Elo+
Solo
Thanatos
Thanatos
Jurellz
Thanatos
Level 109
God Stats
2W - 5L
1,508 SR
Queue Stats
380W - 433L
1,457 Elo+
Party 2
Hera
Hera
NINJACUPCAKESdws
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 164L
1,429 Elo+
Party 2
Chernobog
Chernobog
PlayfulDinosaur
Chernobog
Level 110
God Stats
1W - 5L
1,604 SR
Queue Stats
262W - 285L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 4
6,762
615
3,425
4,143
1,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Set
Bw12
Set
12
6 / 0 / 1
7,293
663
5,740
6,508
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
6,152
559
6,390
8,637
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Glooteus
Xing Tian
10
1 / 0 / 3
6,132
557
2,250
6,930
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
iuri350
Anubis
10
2 / 1 / 4
6,207
564
3,476
4,309
1,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JCSALA
Amaterasu
12
0 / 0 / 0
6,721
611
7,102
10,391
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
JandT76
Bacchus
7
0 / 3 / 0
4,741
431
2,296
6,429
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Jurellz
Thanatos
10
1 / 2 / 0
6,029
548
2,912
7,521
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
5,389
490
2,370
4,743
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PlayfulDinosaur
Chernobog
9
0 / 2 / 0
5,386
490
1,949
5,648
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
4
4
W
Set
Bw12
Set
6
0
1
6.5
W
0
0
0
0
W
Xing Tian
Glooteus
Xing Tian
1
0
3
2.5
L
Amaterasu
JCSALA
Amaterasu
0
0
0
0
L
Bacchus
JandT76
Bacchus
0
3
0
0
L
Thanatos
Jurellz
Thanatos
1
2
0
0.5
L
0
4
0
0
L
Chernobog
PlayfulDinosaur
Chernobog
0
2
0
0
W
Anubis
iuri350
Anubis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
16,629
30,527
Taken
34,732
13,896
Mitigated
15,214
13,502
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,425
1,016
0
978
4,143
1,153
0
979
3,164
0
43,336
W
Set
Bw12
Set
5,740
2,710
0
3,862
6,508
2,687
0
577
5,909
0
39,574
W
6,390
2,197
0
5,335
8,637
4,023
0
0
8,637
0
36,235
W
Xing Tian
Glooteus
Xing Tian
2,250
271
0
1,512
6,930
4,304
301
920
5,930
16,769
0
L
Amaterasu
JCSALA
Amaterasu
7,102
3,780
0
6,939
10,391
7,230
0
311
9,636
0
42,772
L
Bacchus
JandT76
Bacchus
2,296
268
0
1,490
6,429
3,741
0
1,360
4,694
11,516
3,296
L
Thanatos
Jurellz
Thanatos
2,912
533
0
6,653
7,521
2,112
30
835
6,653
0
28,625
L
2,370
600
0
0
4,743
904
0
2,717
2,026
23,658
0
L
Chernobog
PlayfulDinosaur
Chernobog
1,949
1,101
0
1,987
5,648
1,227
0
503
5,145
0
30,337
W
Anubis
iuri350
Anubis
3,476
119
0
1,815
4,309
1,729
567
1,732
2,487
31,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
28,266
324
Minions Killed
321
0
Camps Cleared
0
1,097,065
Distance Traveled
1,047,785
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,762
615
98
9
0
206,538
5
W
Set
7,293
663
79
7
0
242,075
3
W
Odin
6,152
559
75
7
0
221,066
2
W
Xing Tian
6,132
557
26
2
0
224,463
0
L
Amaterasu
6,721
611
93
8
0
220,177
2
L
Bacchus
4,741
431
32
3
0
211,668
3
L
Thanatos
6,029
548
77
7
0
240,586
4
L
Hera
5,389
490
55
5
0
181,266
1
L
Chernobog
5,386
490
64
6
0
194,088
7
W
Anubis
6,207
564
46
4
0
202,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role