Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chronokitty
Ah Muzen Cab
Level 159
God Stats
42W - 32L
1,623 SR
Queue Stats
51W - 50L
1,578 Elo+
Solo
Hun Batz
Hun Batz
MightyPN
Hun Batz
Level 123
God Stats
8W - 7L
1,623 SR
Queue Stats
214W - 196L
1,513 Elo+
Solo
Chaac
Chaac
katulovesanime
Chaac
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,512 Elo+
Solo
Team Averages
Level 133
1,549 SR
1,521 Elo+

VS

Team Averages
Level 137
1,529 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EmeraldPigeon
Cliodhna
Level 147
God Stats
7W - 5L
1,705 SR
Queue Stats
120W - 110L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Goldenvison
Nu Wa
Level 127
God Stats
14W - 24L
1,440 SR
Queue Stats
154W - 202L
1,436 Elo+
Solo
Charybdis
Charybdis
ImTatey
Charybdis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,311 Elo+
Solo
Amaterasu
Amaterasu
TheCripledNinja
Amaterasu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 170L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 0 / 10
8,111
811
7,015
8,361
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
 
Vulcan
15
3 / 1 / 9
7,925
793
11,300
4,592
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Chronokitty
Ah Muzen Cab
14
1 / 3 / 5
7,575
758
4,088
7,607
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
MightyPN
Hun Batz
16
6 / 2 / 12
8,752
875
8,215
8,373
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 8
8,041
804
8,422
8,415
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
2 / 4 / 1
7,209
721
4,631
12,441
10,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
EmeraldPigeon
Cliodhna
12
0 / 4 / 2
6,672
667
6,724
8,524
2,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,246
725
6,963
7,426
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ImTatey
Charybdis
12
3 / 4 / 0
7,059
706
5,048
6,483
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Amaterasu
TheCripledNinja
Amaterasu
13
0 / 3 / 2
7,077
708
5,133
11,918
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
19
Kills
6
6
Deaths
20
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
10
10
W
Vulcan
 
Vulcan
3
1
9
7.5
L
Ganesha
 
Ganesha
2
4
1
0.63
W
Ah Muzen Cab
Chronokitty
Ah Muzen Cab
1
3
5
1.17
L
Cliodhna
EmeraldPigeon
Cliodhna
0
4
2
0.25
L
1
5
2
0.4
L
Charybdis
ImTatey
Charybdis
3
4
0
0.75
W
Hun Batz
MightyPN
Hun Batz
6
2
12
6
L
Amaterasu
TheCripledNinja
Amaterasu
0
3
2
0.33
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,040
Damage
28,499
37,348
Taken
46,792
20,679
Mitigated
24,750
11,677
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,015
997
563
3,241
8,361
7,487
235
1,993
6,088
17,878
0
W
Vulcan
 
Vulcan
11,300
3,906
0
85
4,592
1,720
425
870
3,600
37,871
0
L
Ganesha
 
Ganesha
4,631
333
0
1,431
12,441
10,310
184
6,521
5,398
13,726
0
W
Ah Muzen Cab
Chronokitty
Ah Muzen Cab
4,088
1,469
0
2,041
7,607
2,354
2,278
2,384
5,048
0
23,548
L
Cliodhna
EmeraldPigeon
Cliodhna
6,724
142
0
1,319
8,524
2,691
0
3,218
4,985
0
18,365
L
6,963
753
33
991
7,426
2,352
0
2,709
4,320
26,564
0
L
Charybdis
ImTatey
Charybdis
5,048
1,849
0
770
6,483
2,189
309
1,296
4,872
0
13,574
W
Hun Batz
MightyPN
Hun Batz
8,215
1,558
0
1,229
8,373
3,943
0
2,808
5,398
0
27,995
L
Amaterasu
TheCripledNinja
Amaterasu
5,133
2,044
0
3,557
11,918
7,208
0
3,945
7,562
0
22,953
W
8,422
1,705
0
4,518
8,415
5,175
94
2,663
5,620
0
19,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
35,263
199
Minions Killed
193
0
Camps Cleared
0
1,129,275
Distance Traveled
995,841
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,111
811
25
3
0
200,762
0
W
Vulcan
7,925
793
39
4
0
241,078
1
L
Ganesha
7,209
721
8
1
0
195,535
4
W
Ah Muzen Cab
7,575
758
66
7
0
230,025
0
L
Cliodhna
6,672
667
39
4
0
222,011
0
L
Nu Wa
7,246
725
52
5
0
171,921
0
L
Charybdis
7,059
706
34
3
0
172,865
4
W
Hun Batz
8,752
875
43
4
0
230,708
1
L
Amaterasu
7,077
708
60
6
0
233,509
0
W
Chaac
8,041
804
26
3
0
226,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role