Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ALmightaaay
Geb
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 103L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Bakuzen
Danzaburou
Level 156
God Stats
5W - 3L
1,389 SR
Queue Stats
215W - 248L
1,499 Elo+
Solo
Yemoja
Yemoja
boulbi_666
Yemoja
Level 138
God Stats
1W - 9L
1,106 SR
Queue Stats
271W - 305L
1,509 Elo+
Solo
Team Averages
Level 134
1,399 SR
1,493 Elo+

VS

Team Averages
Level 127
1,409 SR
1,495 Elo+
Danzaburou
Danzaburou
Cerosia
Danzaburou
Level 124
God Stats
3W - 7L
1,292 SR
Queue Stats
211W - 183L
1,509 Elo+
Party 1
Yemoja
Yemoja
Cyndris
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,364 Elo+
Party 1
Jing Wei
Jing Wei
Primeius
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
clewstah
Sun Wukong
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 297L
1,507 Elo+
Party 1
Janus
Janus
deinos
Janus
Level 157
God Stats
3W - 6L
1,253 SR
Queue Stats
334W - 318L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 1 / 10
12,654
844
25,209
12,251
6,257
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
18
0 / 3 / 28
10,541
703
12,198
23,461
26,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 2 / 19
12,502
833
17,870
17,687
24,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Bakuzen
Danzaburou
16
4 / 4 / 17
10,992
733
18,692
14,604
7,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
boulbi_666
Yemoja
19
5 / 1 / 18
11,192
746
7,466
15,061
15,335
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cerosia
Danzaburou
16
1 / 8 / 5
10,016
668
11,117
19,132
8,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Cyndris
Yemoja
17
2 / 5 / 6
9,494
633
6,959
18,255
14,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Primeius
Jing Wei
17
2 / 4 / 8
9,905
660
13,521
16,203
7,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
clewstah
Sun Wukong
16
1 / 6 / 7
9,027
602
9,472
20,051
26,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
deinos
Janus
17
5 / 5 / 4
10,401
693
24,848
13,491
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
28
Kills
11
11
Deaths
28
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
10
17
W
Ganesha
 
Ganesha
0
3
28
4.67
W
7
2
19
8.25
W
Danzaburou
Bakuzen
Danzaburou
4
4
17
3.13
L
Danzaburou
Cerosia
Danzaburou
1
8
5
0.44
L
Yemoja
Cyndris
Yemoja
2
5
6
1
L
Jing Wei
Primeius
Jing Wei
2
4
8
1.5
W
Yemoja
boulbi_666
Yemoja
5
1
18
14
L
Sun Wukong
clewstah
Sun Wukong
1
6
7
0.75
L
Janus
deinos
Janus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,435
Damage
65,917
83,064
Taken
87,132
80,063
Mitigated
63,737
37,405
Healing
37,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,209
2,017
1,672
1,241
12,251
6,257
1,885
6,030
6,153
60,033
0
W
Ganesha
 
Ganesha
12,198
449
3,656
4,564
23,461
26,822
260
5,990
17,108
24,785
0
W
17,870
760
1,861
3,490
17,687
24,641
141
6,366
11,110
29,360
0
W
Danzaburou
Bakuzen
Danzaburou
18,692
8,828
355
3,990
14,604
7,008
1,718
5,626
8,875
0
34,625
L
Danzaburou
Cerosia
Danzaburou
11,117
4,298
691
2,677
19,132
8,791
276
12,208
6,924
44
30,514
L
Yemoja
Cyndris
Yemoja
6,959
2,018
14,862
5,605
18,255
14,447
66
15,774
2,481
9,901
0
L
Jing Wei
Primeius
Jing Wei
13,521
9,070
1,994
3,018
16,203
7,599
752
13,054
3,149
0
40,029
W
Yemoja
boulbi_666
Yemoja
7,466
1,155
12,218
4,358
15,061
15,335
1,148
7,978
7,016
15,082
0
L
Sun Wukong
clewstah
Sun Wukong
9,472
2,008
1,414
2,767
20,051
26,803
0
12,527
7,524
139
13,169
L
Janus
deinos
Janus
24,848
939
2,259
1,750
13,491
6,097
406
9,180
4,311
40,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
48,843
175
Minions Killed
160
0
Camps Cleared
0
1,395,564
Distance Traveled
1,260,484
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,654
844
91
6
0
317,833
7
W
Ganesha
10,541
703
1
0
0
292,666
0
W
Geb
12,502
833
27
2
0
309,625
0
W
Danzaburou
10,992
733
21
1
0
220,496
5
L
Danzaburou
10,016
668
38
3
0
251,123
4
L
Yemoja
9,494
633
5
0
0
216,004
0
L
Jing Wei
9,905
660
66
4
0
303,785
4
W
Yemoja
11,192
746
35
2
0
254,944
0
L
Sun Wukong
9,027
602
8
1
0
245,581
0
L
Janus
10,401
693
43
3
0
243,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role