Player Matchup

Atlas
Atlas
Godkar55
Atlas
Level 66
God Stats
1W - 2L
1,460 SR
Queue Stats
169W - 169L
1,475 Elo+
Solo
King Arthur
King Arthur
Memowlery
King Arthur
Level 113
God Stats
2W - 4L
1,474 SR
Queue Stats
236W - 208L
1,487 Elo+
Solo
Achilles
Achilles
Schoko_Tornado
Achilles
Level 155
God Stats
1W - 3L
1,221 SR
Queue Stats
518W - 544L
1,480 Elo+
Solo
Ganesha
Ganesha
SloZiga
Ganesha
Level 127
God Stats
1W - 3L
1,714 SR
Queue Stats
377W - 373L
1,510 Elo+
Party 1
Ullr
Ullr
vandringsmann
Ullr
Level 126
God Stats
1W - 4L
1,256 SR
Queue Stats
224W - 218L
1,492 Elo+
Party 1
Team Averages
Level 117
1,425 SR
1,489 Elo+

VS

Team Averages
Level 105
1,540 SR
1,522 Elo+
Discordia
Discordia
MIKE327
Discordia
Level 153
God Stats
23W - 13L
1,726 SR
Queue Stats
1,052W - 1,069L
1,461 Elo+
Solo
Xbalanque
Xbalanque
SunMirrow
Xbalanque
Level 131
God Stats
8W - 6L
1,438 SR
Queue Stats
280W - 299L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Tom3679
Danzaburou
Level 69
God Stats
6W - 3L
1,724 SR
Queue Stats
155W - 151L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
colalolipop
Zhong Kui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,656 Elo+
Solo
King Arthur
King Arthur
socforlife
King Arthur
Level 114
God Stats
2W - 5L
1,311 SR
Queue Stats
337W - 365L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Godkar55
Atlas
20
10 / 4 / 10
13,153
822
18,258
23,149
33,224
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Memowlery
King Arthur
18
2 / 10 / 12
11,440
715
8,505
28,531
29,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Achilles
20
10 / 7 / 11
12,918
807
20,197
29,621
31,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SloZiga
Ganesha
19
1 / 7 / 22
12,362
773
17,254
35,667
47,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 7 / 7
10,925
683
9,096
20,053
8,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MIKE327
Discordia
19
3 / 5 / 21
11,912
745
25,240
11,429
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
SunMirrow
Xbalanque
20
12 / 6 / 13
14,311
894
27,149
16,044
6,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Tom3679
Danzaburou
20
7 / 7 / 16
13,107
819
30,043
17,006
6,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
colalolipop
Zhong Kui
20
9 / 3 / 16
12,662
791
24,778
21,868
27,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
socforlife
King Arthur
18
3 / 6 / 14
11,236
702
11,575
30,762
23,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
114
27
Kills
34
35
Deaths
27
62
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Atlas
Godkar55
Atlas
10
4
10
3.75
W
Discordia
MIKE327
Discordia
3
5
21
2.7
L
King Arthur
Memowlery
King Arthur
2
10
12
0.8
L
Achilles
10
7
11
2.21
L
Ganesha
SloZiga
Ganesha
1
7
22
1.71
W
Xbalanque
SunMirrow
Xbalanque
12
6
13
3.08
W
Danzaburou
Tom3679
Danzaburou
7
7
16
2.14
W
Zhong Kui
colalolipop
Zhong Kui
9
3
16
5.67
W
King Arthur
socforlife
King Arthur
3
6
14
1.67
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,310
Damage
118,785
137,021
Taken
97,109
150,969
Mitigated
68,188
47,972
Healing
38,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Godkar55
Atlas
18,258
3,401
3,723
6,651
23,149
33,224
861
7,423
15,726
32,641
0
W
Discordia
MIKE327
Discordia
25,240
1,003
636
2,027
11,429
4,376
628
4,382
6,867
49,170
0
L
King Arthur
Memowlery
King Arthur
8,505
542
1,849
4,206
28,531
29,697
166
12,232
16,299
0
23,171
L
Achilles
20,197
3,219
1,050
7,446
29,621
31,249
739
11,565
18,056
2,447
30,730
L
Ganesha
SloZiga
Ganesha
17,254
1,749
6,074
10,469
35,667
47,851
388
11,772
23,895
29,996
0
W
Xbalanque
SunMirrow
Xbalanque
27,149
13,875
1,971
4,298
16,044
6,562
2,497
6,406
9,236
0
48,809
W
Danzaburou
Tom3679
Danzaburou
30,043
13,927
1,042
3,859
17,006
6,277
2,344
6,784
9,307
0
46,247
W
Zhong Kui
colalolipop
Zhong Kui
24,778
2,283
1,380
10,646
21,868
27,293
489
8,514
12,199
40,087
0
W
King Arthur
socforlife
King Arthur
11,575
1,333
2,913
9,617
30,762
23,680
154
10,879
19,704
6,522
17,219
L
9,096
2,813
1,634
4,870
20,053
8,948
816
9,892
10,161
0
20,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,798
Gold Earned
63,228
142
Minions Killed
174
0
Camps Cleared
0
1,392,545
Distance Traveled
1,409,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,153
822
33
2
0
315,121
0
W
Discordia
11,912
745
45
3
0
320,319
3
L
King Arthur
11,440
715
32
2
0
258,621
0
L
Achilles
12,918
807
36
2
0
300,497
1
L
Ganesha
12,362
773
0
0
0
253,089
2
W
Xbalanque
14,311
894
41
3
0
269,959
0
W
Danzaburou
13,107
819
26
2
0
224,781
1
W
Zhong Kui
12,662
791
41
3
0
306,484
0
W
King Arthur
11,236
702
21
1
0
287,744
0
L
Ullr
10,925
683
41
3
0
265,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role