Player Matchup

Nu Wa
Nu Wa
GranoX
Nu Wa
Level 57
God Stats
2W - 5L
1,814 SR
Queue Stats
164W - 174L
1,386 Elo+
Solo
Vulcan
Vulcan
MeskalitoSpirit
Vulcan
Level 117
God Stats
20W - 17L
1,663 SR
Queue Stats
92W - 98L
1,450 Elo+
Solo
Izanami
Izanami
NhurDunadan
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
XxXAlchemistaXxX
Amaterasu
Level 125
God Stats
14W - 24L
1,372 SR
Queue Stats
413W - 451L
1,418 Elo+
Solo
Sobek
Sobek
alvarosalvador_
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,258 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,372 Elo+

VS

Team Averages
Level 83
1,506 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Hirodes
Zeus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 78L
1,358 Elo+
Party 3
Neith
Neith
MrBready
Neith
Level 107
God Stats
16W - 15L
1,529 SR
Queue Stats
66W - 88L
1,410 Elo+
Party 2
Osiris
Osiris
pekkapekk
Osiris
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 100L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GranoX
Nu Wa
13
1 / 5 / 4
8,770
516
8,188
10,884
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 4 / 1
7,037
414
5,384
5,997
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
NhurDunadan
Izanami
12
3 / 7 / 4
7,858
462
5,893
10,414
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
16
2 / 4 / 3
9,445
556
9,900
17,330
16,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 5 / 3
7,814
460
5,150
16,405
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 0 / 13
9,490
558
6,239
12,533
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
12
3 / 5 / 10
7,744
456
4,819
10,379
8,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
Hirodes
Zeus
15
7 / 2 / 5
9,292
547
12,229
8,741
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MrBready
Neith
16
11 / 2 / 10
10,431
614
14,408
10,776
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
pekkapekk
Osiris
16
1 / 1 / 3
9,283
546
9,240
12,450
11,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
25
25
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
13
9.5
W
Ymir
 
Ymir
3
5
10
1.6
L
Nu Wa
GranoX
Nu Wa
1
5
4
0.6
W
Zeus
Hirodes
Zeus
7
2
5
4.75
L
1
4
1
0.38
W
Neith
MrBready
Neith
11
2
10
8
L
Izanami
NhurDunadan
Izanami
3
7
4
0.71
L
Amaterasu
2
4
3
0.88
L
3
5
3
0.9
W
Osiris
pekkapekk
Osiris
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
46,935
61,030
Taken
54,879
41,031
Mitigated
32,680
13,551
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,239
1,197
0
6,895
12,533
4,694
0
3,191
9,026
0
72,970
W
Ymir
 
Ymir
4,819
919
0
772
10,379
8,278
693
3,996
6,286
14,595
0
L
Nu Wa
GranoX
Nu Wa
8,188
1,054
0
2,606
10,884
3,288
0
3,950
6,554
50,949
0
W
Zeus
Hirodes
Zeus
12,229
1,035
0
1,747
8,741
3,177
0
5,320
3,145
59,535
0
L
5,384
1,751
0
250
5,997
1,750
0
1,806
4,095
26,177
0
W
Neith
MrBready
Neith
14,408
4,137
0
4,012
10,776
4,824
3,094
4,304
6,438
0
62,158
L
Izanami
NhurDunadan
Izanami
5,893
3,975
0
1,069
10,414
3,429
336
2,712
7,590
0
26,574
L
Amaterasu
9,900
4,950
0
6,161
17,330
16,727
974
2,560
14,742
0
63,008
L
5,150
190
0
3,465
16,405
15,837
0
5,168
11,001
28,055
0
W
Osiris
pekkapekk
Osiris
9,240
4,899
0
5,892
12,450
11,707
0
1,332
11,060
0
56,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
46,240
361
Minions Killed
495
0
Camps Cleared
0
1,383,617
Distance Traveled
1,487,180
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,490
558
118
7
0
331,052
2
W
Ymir
7,744
456
18
1
0
225,550
3
L
Nu Wa
8,770
516
109
6
0
252,265
2
W
Zeus
9,292
547
131
8
0
293,040
1
L
Vulcan
7,037
414
40
2
0
209,647
1
W
Neith
10,431
614
114
7
0
337,906
5
L
Izanami
7,858
462
64
4
0
306,052
3
L
Amaterasu
9,445
556
120
7
0
299,060
0
L
Sobek
7,814
460
28
2
0
316,593
2
W
Osiris
9,283
546
114
7
0
299,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role