Player Matchup

Terra
Terra
AHItsSkeletor
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,494 Elo+
Party 2
Sobek
Sobek
B0SS S1A3R
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,475 Elo+
Solo
Hera
Hera
GutsyBanned
Hera
Level 103
God Stats
8W - 7L
1,321 SR
Queue Stats
315W - 359L
1,420 Elo+
Solo
Awilix
Awilix
Moroshu
Awilix
Level 138
God Stats
3W - 7L
1,434 SR
Queue Stats
334W - 272L
1,566 Elo+
Party 2
Thanatos
Thanatos
slump1324
Thanatos
Level 89
God Stats
0W - 1L
1,427 SR
Queue Stats
21W - 30L
1,410 Elo+
Solo
Team Averages
Level 90
1,436 SR
1,473 Elo+

VS

Team Averages
Level 125
1,480 SR
1,458 Elo+
Guan Yu
Guan Yu
Gen-Smaca
Guan Yu
Level 159
God Stats
4W - 7L
1,400 SR
Queue Stats
699W - 736L
1,440 Elo+
Solo
Discordia
Discordia
KingzBuzzyweed
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Solo
Arachne
Arachne
SPC Flash
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,529 Elo+
Party 1
Sobek
Sobek
YeaBuddy505
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,529 Elo+
Party 1
Awilix
Awilix
shantel8311
Awilix
Level 158
God Stats
5W - 8L
1,500 SR
Queue Stats
578W - 624L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
8,731
546
3,298
20,538
27,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
15
1 / 6 / 7
9,518
595
9,949
23,476
37,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 8
11,234
702
19,841
14,396
7,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Moroshu
Awilix
16
8 / 6 / 5
10,772
673
19,190
13,859
6,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
slump1324
Thanatos
17
4 / 8 / 6
10,243
640
14,644
21,084
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gen-Smaca
Guan Yu
18
3 / 1 / 18
11,038
690
9,892
19,003
15,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
KingzBuzzyweed
Discordia
18
4 / 4 / 12
11,581
724
16,505
8,631
3,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SPC Flash
Arachne
20
7 / 5 / 17
12,254
766
22,640
24,711
24,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 18
13,498
844
15,054
24,297
35,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
19
11 / 4 / 10
12,400
775
15,786
12,938
11,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
17
Kills
32
32
Deaths
17
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Sobek
1
6
7
0.75
W
Guan Yu
Gen-Smaca
Guan Yu
3
1
18
12
L
4
5
8
1.6
W
Discordia
KingzBuzzyweed
Discordia
4
4
12
2.5
L
Awilix
Moroshu
Awilix
8
6
5
1.75
W
Arachne
SPC Flash
Arachne
7
5
17
3.1
W
7
3
18
5.33
W
Awilix
11
4
10
4
L
Thanatos
slump1324
Thanatos
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,922
Damage
79,877
93,353
Taken
89,580
92,284
Mitigated
90,524
32,871
Healing
45,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,298
835
4,912
5,254
20,538
27,824
0
8,587
11,951
9,497
0
L
Sobek
9,949
713
619
4,518
23,476
37,138
13
8,458
15,018
25,005
0
W
Guan Yu
Gen-Smaca
Guan Yu
9,892
724
11,148
12,380
19,003
15,917
685
7,476
11,366
0
20,370
L
19,841
5,302
1,381
4,339
14,396
7,398
0
4,897
9,499
47,078
0
W
Discordia
KingzBuzzyweed
Discordia
16,505
818
1,839
736
8,631
3,441
691
2,661
5,910
40,153
0
L
Awilix
Moroshu
Awilix
19,190
6,333
1,273
1,220
13,859
6,477
0
3,888
9,971
0
29,041
W
Arachne
SPC Flash
Arachne
22,640
15,658
1,375
7,674
24,711
24,116
1,274
9,060
15,361
0
34,406
W
15,054
1,011
943
7,333
24,297
35,911
132
9,361
14,452
31,222
0
W
Awilix
15,786
5,569
359
1,797
12,938
11,139
603
4,530
8,326
0
34,363
L
Thanatos
slump1324
Thanatos
14,644
2,688
0
9,355
21,084
13,447
0
5,729
15,355
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,498
Gold Earned
60,771
140
Minions Killed
142
0
Camps Cleared
0
1,326,535
Distance Traveled
1,608,132
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,731
546
11
1
0
296,486
1
L
Sobek
9,518
595
17
1
0
235,780
0
W
Guan Yu
11,038
690
14
1
0
341,761
0
L
Hera
11,234
702
64
4
0
243,641
1
W
Discordia
11,581
724
47
3
0
311,854
3
L
Awilix
10,772
673
20
1
0
279,273
0
W
Arachne
12,254
766
20
1
0
305,396
0
W
Sobek
13,498
844
36
2
0
344,170
2
W
Awilix
12,400
775
25
2
0
304,951
0
L
Thanatos
10,243
640
28
2
0
271,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role