Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AaronBanez
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 125L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
ii XzeeqL
Gilgamesh
Level 159
God Stats
10W - 11L
1,670 SR
Queue Stats
214W - 202L
1,552 Elo+
Solo
Team Averages
Level 144
1,534 SR
1,509 Elo+

VS

Team Averages
Level 97
1,510 SR
1,517 Elo+
Ymir
Ymir
IPvPeedMyself
Ymir
Level 89
God Stats
7W - 12L
1,379 SR
Queue Stats
300W - 279L
1,510 Elo+
Solo
Neith
Neith
SageOSN
Neith
Level 108
God Stats
7W - 6L
1,446 SR
Queue Stats
139W - 113L
1,457 Elo+
Solo
Sol
Sol
TRILLA99
Sol
Level 89
God Stats
4W - 7L
1,346 SR
Queue Stats
435W - 427L
1,524 Elo+
Solo
Mercury
Mercury
The Mr Clean34
Mercury
Level 92
God Stats
8W - 6L
1,727 SR
Queue Stats
138W - 133L
1,587 Elo+
Solo
Fenrir
Fenrir
darker008
Fenrir
Level 109
God Stats
20W - 14L
1,652 SR
Queue Stats
173W - 185L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 4 / 4
9,746
541
12,479
13,151
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
 
Xing Tian
15
3 / 3 / 8
9,060
503
7,136
18,405
17,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
 
Chiron
1
0 / 0 / 0
4,911
273
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
AaronBanez
Fenrir
17
7 / 8 / 6
10,299
572
13,941
15,479
8,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ii XzeeqL
Gilgamesh
12
0 / 10 / 3
7,749
431
2,046
16,284
11,665

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
9,293
516
9,232
15,930
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
SageOSN
Neith
18
10 / 3 / 3
11,930
663
13,403
11,637
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 5
10,707
595
8,356
11,540
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 3 / 4
10,818
601
5,291
13,587
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
darker008
Fenrir
19
7 / 1 / 5
11,985
666
10,889
13,412
10,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
25
25
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
4
2
L
Xing Tian
 
Xing Tian
3
3
8
2.33
L
Chiron
 
Chiron
0
0
0
0
L
Fenrir
AaronBanez
Fenrir
7
8
6
1.25
W
3
5
6
1.2
W
Neith
SageOSN
Neith
10
3
3
3.83
W
4
4
5
1.63
W
1
3
4
1
W
Fenrir
darker008
Fenrir
7
1
5
9.5
L
Gilgamesh
ii XzeeqL
Gilgamesh
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
47,171
63,319
Taken
66,106
42,717
Mitigated
38,903
10,992
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,479
853
1,483
3,696
13,151
4,636
0
5,414
7,737
48,645
0
L
Xing Tian
 
Xing Tian
7,136
557
210
3,464
18,405
17,551
0
4,786
13,619
38,315
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
AaronBanez
Fenrir
13,941
3,706
0
1,653
15,479
8,865
0
4,384
11,095
0
56,044
W
9,232
1,859
206
3,347
15,930
14,452
0
4,887
10,875
36,488
4,793
W
Neith
SageOSN
Neith
13,403
6,153
0
5,054
11,637
5,396
4,597
3,014
8,559
0
71,268
W
8,356
1,732
0
3,688
11,540
3,149
2,862
4,933
6,297
61,184
0
W
5,291
2,418
0
1,200
13,587
5,169
0
3,157
10,291
0
90,707
W
Fenrir
darker008
Fenrir
10,889
2,469
0
5,146
13,412
10,737
1,571
2,805
10,469
0
75,448
L
Gilgamesh
ii XzeeqL
Gilgamesh
2,046
346
0
486
16,284
11,665
0
2,344
13,940
0
27,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
54,733
299
Minions Killed
608
0
Camps Cleared
0
1,308,462
Distance Traveled
1,696,166
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,746
541
99
6
0
351,602
5
L
Xing Tian
9,060
503
52
3
0
349,335
3
L
Chiron
4,911
273
0
0
0
6,867
0
L
Fenrir
10,299
572
81
5
0
304,799
3
W
Ymir
9,293
516
52
3
0
298,205
0
W
Neith
11,930
663
149
8
0
298,736
0
W
Sol
10,707
595
122
7
0
336,428
3
W
Mercury
10,818
601
149
8
0
389,748
3
W
Fenrir
11,985
666
136
8
0
373,049
1
L
Gilgamesh
7,749
431
67
4
0
295,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role