Player Matchup

Freya
Freya
Bronze III
 
Freya
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,528 SR
1,397 MMR
Ne Zha
Ne Zha
Gold II
SacredSoma
Ne Zha
Gold II
Level 105
God Stats
1W - 3L
1,528 SR
Queue Stats
72W - 121L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
9 / 0 / 0
16,206
1,013
15,770
18,051
17,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AnubisChronosOlorunBastetChaac

VS

Bans
SkadiIzanamiAh Muzen CabHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SacredSoma
Ne Zha
17
0 / 9 / 0
11,549
722
14,911
22,346
14,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
0
0
9
L
Ne Zha
SacredSoma
Ne Zha
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
14,911
18,051
Taken
22,346
17,660
Mitigated
14,666
9,668
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,770
7,804
0
9,668
18,051
17,660
1,151
593
17,458
99,810
0
L
Ne Zha
SacredSoma
Ne Zha
14,911
8,961
0
4,911
22,346
14,666
0
16,156
6,190
0
67,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,206
Gold Earned
11,549
171
Minions Killed
106
8
Camps Cleared
5
263,786
Distance Traveled
267,249
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,206
1,013
171
11
8
263,786
4
L
Ne Zha
11,549
722
106
7
5
267,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role