Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GGEzzy
Danzaburou
Level 65
God Stats
4W - 4L
1,375 SR
Queue Stats
14W - 14L
1,417 Elo+
Party 1
Osiris
Osiris
GreatesDuck
Osiris
Level 29
God Stats
2W - 6L
1,328 SR
Queue Stats
64W - 96L
1,428 Elo+
Party 3
Ravana
Ravana
marmota93
Ravana
Level 43
God Stats
3W - 4L
1,308 SR
Queue Stats
32W - 43L
1,396 Elo+
Solo
Team Averages
Level 52
1,402 SR
1,448 Elo+

VS

Team Averages
Level 39
1,424 SR
1,393 Elo+
Yu Huang
Yu Huang
AlexShyno
Yu Huang
Level 62
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 4
Shiva
Shiva
Codk12726
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 4
Yemoja
Yemoja
JVioque
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shinichi404
Ah Muzen Cab
Level 44
God Stats
12W - 16L
1,557 SR
Queue Stats
85W - 92L
1,503 Elo+
Solo
Ravana
Ravana
antoniomontes03
Ravana
Level 36
God Stats
0W - 2L
1,281 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 0 / 5
8,372
698
8,361
7,469
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
 
Ares
12
4 / 1 / 7
7,773
648
8,257
10,067
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GGEzzy
Danzaburou
12
3 / 2 / 4
7,293
608
5,722
7,568
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
14
2 / 0 / 0
8,143
679
4,076
4,143
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
marmota93
Ravana
12
4 / 4 / 11
7,823
652
6,333
8,470
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlexShyno
Yu Huang
10
3 / 7 / 3
6,488
541
5,791
7,442
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Codk12726
Shiva
10
0 / 3 / 0
5,767
481
2,481
9,307
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
JVioque
Yemoja
9
0 / 3 / 1
5,574
465
1,962
6,808
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Shinichi404
Ah Muzen Cab
9
1 / 4 / 1
5,732
478
5,072
8,942
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 5 / 2
6,847
571
5,638
9,356
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
22
Kills
7
7
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
5
11.5
W
Ares
 
Ares
4
1
7
7.5
L
Yu Huang
AlexShyno
Yu Huang
3
7
3
0.64
L
Shiva
Codk12726
Shiva
0
3
0
0
W
Danzaburou
GGEzzy
Danzaburou
3
2
4
2.5
W
Osiris
2
0
0
2
L
Yemoja
JVioque
Yemoja
0
3
1
0.17
L
Ah Muzen Cab
Shinichi404
Ah Muzen Cab
1
4
1
0.38
L
3
5
2
0.8
W
Ravana
marmota93
Ravana
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
20,944
37,717
Taken
41,855
20,809
Mitigated
18,914
12,558
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,361
3,609
0
3,746
7,469
2,710
2,114
2,410
4,993
34,955
4,460
W
Ares
 
Ares
8,257
117
437
3,154
10,067
8,620
202
2,187
7,880
25,302
3,042
L
Yu Huang
AlexShyno
Yu Huang
5,791
1,167
0
570
7,442
2,464
0
4,204
3,238
21,916
0
L
Shiva
Codk12726
Shiva
2,481
546
0
3,264
9,307
6,200
0
1,569
7,738
0
23,612
W
Danzaburou
GGEzzy
Danzaburou
5,722
2,571
0
2,038
7,568
2,553
1,760
1,483
6,085
0
40,566
W
Osiris
4,076
836
0
2,583
4,143
2,940
286
0
3,909
0
45,431
L
Yemoja
JVioque
Yemoja
1,962
704
674
917
6,808
4,239
0
2,948
3,860
13,561
0
L
Ah Muzen Cab
Shinichi404
Ah Muzen Cab
5,072
2,492
0
2,652
8,942
2,541
584
3,585
5,357
0
28,792
L
5,638
1,608
0
2,346
9,356
3,470
0
3,282
6,074
0
33,998
W
Ravana
marmota93
Ravana
6,333
2,111
0
600
8,470
3,986
0
1,673
6,767
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
30,408
372
Minions Killed
249
0
Camps Cleared
0
1,203,348
Distance Traveled
1,161,825
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,372
698
75
6
0
249,776
4
W
Ares
7,773
648
34
3
0
262,682
2
L
Yu Huang
6,488
541
43
4
0
208,666
0
L
Shiva
5,767
481
58
5
0
245,684
1
W
Danzaburou
7,293
608
93
8
0
201,624
3
W
Osiris
8,143
679
104
9
0
216,893
1
L
Yemoja
5,574
465
27
2
0
226,339
1
L
Ah Muzen Cab
5,732
478
48
4
0
224,179
2
L
Ravana
6,847
571
73
6
0
256,957
0
W
Ravana
7,823
652
66
6
0
272,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role