Player Matchup

Terra
Terra
HiImCozy
Terra
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 146L
1,560 Elo+
Solo
Khepri
Khepri
The_Decker_Demon
Khepri
Level 81
God Stats
1W - 4L
1,491 SR
Queue Stats
29W - 36L
1,478 Elo+
Solo
Arachne
Arachne
andrezao09
Arachne
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 303L
1,357 Elo+
Solo
Jing Wei
Jing Wei
iFALL3N
Jing Wei
Level 153
God Stats
16W - 16L
1,375 SR
Queue Stats
1,056W - 1,047L
1,467 Elo+
Solo
Thoth
Thoth
manaton
Thoth
Level 89
God Stats
2W - 5L
1,795 SR
Queue Stats
316W - 320L
1,425 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,457 Elo+

VS

Team Averages
Level 74
1,519 SR
1,413 Elo+
Sylvanus
Sylvanus
ASmellyCucumber
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Bastet
Bastet
MrRedCoast
Bastet
Level 159
God Stats
6W - 5L
1,595 SR
Queue Stats
271W - 233L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
Nivx754
Zhong Kui
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 112L
1,497 Elo+
Party 1
Agni
Agni
shheeshhhh
Agni
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 109L
1,430 Elo+
Solo
Cthulhu
Cthulhu
рачок05
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HiImCozy
Terra
19
6 / 7 / 22
13,526
796
10,072
26,753
47,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 3 / 30
13,252
780
12,008
31,262
34,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
andrezao09
Arachne
17
6 / 10 / 16
12,013
707
12,463
23,187
10,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
iFALL3N
Jing Wei
20
17 / 7 / 16
15,662
921
32,675
23,004
10,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
manaton
Thoth
20
9 / 6 / 22
14,517
854
19,720
20,318
13,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 6 / 11
10,084
593
3,912
17,443
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MrRedCoast
Bastet
20
9 / 6 / 16
13,385
787
30,641
17,557
7,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Nivx754
Zhong Kui
20
11 / 9 / 13
13,769
810
31,760
23,084
14,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 13 / 11
12,809
753
19,820
17,530
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
рачок05
Cthulhu
20
5 / 8 / 12
11,989
705
15,511
26,918
29,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
95
41
Kills
32
33
Deaths
42
106
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
11
1.08
W
Terra
HiImCozy
Terra
6
7
22
2.43
L
Bastet
MrRedCoast
Bastet
9
6
16
2.83
L
Zhong Kui
Nivx754
Zhong Kui
11
9
13
1.94
W
3
3
30
6
W
Arachne
andrezao09
Arachne
6
10
16
1.4
W
Jing Wei
iFALL3N
Jing Wei
17
7
16
3.57
W
Thoth
manaton
Thoth
9
6
22
3.33
L
6
13
11
0.88
L
Cthulhu
рачок05
Cthulhu
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,938
Damage
101,644
124,524
Taken
102,532
116,757
Mitigated
67,457
48,139
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,912
695
992
4,026
17,443
9,724
0
6,018
11,268
6,513
0
W
Terra
HiImCozy
Terra
10,072
4,839
6,873
6,878
26,753
47,512
1,087
15,953
10,295
18,155
0
L
Bastet
MrRedCoast
Bastet
30,641
5,427
1,303
5,647
17,557
7,495
0
8,304
8,951
0
48,336
L
Zhong Kui
Nivx754
Zhong Kui
31,760
3,602
831
6,153
23,084
14,552
0
10,601
12,267
55,102
0
W
12,008
906
2,298
12,557
31,262
34,137
847
17,398
13,443
25,291
0
W
Arachne
andrezao09
Arachne
12,463
9,455
2,277
4,631
23,187
10,954
1,492
12,160
10,856
0
16,912
W
Jing Wei
iFALL3N
Jing Wei
32,675
21,693
1,908
5,296
23,004
10,931
2,183
15,319
7,471
0
59,508
W
Thoth
manaton
Thoth
19,720
2,364
1,250
4,171
20,318
13,223
1,778
8,613
11,456
44,623
0
L
19,820
743
389
673
17,530
6,324
40
7,952
9,203
38,445
0
L
Cthulhu
рачок05
Cthulhu
15,511
2,051
155
3,393
26,918
29,362
0
7,535
19,043
31,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,970
Gold Earned
62,036
186
Minions Killed
181
0
Camps Cleared
0
1,521,025
Distance Traveled
1,334,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,084
593
5
0
0
245,802
1
W
Terra
13,526
796
16
1
0
280,279
0
L
Bastet
13,385
787
46
3
0
358,584
1
L
Zhong Kui
13,769
810
58
3
0
237,306
1
W
Khepri
13,252
780
33
2
0
356,134
0
W
Arachne
12,013
707
17
1
0
311,735
3
W
Jing Wei
15,662
921
53
3
0
289,934
0
W
Thoth
14,517
854
67
4
0
282,943
0
L
Agni
12,809
753
44
3
0
243,177
0
L
Cthulhu
11,989
705
28
2
0
249,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role