Player Matchup

Arachne
Arachne
Gold V
MandenMedHatte
Arachne
Gold V
Level 128
God Stats
11W - 13L
1,602 SR
Queue Stats
279W - 285L
1,050 MMR
Solo
Khepri
Khepri
Silver III
TNT-JackESP
Khepri
Silver III
Level 142
God Stats
46W - 27L
1,434 SR
Queue Stats
308W - 322L
753 MMR
Party 1
Janus
Janus
Silver III
eraxo17
Janus
Silver III
Level 125
God Stats
9W - 8L
1,293 SR
Queue Stats
100W - 116L
684 MMR
Solo
Rama
Rama
Silver IV
josephcrhcton
Rama
Silver IV
Level 69
God Stats
10W - 10L
1,418 SR
Queue Stats
207W - 235L
534 MMR
Solo
Mulan
Mulan
Silver III
tuhero12
Mulan
Silver III
Level 105
God Stats
13W - 8L
1,574 SR
Queue Stats
229W - 251L
913 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,464 SR
787 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,526 SR
784 MMR
Cupid
Cupid
Bronze II
MultiKilla
Cupid
Bronze II
Level 160
God Stats
3W - 4L
1,517 SR
Queue Stats
50W - 61L
260 MMR
Solo
Hera
Hera
Bronze IV
OTT_Reborn53
Hera
Bronze IV
Level 105
God Stats
1W - 1L
1,413 SR
Queue Stats
6W - 9L
1,270 MMR
Solo
Chang'e
Chang'e
Silver V
adrian2006jabalv
Chang'e
Silver V
Level 80
God Stats
10W - 11L
1,483 SR
Queue Stats
53W - 79L
695 MMR
Solo
Ares
Ares
Silver V
sergyy96
Ares
Silver V
Level 86
God Stats
2W - 6L
1,305 SR
Queue Stats
254W - 283L
541 MMR
Solo
Loki
Loki
Silver I
xX_sergio79_Xx
Loki
Silver I
Level 105
God Stats
17W - 8L
1,914 SR
Queue Stats
160W - 163L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,037
671
1,166
5,830
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
8
0 / 0 / 3
5,181
576
2,197
3,619
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
eraxo17
Janus
10
3 / 1 / 1
5,997
666
1,900
3,877
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,532
615
1,762
3,405
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
tuhero12
Mulan
11
4 / 2 / 2
6,298
700
5,504
7,281
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebHadesPoseidonMedusa

VS

Bans
BastetShivaCliodhnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
1 / 0 / 0
5,064
563
2,690
3,824
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,419
602
2,984
3,221
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
5,218
580
3,771
7,647
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 1 / 1
4,600
511
1,080
6,251
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
3,584
398
52
1,114
220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Cupid
1
0
0
1
L
1
1
0
1
W
Khepri
0
0
3
1.5
L
1
5
1
0.3
W
Janus
eraxo17
Janus
3
1
1
3.5
W
0
0
0
0
L
Ares
0
1
1
0.5
W
Mulan
tuhero12
Mulan
4
2
2
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
10,577
24,012
Taken
22,057
10,641
Mitigated
6,977
10,631
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,166
1,052
0
2,085
5,830
1,771
18
594
5,186
0
37,060
L
Cupid
2,690
1,351
140
2,472
3,824
975
0
933
2,891
0
22,216
L
2,984
908
0
830
3,221
1,137
0
1,104
2,117
30,105
0
W
Khepri
2,197
85
128
1,747
3,619
1,721
182
927
2,692
14,991
0
L
3,771
351
63
2,523
7,647
1,977
0
176
7,095
21,656
0
W
Janus
eraxo17
Janus
1,900
180
0
1,230
3,877
1,225
200
2,093
1,742
32,079
0
W
1,762
1,672
0
2,327
3,405
1,013
0
518
2,887
0
30,626
L
Ares
1,080
0
0
2,579
6,251
2,668
0
1,729
4,522
11,812
0
W
Mulan
tuhero12
Mulan
5,504
368
0
3,114
7,281
4,911
0
3,197
3,670
0
30,234
L
52
0
0
276
1,114
220
0
155
959
0
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
23,885
282
Minions Killed
203
0
Camps Cleared
0
981,137
Distance Traveled
696,383
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,037
671
88
10
0
238,122
4
L
Cupid
5,064
563
57
6
0
162,040
5
L
Hera
5,419
602
61
7
0
166,625
4
W
Khepri
5,181
576
19
2
0
186,190
1
L
Chang'e
5,218
580
64
7
0
159,265
1
W
Janus
5,997
666
58
6
0
185,725
2
W
Rama
5,532
615
71
8
0
175,481
4
L
Ares
4,600
511
10
1
0
167,445
2
W
Mulan
6,298
700
46
5
0
195,619
3
L
Loki
3,584
398
11
1
0
41,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role