Player Matchup

Anhur
Anhur
Bw12
Anhur
Level 151
God Stats
0W - 5L
1,146 SR
Queue Stats
472W - 464L
1,512 Elo+
Party 2
Atlas
Atlas
ItzChubby
Atlas
Level 107
God Stats
0W - 2L
1,583 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo
Vulcan
Vulcan
Manbunznbeards
Vulcan
Level 69
God Stats
2W - 4L
1,319 SR
Queue Stats
145W - 140L
1,486 Elo+
Solo
Thoth
Thoth
iuri350
Thoth
Level 106
God Stats
2W - 5L
1,398 SR
Queue Stats
36W - 46L
1,459 Elo+
Party 2
Osiris
Osiris
sixgoddadbod
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 135L
1,451 Elo+
Solo
Team Averages
Level 103
1,389 SR
1,482 Elo+

VS

Team Averages
Level 99
1,522 SR
1,490 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Honolua
Anhur
Level 66
God Stats
7W - 6L
1,516 SR
Queue Stats
127W - 111L
1,585 Elo+
Solo
Scylla
Scylla
PanditaF7Ω
Scylla
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 181L
1,454 Elo+
Solo
Thanatos
Thanatos
WarBeast092
Thanatos
Level 121
God Stats
8W - 5L
1,594 SR
Queue Stats
73W - 74L
1,491 Elo+
Solo
Hel
Hel
lordbills54
Hel
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 282L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bw12
Anhur
12
0 / 6 / 0
7,059
441
2,434
10,040
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
ItzChubby
Atlas
12
0 / 0 / 2
7,185
449
3,509
7,697
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 4 / 0
8,367
523
9,032
10,490
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
iuri350
Thoth
11
0 / 7 / 0
6,489
406
2,831
11,363
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
13
1 / 3 / 1
7,936
496
10,186
12,415
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 2 / 4
8,898
556
9,919
8,723
3,071
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Honolua
Anhur
15
6 / 0 / 3
9,036
565
7,092
9,952
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
1 / 0 / 5
8,384
524
5,647
6,361
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
WarBeast092
Thanatos
14
2 / 1 / 2
8,296
519
7,695
14,303
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 5
7,575
473
4,594
8,373
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
4
6
L
Anhur
Bw12
Anhur
0
6
0
0
W
Anhur
Honolua
Anhur
6
0
3
7.5
L
Atlas
ItzChubby
Atlas
0
0
2
1
L
4
4
0
1
W
Scylla
1
0
5
3.5
W
Thanatos
WarBeast092
Thanatos
2
1
2
3
L
Thoth
iuri350
Thoth
0
7
0
0
W
1
2
5
1.75
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
34,947
52,005
Taken
47,712
22,671
Mitigated
19,487
11,590
Healing
23,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,919
947
0
303
8,723
3,071
68
2,633
6,090
0
41,638
L
Anhur
Bw12
Anhur
2,434
1,196
0
1,330
10,040
1,932
0
596
9,444
0
43,022
W
Anhur
Honolua
Anhur
7,092
3,287
0
3,019
9,952
2,775
628
3,520
6,432
0
61,748
L
Atlas
ItzChubby
Atlas
3,509
1,208
0
1,414
7,697
5,991
51
2,972
4,725
26,275
0
L
9,032
2,495
0
3,792
10,490
2,670
0
2,832
7,658
55,056
0
W
Scylla
5,647
600
0
250
6,361
2,225
456
2,910
3,451
51,805
0
W
Thanatos
WarBeast092
Thanatos
7,695
2,253
0
12,818
14,303
5,020
374
2,380
11,923
0
50,580
L
Thoth
iuri350
Thoth
2,831
140
0
1,024
11,363
2,517
0
2,658
8,705
33,329
0
W
4,594
655
2,519
5,027
8,373
6,396
742
3,929
4,444
20,153
0
L
Osiris
10,186
3,582
0
4,030
12,415
9,561
431
1,183
11,232
0
49,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
42,189
380
Minions Killed
420
0
Camps Cleared
0
1,495,224
Distance Traveled
1,533,344
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,898
556
71
4
0
324,046
1
L
Anhur
7,059
441
94
6
0
265,680
0
W
Anhur
9,036
565
117
7
0
281,840
5
L
Atlas
7,185
449
36
2
0
316,778
6
L
Vulcan
8,367
523
100
6
0
329,766
7
W
Scylla
8,384
524
108
7
0
321,715
6
W
Thanatos
8,296
519
107
7
0
320,446
5
L
Thoth
6,489
406
54
3
0
288,251
5
W
Hel
7,575
473
17
1
0
285,297
1
L
Osiris
7,936
496
96
6
0
294,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role