Player Matchup

Eset
Eset
AaronBanez
Eset
Level 127
God Stats
3W - 4L
1,178 SR
Queue Stats
118W - 125L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Battuosaii
Gilgamesh
Level 160
God Stats
7W - 9L
1,430 SR
Queue Stats
470W - 441L
1,515 Elo+
Solo
Scylla
Scylla
Elsa Jean7103
Scylla
Level 99
God Stats
0W - 7L
1,500 SR
Queue Stats
272W - 287L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Smite-champ980
Kuzenbo
Level 142
God Stats
1W - 3L
1,422 SR
Queue Stats
56W - 62L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Soldiercharm
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 197L
1,527 Elo+
Solo
Team Averages
Level 135
1,406 SR
1,501 Elo+

VS

Team Averages
Level 110
1,599 SR
1,511 Elo+
Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Unknown_King04
Chaac
Level 42
God Stats
3W - 3L
1,865 SR
Queue Stats
70W - 85L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
baggies_boy
Ao Kuang
Level 132
God Stats
19W - 17L
1,529 SR
Queue Stats
536W - 538L
1,501 Elo+
Party 1
Horus
Horus
warlley-93
Horus
Level 141
God Stats
4W - 2L
1,601 SR
Queue Stats
58W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,877
529
6,271
8,559
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Battuosaii
Gilgamesh
11
0 / 8 / 2
6,406
493
5,191
12,560
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 0
7,977
614
2,447
5,701
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 0
5,816
447
3,187
11,345
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Soldiercharm
Heimdallr
9
0 / 3 / 0
5,260
405
4,272
9,697
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 4
8,783
676
6,129
7,578
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
12
1 / 0 / 8
6,999
538
5,581
4,558
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 5
7,563
582
9,439
8,496
5,373
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
baggies_boy
Ao Kuang
14
11 / 2 / 3
8,754
673
8,694
11,088
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
13
3 / 1 / 4
8,306
639
4,289
10,879
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
23
23
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
4
6
W
Scylla
 
Scylla
1
0
8
5
L
1
6
0
0.17
L
Gilgamesh
Battuosaii
Gilgamesh
0
8
2
0.13
L
3
1
0
3
L
0
5
0
0
L
Heimdallr
Soldiercharm
Heimdallr
0
3
0
0
W
4
0
5
6.5
W
Ao Kuang
baggies_boy
Ao Kuang
11
2
3
6.25
W
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
34,132
47,862
Taken
42,599
19,486
Mitigated
18,396
10,777
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,129
3,391
542
2,820
7,578
2,567
2,712
2,240
5,338
0
60,832
W
Scylla
 
Scylla
5,581
685
0
1,000
4,558
1,287
0
1,573
2,985
31,372
0
L
6,271
1,487
0
1,950
8,559
2,989
0
1,657
6,613
46,557
0
L
Gilgamesh
Battuosaii
Gilgamesh
5,191
1,859
0
688
12,560
4,297
0
4,724
7,762
0
38,845
L
2,447
0
0
1,551
5,701
1,707
0
48
5,653
48,879
0
L
3,187
1,439
818
2,473
11,345
7,944
0
4,724
6,254
16,389
0
L
Heimdallr
Soldiercharm
Heimdallr
4,272
828
0
3,297
9,697
2,549
0
2,621
6,942
0
28,533
W
9,439
1,476
151
2,208
8,496
5,373
294
976
7,520
0
47,120
W
Ao Kuang
baggies_boy
Ao Kuang
8,694
2,660
0
3,996
11,088
3,257
0
2,805
8,283
43,628
0
W
Horus
4,289
2,235
150
4,147
10,879
5,912
849
4,311
6,568
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
40,405
349
Minions Killed
423
0
Camps Cleared
0
1,204,505
Distance Traveled
1,433,756
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,783
676
127
10
0
287,300
3
W
Scylla
6,999
538
64
5
0
266,062
5
L
Eset
6,877
529
96
7
0
212,475
1
L
Gilgamesh
6,406
493
67
5
0
249,764
0
L
Scylla
7,977
614
108
8
0
243,251
3
L
Kuzenbo
5,816
447
21
2
0
248,700
3
L
Heimdallr
5,260
405
57
4
0
250,315
6
W
Chaac
7,563
582
85
7
0
301,235
4
W
Ao Kuang
8,754
673
65
5
0
323,088
0
W
Horus
8,306
639
82
6
0
256,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role