Player Matchup

Erlang Shen
Erlang Shen
DSlayer19
Erlang Shen
Level 61
God Stats
4W - 3L
1,726 SR
Queue Stats
14W - 19L
1,393 Elo+
Solo
Ullr
Ullr
P3rsonal1ssu
Ullr
Level 67
God Stats
1W - 2L
1,441 SR
Queue Stats
261W - 269L
1,410 Elo+
Solo
Aphrodite
Aphrodite
errorfromdanorth
Aphrodite
Level 67
God Stats
198W - 167L
1,538 SR
Queue Stats
683W - 730L
1,436 Elo+
Solo
Da Ji
Da Ji
jimmddd
Da Ji
Level 120
God Stats
11W - 8L
1,500 SR
Queue Stats
306W - 314L
1,434 Elo+
Solo
Shiva
Shiva
slashsanity
Shiva
Level 87
God Stats
7W - 3L
1,687 SR
Queue Stats
93W - 112L
1,393 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,413 Elo+

VS

Team Averages
Level 109
1,366 SR
1,439 Elo+
Ymir
Ymir
DerKillerGr
Ymir
Level 130
God Stats
11W - 16L
1,259 SR
Queue Stats
64W - 66L
1,466 Elo+
Party 1
Ravana
Ravana
IV DPG777
Ravana
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
246W - 240L
1,489 Elo+
Solo
Chernobog
Chernobog
J-ack0707
Chernobog
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 84L
1,481 Elo+
Party 1
Hades
Hades
KanakaMaoli2267
Hades
Level 79
God Stats
31W - 38L
1,321 SR
Queue Stats
355W - 388L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
SonaHat
Tsukuyomi
Level 90
God Stats
1W - 2L
1,250 SR
Queue Stats
417W - 433L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DSlayer19
Erlang Shen
19
6 / 4 / 3
12,726
471
18,948
30,130
40,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 8 / 5
10,682
396
10,286
22,787
7,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
15
2 / 6 / 6
11,032
409
14,085
25,658
32,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
jimmddd
Da Ji
18
9 / 12 / 4
12,317
456
15,714
27,634
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 5 / 9
13,145
487
19,930
33,630
31,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 14
14,620
541
17,251
30,581
49,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
IV DPG777
Ravana
19
6 / 6 / 10
13,139
487
15,492
23,962
29,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
J-ack0707
Chernobog
20
13 / 3 / 15
15,208
563
37,617
21,569
12,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 6 / 12
11,808
437
14,968
20,609
11,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SonaHat
Tsukuyomi
20
6 / 4 / 11
13,906
515
20,464
21,778
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
23
Kills
34
35
Deaths
23
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DSlayer19
Erlang Shen
6
4
3
1.88
W
8
4
14
3.75
W
Ravana
IV DPG777
Ravana
6
6
10
1.83
W
Chernobog
J-ack0707
Chernobog
13
3
15
6.83
W
1
6
12
1.17
L
1
8
5
0.44
W
Tsukuyomi
SonaHat
Tsukuyomi
6
4
11
2.88
L
Aphrodite
2
6
6
0.83
L
Da Ji
jimmddd
Da Ji
9
12
4
0.92
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,963
Damage
105,792
139,839
Taken
118,499
123,239
Mitigated
112,931
50,208
Healing
38,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DSlayer19
Erlang Shen
18,948
10,879
0
11,702
30,130
40,295
822
3,080
27,012
0
82,550
W
17,251
5,428
553
3,144
30,581
49,614
144
5,376
24,554
44,048
0
W
Ravana
IV DPG777
Ravana
15,492
5,930
0
6,975
23,962
29,327
2,942
2,868
21,011
422
81,372
W
Chernobog
J-ack0707
Chernobog
37,617
20,138
878
7,803
21,569
12,415
7,713
2,296
19,073
0
118,908
W
14,968
2,584
1,432
9,448
20,609
11,791
2,185
1,841
18,265
50,598
0
L
10,286
4,789
0
113
22,787
7,621
530
5,097
17,548
0
80,709
W
Tsukuyomi
SonaHat
Tsukuyomi
20,464
6,873
0
7,789
21,778
9,784
1,680
1,704
19,874
0
93,897
L
Aphrodite
14,085
1,013
7,692
10,467
25,658
32,604
480
6,306
19,170
43,007
0
L
Da Ji
jimmddd
Da Ji
15,714
4,214
0
5,528
27,634
11,013
0
4,874
22,490
0
83,198
L
19,930
6,070
3,426
11,280
33,630
31,706
1,311
12,112
20,987
0
78,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
68,681
528
Minions Killed
505
0
Camps Cleared
0
2,226,785
Distance Traveled
2,478,294
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,726
471
133
5
0
447,206
5
W
Ymir
14,620
541
46
2
0
479,479
2
W
Ravana
13,139
487
103
4
0
498,674
3
W
Chernobog
15,208
563
159
6
0
537,924
6
W
Hades
11,808
437
82
3
0
412,875
2
L
Ullr
10,682
396
113
4
0
426,662
2
W
Tsukuyomi
13,906
515
115
4
0
549,342
2
L
Aphrodite
11,032
409
66
2
0
427,887
1
L
Da Ji
12,317
456
99
4
0
425,501
3
L
Shiva
13,145
487
117
4
0
499,529
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role