Player Matchup

Baron Samedi
Baron Samedi
SECURlIIN-
Baron Samedi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 65L
1,397 Elo+
Solo
Arachne
Arachne
Urtoslowpunk
Arachne
Level 106
God Stats
13W - 21L
1,512 SR
Queue Stats
223W - 314L
1,352 Elo+
Solo
Cerberus
Cerberus
zecaseixas26
Cerberus
Level 63
God Stats
2W - 0L
1,522 SR
Queue Stats
9W - 3L
1,531 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,427 Elo+

VS

Team Averages
Level 134
1,431 SR
1,317 Elo+
Scylla
Scylla
BigHennyFresh
Scylla
Level 108
God Stats
2W - 4L
1,417 SR
Queue Stats
47W - 50L
1,309 Elo+
Party 1
Heimdallr
Heimdallr
RaaidM1981
Heimdallr
Level 158
God Stats
20W - 25L
1,440 SR
Queue Stats
922W - 1,355L
1,271 Elo+
Solo
Ravana
Ravana
Sinzu
Ravana
Level 137
God Stats
0W - 2L
1,437 SR
Queue Stats
157W - 198L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SECURlIIN-
Baron Samedi
16
2 / 3 / 8
12,380
652
10,103
10,730
5,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Urtoslowpunk
Arachne
19
12 / 5 / 1
15,233
802
18,562
18,047
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
zecaseixas26
Cerberus
17
1 / 3 / 9
13,039
686
8,965
21,894
26,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 3
13,216
696
10,526
14,836
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
RaaidM1981
Heimdallr
15
1 / 1 / 6
11,811
622
7,004
11,503
3,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
Sinzu
Ravana
17
4 / 5 / 5
12,529
659
10,771
17,199
22,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
11
11
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
L
Heimdallr
RaaidM1981
Heimdallr
1
1
6
4
W
Baron Samedi
SECURlIIN-
Baron Samedi
2
3
8
2
L
Ravana
Sinzu
Ravana
4
5
5
1.3
W
Arachne
Urtoslowpunk
Arachne
12
5
1
2.5
W
Cerberus
zecaseixas26
Cerberus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
28,301
50,671
Taken
43,538
39,171
Mitigated
31,353
16,981
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
968
261
527
14,836
5,481
367
5,296
9,540
51,609
0
L
Heimdallr
RaaidM1981
Heimdallr
7,004
3,096
0
831
11,503
3,839
0
5,644
5,859
0
31,531
W
Baron Samedi
SECURlIIN-
Baron Samedi
10,103
731
1,339
3,679
10,730
5,254
504
4,228
6,502
51,960
0
L
Ravana
Sinzu
Ravana
10,771
3,371
242
3,707
17,199
22,033
692
8,596
8,603
0
40,298
W
Arachne
Urtoslowpunk
Arachne
18,562
13,385
0
6,921
18,047
7,893
1,356
3,273
12,445
0
68,249
W
Cerberus
zecaseixas26
Cerberus
8,965
609
128
4,914
21,894
26,024
495
3,687
18,207
28,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
37,556
208
Minions Killed
187
9
Camps Cleared
7
1,029,124
Distance Traveled
724,538
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,216
696
73
4
2
256,689
1
L
Heimdallr
11,811
622
56
3
1
188,597
2
W
Baron Samedi
12,380
652
79
4
1
280,766
1
L
Ravana
12,529
659
58
3
4
279,252
0
W
Arachne
15,233
802
69
4
6
404,206
4
W
Cerberus
13,039
686
60
3
2
344,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role