Player Matchup

Ullr
Ullr
 
Ullr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BTDarkDragonDD
Xing Tian
Level 106
God Stats
9W - 15L
1,436 SR
Queue Stats
232W - 248L
1,473 Elo+
Solo
Loki
Loki
ExoGirl69
Loki
Level 155
God Stats
7W - 7L
1,542 SR
Queue Stats
179W - 187L
1,537 Elo+
Solo
Bellona
Bellona
MrBoonjo
Bellona
Level 127
God Stats
6W - 2L
1,769 SR
Queue Stats
320W - 352L
1,418 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,485 Elo+

VS

Team Averages
Level 83
1,492 SR
1,488 Elo+
Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CELEDONIUS
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dawid639
Skadi
Level 81
God Stats
3W - 1L
1,285 SR
Queue Stats
180W - 195L
1,429 Elo+
Solo
Poseidon
Poseidon
POTISGEORGE
Poseidon
Level 89
God Stats
4W - 3L
1,512 SR
Queue Stats
86W - 85L
1,460 Elo+
Solo
Neith
Neith
ThiccyBriccy
Neith
Level 128
God Stats
57W - 32L
1,663 SR
Queue Stats
431W - 391L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 3 / 0
5,185
519
3,269
5,306
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
 
Janus
8
0 / 5 / 1
4,746
475
1,226
4,948
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
BTDarkDragonDD
Xing Tian
7
1 / 4 / 2
4,698
470
2,661
8,801
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
2 / 2 / 2
6,106
611
2,677
7,535
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MrBoonjo
Bellona
9
2 / 6 / 1
5,557
556
2,779
8,663
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
6 / 0 / 2
6,311
631
3,536
5,575
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 5
4,943
494
1,934
5,049
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Dawid639
Skadi
10
2 / 3 / 3
5,713
571
3,190
5,238
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
POTISGEORGE
Poseidon
12
7 / 0 / 2
6,825
683
6,761
5,705
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 4 / 2
6,701
670
8,126
6,937
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
20
20
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
0
0.67
L
Janus
 
Janus
0
5
1
0.1
W
Mercury
 
Mercury
6
0
2
7
L
Xing Tian
BTDarkDragonDD
Xing Tian
1
4
2
0.5
W
0
0
5
2.5
W
Skadi
Dawid639
Skadi
2
3
3
1.17
L
Loki
2
2
2
1.5
L
Bellona
MrBoonjo
Bellona
2
6
1
0.42
W
Poseidon
POTISGEORGE
Poseidon
7
0
2
8
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
23,547
35,253
Taken
28,504
18,206
Mitigated
9,247
7,541
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,269
743
0
1,314
5,306
1,586
0
2,245
3,061
0
26,821
L
Janus
 
Janus
1,226
0
0
390
4,948
1,411
0
2,049
2,899
18,237
0
W
Mercury
 
Mercury
3,536
1,722
0
274
5,575
1,599
0
737
4,786
0
27,533
L
Xing Tian
BTDarkDragonDD
Xing Tian
2,661
386
36
1,134
8,801
5,226
0
3,544
5,257
12,526
0
W
1,934
551
127
1,899
5,049
2,065
0
1,066
3,983
9,758
0
W
Skadi
Dawid639
Skadi
3,190
1,288
0
833
5,238
1,210
0
1,414
3,784
0
26,779
L
Loki
2,677
513
0
2,963
7,535
2,251
0
101
7,434
0
33,597
L
Bellona
MrBoonjo
Bellona
2,779
753
0
1,704
8,663
7,732
0
756
7,907
0
21,127
W
Poseidon
POTISGEORGE
Poseidon
6,761
1,256
0
2,139
5,705
1,510
149
534
5,127
37,822
0
W
8,126
4,029
0
1,338
6,937
2,863
0
0
6,937
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
30,493
213
Minions Killed
241
0
Camps Cleared
0
1,005,261
Distance Traveled
1,072,822
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,185
519
52
5
0
193,563
5
L
Janus
4,746
475
29
3
0
182,370
3
W
Mercury
6,311
631
54
5
0
262,096
0
L
Xing Tian
4,698
470
11
1
0
205,882
5
W
Ymir
4,943
494
10
1
0
222,669
6
W
Skadi
5,713
571
56
6
0
207,262
3
L
Loki
6,106
611
70
7
0
226,103
2
L
Bellona
5,557
556
51
5
0
197,343
4
W
Poseidon
6,825
683
72
7
0
217,931
2
W
Neith
6,701
670
49
5
0
162,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role