Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
Aberrationism
Scylla
Platinum III
Level 153
God Stats
77W - 55L
1,707 SR
Queue Stats
169W - 154L
1,630 MMR
Solo
Mercury
Mercury
Gold V
ChenteFlow
Mercury
Gold V
Level 122
God Stats
15W - 7L
1,696 SR
Queue Stats
147W - 147L
1,353 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
HAASASAURS
Cu Chulainn
Gold II
Level 116
God Stats
7W - 4L
1,634 SR
Queue Stats
407W - 424L
1,535 MMR
Solo
Yemoja
Yemoja
Silver I
ThePorkFriedRice
Yemoja
Silver I
Level 86
God Stats
5W - 2L
1,841 SR
Queue Stats
61W - 59L
1,430 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,676 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,536 SR
1,471 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Gäge
Ymir
Gold IV
Level 148
God Stats
0W - 2L
1,309 SR
Queue Stats
74W - 79L
1,394 MMR
Solo
Hercules
Hercules
Gold III
Newdfo1
Hercules
Gold III
Level 140
God Stats
114W - 125L
1,504 SR
Queue Stats
1,031W - 1,031L
1,564 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Txgs
Baron Samedi
Gold II
Level 148
God Stats
15W - 7L
1,787 SR
Queue Stats
514W - 518L
1,589 MMR
Solo
Ravana
Ravana
Gold V
snapperhunt
Ravana
Gold V
Level 143
God Stats
3W - 6L
1,582 SR
Queue Stats
101W - 105L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 4 / 7
14,951
623
27,837
18,174
7,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 12
13,397
558
21,813
9,813
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ChenteFlow
Mercury
20
12 / 4 / 10
14,505
604
15,201
19,150
10,735
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
HAASASAURS
Cu Chulainn
20
3 / 1 / 9
13,626
568
14,411
17,773
23,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 17
12,173
507
4,433
12,988
12,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneCliodhnaThothAtlas

VS

Bans
BellonaAgniBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 6 / 3
12,951
540
13,205
20,068
9,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Gäge
Ymir
16
3 / 7 / 8
11,357
473
5,597
25,375
26,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Newdfo1
Hercules
19
3 / 2 / 3
11,961
498
7,982
22,389
24,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Txgs
Baron Samedi
18
0 / 6 / 10
11,373
474
12,671
18,054
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
17
3 / 9 / 4
10,951
456
8,345
18,460
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
30
Kills
14
14
Deaths
30
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
4
7
3.63
L
Hachiman
 
Hachiman
5
6
3
1.08
W
3
3
12
3
W
Mercury
ChenteFlow
Mercury
12
4
10
4.25
L
Ymir
Gäge
Ymir
3
7
8
1
W
Cu Chulainn
HAASASAURS
Cu Chulainn
3
1
9
7.5
L
Hercules
Newdfo1
Hercules
3
2
3
2.25
W
1
2
17
4.75
L
Baron Samedi
Txgs
Baron Samedi
0
6
10
0.83
L
Ravana
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,695
Damage
47,800
77,898
Taken
104,346
58,198
Mitigated
78,130
22,953
Healing
30,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
27,837
24,074
0
6,522
18,174
7,259
3,254
1,696
15,922
0
117,110
L
Hachiman
 
Hachiman
13,205
7,399
0
6,275
20,068
9,288
596
916
19,152
0
89,974
W
21,813
2,203
0
1,400
9,813
4,246
662
4,261
5,552
121,246
0
W
Mercury
ChenteFlow
Mercury
15,201
8,409
0
2,949
19,150
10,735
2,470
5,261
13,889
0
133,843
L
Ymir
Gäge
Ymir
5,597
1,410
0
3,480
25,375
26,306
0
9,024
15,127
19,418
2,735
W
Cu Chulainn
HAASASAURS
Cu Chulainn
14,411
1,953
0
1,629
17,773
23,538
780
3,105
14,668
0
96,249
L
Hercules
Newdfo1
Hercules
7,982
1,266
0
9,123
22,389
24,343
0
5,623
16,766
0
63,753
W
4,433
1,609
7,487
2,966
12,988
12,420
264
3,492
9,496
19,479
0
L
Baron Samedi
Txgs
Baron Samedi
12,671
360
1,843
4,358
18,054
8,227
0
6,789
11,265
104,634
0
L
Ravana
8,345
2,537
0
4,924
18,460
9,966
0
3,894
14,566
0
71,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,652
Gold Earned
58,593
720
Minions Killed
628
0
Camps Cleared
0
2,427,507
Distance Traveled
2,270,399
40
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,951
623
175
7
0
442,320
8
L
Hachiman
12,951
540
163
7
0
407,627
6
W
Scylla
13,397
558
194
8
0
452,429
9
W
Mercury
14,505
604
146
6
0
575,752
1
L
Ymir
11,357
473
20
1
0
460,681
8
W
Cu Chulainn
13,626
568
183
8
0
481,055
8
L
Hercules
11,961
498
142
6
0
481,838
5
W
Yemoja
12,173
507
22
1
0
475,951
14
L
Baron Samedi
11,373
474
185
8
0
474,190
7
L
Ravana
10,951
456
118
5
0
446,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role