Player Matchup

Khepri
Khepri
IZANAMITHICC
Khepri
Level 96
God Stats
6W - 4L
1,778 SR
Queue Stats
19W - 43L
1,266 Elo+
Party 1
Cupid
Cupid
snakebean
Cupid
Level 37
God Stats
2W - 7L
1,323 SR
Queue Stats
27W - 47L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
williammcvicar
Baron Samedi
Level 122
God Stats
4W - 15L
1,505 SR
Queue Stats
219W - 282L
1,443 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,346 Elo+

VS

Team Averages
Level 111
1,550 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IxReVeNg
Merlin
Level 109
God Stats
14W - 13L
1,503 SR
Queue Stats
53W - 53L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
zBieTz
Danzaburou
Level 109
God Stats
10W - 4L
1,647 SR
Queue Stats
54W - 59L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 3 / 2
9,362
669
5,312
13,784
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
snakebean
Cupid
12
0 / 4 / 4
8,141
582
4,943
9,797
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
williammcvicar
Baron Samedi
15
4 / 5 / 3
10,159
726
13,114
16,401
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 2 / 9
9,624
687
7,423
14,601
11,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
IxReVeNg
Merlin
15
3 / 3 / 6
10,704
765
11,788
8,846
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
zBieTz
Danzaburou
16
8 / 2 / 2
10,880
777
16,951
10,267
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
12
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
9
2.75
L
Khepri
3
3
2
1.33
W
Merlin
IxReVeNg
Merlin
3
3
6
2
L
Cupid
snakebean
Cupid
0
4
4
0.5
L
Baron Samedi
williammcvicar
Baron Samedi
4
5
3
1.1
W
Danzaburou
zBieTz
Danzaburou
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
36,162
39,982
Taken
33,714
26,705
Mitigated
19,482
11,966
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,423
1,861
460
2,187
14,601
11,346
0
6,372
8,229
0
17,441
L
Khepri
5,312
209
1,132
1,823
13,784
16,733
36
3,735
10,049
12,718
0
W
Merlin
IxReVeNg
Merlin
11,788
195
0
500
8,846
3,403
218
5,420
3,426
51,664
0
L
Cupid
snakebean
Cupid
4,943
2,670
521
852
9,797
3,039
0
2,708
7,089
0
21,501
L
Baron Samedi
williammcvicar
Baron Samedi
13,114
740
1,964
5,674
16,401
6,933
0
5,599
10,802
42,982
0
W
Danzaburou
zBieTz
Danzaburou
16,951
7,403
0
4,611
10,267
4,733
2,011
6,890
3,377
0
40,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
31,208
130
Minions Killed
156
4
Camps Cleared
7
674,873
Distance Traveled
718,761
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,624
687
13
1
1
228,984
1
L
Khepri
9,362
669
19
1
0
250,842
0
W
Merlin
10,704
765
95
7
5
252,067
1
L
Cupid
8,141
582
48
3
4
205,975
3
L
Baron Samedi
10,159
726
63
5
0
218,056
3
W
Danzaburou
10,880
777
48
3
1
237,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role