Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BOK69_
Vulcan
Level 128
God Stats
226W - 228L
1,557 SR
Queue Stats
381W - 399L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Lolimalolnab
Cthulhu
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,236 Elo+
Solo
Ymir
Ymir
LtBugaWulf
Ymir
Level 104
God Stats
5W - 14L
1,499 SR
Queue Stats
569W - 583L
1,599 Elo+
Solo
Thanatos
Thanatos
PuffGodOG
Thanatos
Level 129
God Stats
60W - 43L
1,696 SR
Queue Stats
914W - 890L
1,535 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,481 Elo+

VS

Team Averages
Level 126
1,604 SR
1,539 Elo+
Sylvanus
Sylvanus
BrAnD1N0SaUr
Sylvanus
Level 128
God Stats
43W - 38L
1,617 SR
Queue Stats
164W - 180L
1,528 Elo+
Solo
Medusa
Medusa
FGDAGA
Medusa
Level 158
God Stats
6W - 3L
1,656 SR
Queue Stats
76W - 56L
1,749 Elo+
Party 1
Kukulkan
Kukulkan
OBH Soldier
Kukulkan
Level 47
God Stats
4W - 9L
1,436 SR
Queue Stats
16W - 31L
1,326 Elo+
Solo
Da Ji
Da Ji
Sytherip
Da Ji
Level 149
God Stats
10W - 9L
1,647 SR
Queue Stats
135W - 108L
1,513 Elo+
Party 1
Poseidon
Poseidon
jayjaytherocker
Poseidon
Level 146
God Stats
20W - 14L
1,664 SR
Queue Stats
423W - 368L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 3 / 1
7,896
607
8,531
10,746
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
BOK69_
Vulcan
11
1 / 3 / 3
6,974
536
3,680
4,876
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lolimalolnab
Cthulhu
10
0 / 2 / 5
6,283
483
3,155
11,135
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 3
8,621
663
5,476
8,376
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
PuffGodOG
Thanatos
14
12 / 2 / 3
8,998
692
10,476
11,599
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrAnD1N0SaUr
Sylvanus
13
1 / 4 / 2
7,104
546
5,919
9,229
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
FGDAGA
Medusa
13
3 / 3 / 2
8,136
626
11,286
10,949
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
OBH Soldier
Kukulkan
8
1 / 5 / 0
5,315
409
2,040
7,100
2,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Sytherip
Da Ji
12
6 / 4 / 3
7,627
587
6,410
9,586
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
1 / 4 / 2
6,601
508
4,398
5,777
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
12
12
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
1
0.83
W
Vulcan
BOK69_
Vulcan
1
3
3
0.83
L
Sylvanus
BrAnD1N0SaUr
Sylvanus
1
4
2
0.5
L
Medusa
FGDAGA
Medusa
3
3
2
1.33
W
Cthulhu
Lolimalolnab
Cthulhu
0
2
5
1.25
W
5
2
3
3.25
L
Kukulkan
OBH Soldier
Kukulkan
1
5
0
0.2
W
Thanatos
PuffGodOG
Thanatos
12
2
3
6.75
L
Da Ji
Sytherip
Da Ji
6
4
3
1.88
L
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
30,053
46,732
Taken
42,641
17,786
Mitigated
13,222
20,556
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,531
5,154
0
5,037
10,746
3,221
714
0
10,746
0
47,002
W
Vulcan
BOK69_
Vulcan
3,680
1,545
0
500
4,876
1,375
29
1,947
2,929
43,127
0
L
Sylvanus
BrAnD1N0SaUr
Sylvanus
5,919
1,309
441
4,177
9,229
4,004
0
3,994
5,235
35,007
8,484
L
Medusa
FGDAGA
Medusa
11,286
6,160
0
3,852
10,949
2,993
0
1,022
9,927
0
52,207
W
Cthulhu
Lolimalolnab
Cthulhu
3,155
187
69
3,659
11,135
4,908
96
3,639
7,496
12,094
0
W
5,476
2,945
0
1,991
8,376
4,848
0
2,837
5,539
51,864
0
L
Kukulkan
OBH Soldier
Kukulkan
2,040
172
0
544
7,100
2,036
68
3,749
3,351
16,830
0
W
Thanatos
PuffGodOG
Thanatos
10,476
4,168
0
9,300
11,599
3,434
0
3,363
8,236
0
50,496
L
Da Ji
Sytherip
Da Ji
6,410
2,545
0
180
9,586
2,751
0
1,106
8,480
0
32,672
L
Poseidon
4,398
901
0
260
5,777
1,438
0
2,440
3,337
44,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
34,783
387
Minions Killed
379
0
Camps Cleared
0
1,272,966
Distance Traveled
1,179,350
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,896
607
98
8
0
210,758
0
W
Vulcan
6,974
536
79
6
0
253,249
5
L
Sylvanus
7,104
546
97
7
0
206,966
1
L
Medusa
8,136
626
99
8
0
235,660
2
W
Cthulhu
6,283
483
14
1
0
277,809
4
W
Ymir
8,621
663
107
8
0
236,256
0
L
Kukulkan
5,315
409
33
3
0
235,106
1
W
Thanatos
8,998
692
89
7
0
294,894
4
L
Da Ji
7,627
587
60
5
0
256,324
4
L
Poseidon
6,601
508
90
7
0
245,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role