Player Matchup

Izanami
Izanami
ElFemboy
Izanami
Level 46
God Stats
3W - 2L
1,750 SR
Queue Stats
50W - 68L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
SMUGMISH2
Baron Samedi
Level 64
God Stats
16W - 19L
1,225 SR
Queue Stats
199W - 211L
1,450 Elo+
Solo
Odin
Odin
katakuri981
Odin
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 115L
1,442 Elo+
Party 1
Team Averages
Level 77
1,492 SR
1,448 Elo+

VS

Team Averages
Level 85
1,436 SR
1,436 Elo+
Chronos
Chronos
 
Chronos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
grt1901
Cthulhu
Level 73
God Stats
3W - 7L
1,308 SR
Queue Stats
37W - 59L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElFemboy
Izanami
14
11 / 2 / 5
10,231
853
16,099
9,348
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
SMUGMISH2
Baron Samedi
15
2 / 1 / 12
9,354
780
8,259
6,603
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 11
9,356
780
8,772
14,423
8,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 3 / 2
8,106
676
6,846
8,108
2,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
 
The Morrigan
12
2 / 6 / 1
8,011
668
7,163
8,425
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
grt1901
Cthulhu
12
2 / 8 / 3
8,230
686
7,692
19,487
14,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
2
1
L
The Morrigan
 
The Morrigan
2
6
1
0.42
W
Izanami
ElFemboy
Izanami
11
2
5
6.75
W
Baron Samedi
SMUGMISH2
Baron Samedi
2
1
12
8
L
Cthulhu
grt1901
Cthulhu
2
8
3
0.44
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
21,701
30,374
Taken
36,020
15,090
Mitigated
19,156
9,052
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,846
1,963
0
758
8,108
2,573
0
1,468
6,640
16,129
0
L
The Morrigan
 
The Morrigan
7,163
716
0
0
8,425
2,068
0
1,872
6,407
26,578
0
W
Izanami
ElFemboy
Izanami
16,099
10,916
44
2,225
9,348
3,439
1,007
6,868
2,332
0
40,091
W
Baron Samedi
SMUGMISH2
Baron Samedi
8,259
1,238
1,154
2,568
6,603
3,250
1,044
3,663
2,829
45,294
3,265
L
Cthulhu
grt1901
Cthulhu
7,692
846
0
2,412
19,487
14,515
0
4,712
14,775
20,090
0
W
8,772
2,846
0
3,061
14,423
8,401
271
10,732
3,165
0
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
24,347
150
Minions Killed
113
7
Camps Cleared
5
645,489
Distance Traveled
582,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,106
676
26
2
4
210,861
8
L
The Morrigan
8,011
668
54
5
1
181,601
1
W
Izanami
10,231
853
37
3
1
223,560
0
W
Baron Samedi
9,354
780
87
7
6
199,247
0
L
Cthulhu
8,230
686
33
3
0
189,979
0
W
Odin
9,356
780
26
2
0
222,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role