Player Matchup

Cupid
Cupid
KarlFunny
Cupid
Level 106
God Stats
2W - 0L
1,741 SR
Queue Stats
105W - 42L
1,793 Elo+
Party 1
Achilles
Achilles
Parkinsonns
Achilles
Level 108
God Stats
9W - 6L
1,582 SR
Queue Stats
119W - 46L
1,756 Elo+
Party 1
Yu Huang
Yu Huang
neverfail78
Yu Huang
Level 116
God Stats
7W - 0L
2,077 SR
Queue Stats
80W - 31L
1,739 Elo+
Party 1
Team Averages
Level 110
1,800 SR
1,763 Elo+

VS

Team Averages
Level 105
1,464 SR
1,469 Elo+
Mercury
Mercury
NAnblomi
Mercury
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 210L
1,466 Elo+
Party 2
Nox
Nox
jendansam
Nox
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 235L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
n0b1e8
Ah Puch
Level 103
God Stats
12W - 19L
1,391 SR
Queue Stats
159W - 221L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KarlFunny
Cupid
17
5 / 3 / 11
11,961
748
13,993
14,864
6,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Parkinsonns
Achilles
18
7 / 0 / 10
13,278
830
15,750
20,546
30,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
neverfail78
Yu Huang
16
5 / 2 / 7
11,460
716
14,842
8,052
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NAnblomi
Mercury
14
4 / 7 / 0
10,517
657
10,074
17,296
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 4
10,750
672
8,516
18,738
18,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
n0b1e8
Ah Puch
15
0 / 5 / 4
10,159
635
14,100
15,031
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
KarlFunny
Cupid
5
3
11
3.5
L
Mercury
NAnblomi
Mercury
4
7
0
0.57
W
Achilles
Parkinsonns
Achilles
7
0
10
12
L
1
5
4
0.6
L
Ah Puch
n0b1e8
Ah Puch
0
5
4
0.4
W
Yu Huang
neverfail78
Yu Huang
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
32,690
43,462
Taken
51,065
40,851
Mitigated
36,692
13,524
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
KarlFunny
Cupid
13,993
7,884
470
5,954
14,864
6,860
2,589
8,984
5,636
0
54,464
L
Mercury
NAnblomi
Mercury
10,074
3,388
0
2,060
17,296
13,849
0
2,947
14,083
208
26,883
W
Achilles
Parkinsonns
Achilles
15,750
4,662
0
6,496
20,546
30,576
396
9,630
10,515
0
36,635
L
8,516
1,694
0
3,718
18,738
18,500
0
5,659
12,707
25,094
0
L
Ah Puch
n0b1e8
Ah Puch
14,100
1,110
0
3,252
15,031
4,343
0
5,695
9,082
60,539
0
W
Yu Huang
neverfail78
Yu Huang
14,842
789
0
604
8,052
3,415
516
4,393
3,483
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
31,426
209
Minions Killed
177
10
Camps Cleared
3
942,327
Distance Traveled
842,931
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,961
748
96
6
6
300,505
5
L
Mercury
10,517
657
30
2
0
295,677
3
W
Achilles
13,278
830
42
3
3
341,797
4
L
Nox
10,750
672
34
2
1
284,590
2
L
Ah Puch
10,159
635
113
7
2
262,664
2
W
Yu Huang
11,460
716
71
4
1
300,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role