Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AUGUSTINE3829
Yu Huang
Level 140
God Stats
7W - 6L
1,316 SR
Queue Stats
587W - 623L
1,471 Elo+
Solo
Nike
Nike
Dopewhale
Nike
Level 95
God Stats
29W - 16L
1,648 SR
Queue Stats
404W - 422L
1,494 Elo+
Solo
Sobek
Sobek
MicròJohnson
Sobek
Level 100
God Stats
3W - 5L
1,532 SR
Queue Stats
256W - 282L
1,420 Elo+
Solo
Horus
Horus
TrilogyTV
Horus
Level 47
God Stats
0W - 2L
1,325 SR
Queue Stats
39W - 41L
1,486 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,474 Elo+

VS

Team Averages
Level 85
1,628 SR
1,431 Elo+
Chaac
Chaac
GraphicWind
Chaac
Level 48
God Stats
9W - 7L
1,616 SR
Queue Stats
143W - 86L
1,614 Elo+
Solo
Sobek
Sobek
Loveing-pawn
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,346 Elo+
Party 1
Arachne
Arachne
clownshoeess
Arachne
Level 83
God Stats
93W - 71L
1,532 SR
Queue Stats
158W - 169L
1,411 Elo+
Solo
Neith
Neith
imeiden20
Neith
Level 139
God Stats
17W - 5L
1,979 SR
Queue Stats
227W - 233L
1,450 Elo+
Solo
Scylla
Scylla
nidaimeyuu-357
Scylla
Level 6
God Stats
3W - 4L
1,510 SR
Queue Stats
5W - 11L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 4 / 2
4,644
464
3,348
6,425
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
AUGUSTINE3829
Yu Huang
10
4 / 0 / 0
6,056
606
5,771
2,860
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
0 / 4 / 0
5,010
501
2,994
9,373
3,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 0
4,439
444
2,265
8,255
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
TrilogyTV
Horus
8
0 / 3 / 0
4,662
466
715
5,200
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,125
713
6,314
7,785
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 4
5,571
557
2,851
9,228
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
clownshoeess
Arachne
9
4 / 1 / 4
5,765
577
5,790
7,297
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
imeiden20
Neith
9
6 / 0 / 3
6,161
616
5,702
4,958
1,262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
4,880
488
1,297
4,133
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
L
Yu Huang
AUGUSTINE3829
Yu Huang
4
0
0
4
L
Nike
0
4
0
0
W
2
0
1
2.5
W
2
2
4
2
L
0
3
0
0
L
Horus
TrilogyTV
Horus
0
3
0
0
W
Arachne
clownshoeess
Arachne
4
1
4
6
W
Neith
imeiden20
Neith
6
0
3
7.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
21,954
32,113
Taken
33,401
12,638
Mitigated
13,389
6,859
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,348
284
0
1,768
6,425
2,166
0
1,350
5,075
23,357
0
L
Yu Huang
AUGUSTINE3829
Yu Huang
5,771
618
0
0
2,860
982
0
746
2,114
35,306
0
L
Nike
2,994
853
0
1,670
9,373
3,388
0
0
9,373
0
28,657
W
6,314
2,012
0
3,708
7,785
3,435
0
440
7,345
0
51,896
W
2,851
412
0
2,414
9,228
5,509
0
5,437
3,600
14,105
0
L
2,265
310
278
2,382
8,255
4,000
0
1,629
6,626
9,612
0
L
Horus
TrilogyTV
Horus
715
459
152
609
5,200
2,102
0
423
4,777
0
17,446
W
Arachne
clownshoeess
Arachne
5,790
3,894
0
2,369
7,297
2,176
0
2,030
5,077
0
26,412
W
Neith
imeiden20
Neith
5,702
2,607
0
2,195
4,958
1,262
844
1,802
3,116
0
30,603
W
1,297
187
0
1,000
4,133
1,007
0
1,231
2,804
18,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
29,502
242
Minions Killed
310
0
Camps Cleared
0
903,397
Distance Traveled
998,894
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,644
464
42
4
0
183,982
5
L
Yu Huang
6,056
606
86
9
0
174,585
6
L
Nike
5,010
501
60
6
0
170,323
0
W
Chaac
7,125
713
136
14
0
206,285
0
W
Sobek
5,571
557
15
2
0
201,049
6
L
Sobek
4,439
444
10
1
0
181,908
2
L
Horus
4,662
466
44
4
0
192,599
0
W
Arachne
5,765
577
55
6
0
224,101
1
W
Neith
6,161
616
63
6
0
178,907
3
W
Scylla
4,880
488
41
4
0
188,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role