Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DeadBreezy
Skadi
Level 121
God Stats
12W - 3L
1,740 SR
Queue Stats
152W - 66L
1,779 Elo+
Party 1
Baron Samedi
Baron Samedi
Hydramuller
Baron Samedi
Level 157
God Stats
237W - 154L
1,623 SR
Queue Stats
488W - 435L
1,636 Elo+
Party 1
Team Averages
Level 144
1,621 SR
1,638 Elo+

VS

Team Averages
Level 70
1,645 SR
1,464 Elo+
Merlin
Merlin
DryTortiIIa
Merlin
Level 14
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
EthanHxx
Neith
Level 53
God Stats
0W - 1L
1,774 SR
Queue Stats
67W - 70L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
Tuff Isnt It
Sylvanus
Level 144
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 0 / 16
10,133
1,013
6,435
13,479
19,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
14
9 / 2 / 8
9,417
942
12,619
9,054
3,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Hydramuller
Baron Samedi
13
7 / 2 / 10
8,971
897
11,494
7,871
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 8 / 2
6,828
683
8,071
10,436
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
EthanHxx
Neith
10
1 / 6 / 3
6,886
689
5,739
10,818
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Tuff Isnt It
Sylvanus
11
1 / 7 / 2
7,196
720
5,620
11,639
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
4
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
16
13
W
Skadi
9
2
8
6.5
L
Merlin
2
8
2
0.38
L
Neith
EthanHxx
Neith
1
6
3
0.42
W
Baron Samedi
Hydramuller
Baron Samedi
7
2
10
6
L
Sylvanus
Tuff Isnt It
Sylvanus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
19,430
30,404
Taken
32,893
26,331
Mitigated
13,329
12,400
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,435
1,577
0
3,889
13,479
19,381
593
4,268
9,211
15,675
0
W
Skadi
12,619
3,534
0
1,301
9,054
3,268
605
5,544
3,510
0
45,790
L
Merlin
8,071
664
0
1,168
10,436
2,738
0
4,967
5,469
18,263
0
L
Neith
EthanHxx
Neith
5,739
2,362
0
1,129
10,818
3,113
0
6,233
4,585
0
17,463
W
Baron Samedi
Hydramuller
Baron Samedi
11,494
698
2,771
4,439
7,871
3,682
1,308
3,312
4,559
21,400
0
L
Sylvanus
Tuff Isnt It
Sylvanus
5,620
2,079
1,719
2,478
11,639
7,478
0
6,817
4,822
13,489
3,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
20,910
128
Minions Killed
79
7
Camps Cleared
2
607,449
Distance Traveled
456,747
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,133
1,013
31
3
0
207,027
2
W
Skadi
9,417
942
76
8
6
190,995
3
L
Merlin
6,828
683
26
3
0
159,205
3
L
Neith
6,886
689
23
2
0
156,862
2
W
Baron Samedi
8,971
897
21
2
1
209,427
2
L
Sylvanus
7,196
720
30
3
2
140,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role