Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Maaxss
Ullr
Level 114
God Stats
1W - 0L
1,208 SR
Queue Stats
7W - 6L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
xxxMizu no eiyo
Kuzenbo
Level 24
God Stats
1W - 0L
1,093 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 1
Team Averages
Level 99
1,267 SR
1,403 Elo+

VS

Team Averages
Level 78
1,634 SR
1,448 Elo+
Hades
Hades
Big Chamberz
Hades
Level 43
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo
Neith
Neith
Lawrence2991
Neith
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
joshEFCcurran
Ares
Level 107
God Stats
3W - 2L
1,798 SR
Queue Stats
73W - 125L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 2
7,508
751
11,514
5,584
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
Maaxss
Ullr
13
1 / 0 / 3
7,279
728
5,621
4,287
1,616
11
1 / 0 / 3
7,545
755
4,517
8,430
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,838
584
2,504
7,718
4,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 0 / 0
6,149
615
5,818
5,295
1,852
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,885
589
3,843
13,828
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
L
0
0
0
0
L
0
0
0
0
W
Ullr
Maaxss
Ullr
1
0
3
2.5
L
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
12,165
18,301
Taken
26,841
14,312
Mitigated
16,421
7,678
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,514
226
485
3,400
5,584
3,290
357
1,430
4,004
0
37,790
L
2,504
344
156
2,256
7,718
4,808
0
982
6,736
10,689
0
L
5,818
1,934
513
2,030
5,295
1,852
0
878
4,417
0
25,372
W
Ullr
Maaxss
Ullr
5,621
2,495
0
753
4,287
1,616
406
1,583
2,558
0
29,574
L
3,843
150
229
1,689
13,828
9,761
0
2,657
11,171
11,338
0
W
4,517
2,111
354
2,686
8,430
9,406
0
3,448
4,849
9,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,332
Gold Earned
17,872
123
Minions Killed
89
8
Camps Cleared
0
609,916
Distance Traveled
524,881
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,508
751
63
6
6
214,401
2
L
Hades
5,838
584
20
2
0
178,577
3
L
Neith
6,149
615
54
5
0
176,948
2
W
Ullr
7,279
728
50
5
2
196,039
3
L
Ares
5,885
589
15
2
0
169,356
2
W
Kuzenbo
7,545
755
10
1
0
199,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role