Player Matchup

Baron Samedi
Baron Samedi
Cruzber10
Baron Samedi
Level 155
God Stats
2W - 3L
1,762 SR
Queue Stats
38W - 26L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
CurryBurken
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 2
Rama
Rama
WeakauraSL
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 2
Team Averages
Level 59
1,587 SR
1,600 Elo+

VS

Team Averages
Level 60
1,627 SR
1,519 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ZISS
Achilles
Level 88
God Stats
2W - 0L
1,880 SR
Queue Stats
20W - 19L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cruzber10
Baron Samedi
12
5 / 10 / 1
8,469
770
6,475
13,633
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CurryBurken
Cthulhu
11
0 / 7 / 7
7,955
723
7,157
17,634
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 9 / 5
7,033
639
5,563
11,894
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
16 / 0 / 10
11,155
1,014
18,920
8,494
3,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
15
7 / 2 / 19
10,388
944
16,606
13,098
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ZISS
Achilles
12
3 / 5 / 15
8,964
815
3,626
12,705
9,943
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
5
Kills
26
26
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
16
0
10
21
W
Baron Samedi
 
Baron Samedi
7
2
19
8.25
L
Baron Samedi
Cruzber10
Baron Samedi
5
10
1
0.55
L
Cthulhu
CurryBurken
Cthulhu
0
7
7
0.5
L
0
9
5
0.28
W
Achilles
ZISS
Achilles
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
39,152
43,161
Taken
34,297
29,090
Mitigated
19,440
4,958
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,920
8,825
0
3,983
8,494
3,229
988
4,100
4,394
0
46,039
W
Baron Samedi
 
Baron Samedi
16,606
1,507
2,050
8,033
13,098
6,268
420
5,444
7,654
47,315
0
L
Baron Samedi
Cruzber10
Baron Samedi
6,475
290
1,218
1,768
13,633
6,078
0
6,183
7,173
23,602
0
L
Cthulhu
CurryBurken
Cthulhu
7,157
464
304
670
17,634
18,925
0
4,679
12,767
16,229
0
L
5,563
4,400
0
998
11,894
4,087
0
5,195
6,447
0
13,678
W
Achilles
ZISS
Achilles
3,626
752
325
2,963
12,705
9,943
506
5,000
7,705
0
18,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
30,507
75
Minions Killed
137
1
Camps Cleared
9
486,061
Distance Traveled
620,942
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,155
1,014
46
4
3
218,487
1
W
Baron Samedi
10,388
944
66
6
2
198,359
3
L
Baron Samedi
8,469
770
37
3
0
172,424
4
L
Cthulhu
7,955
723
19
2
0
168,066
3
L
Rama
7,033
639
19
2
1
145,571
1
W
Achilles
8,964
815
25
2
4
204,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role