Player Matchup

Ao Kuang
Ao Kuang
Monfix
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,348 Elo+
Party 1
Fenrir
Fenrir
SHIUTSU
Fenrir
Level 148
God Stats
3W - 3L
1,801 SR
Queue Stats
14W - 15L
1,703 Elo+
Solo
Ullr
Ullr
WhiteAngel69
Ullr
Level 99
God Stats
0W - 1L
1,202 SR
Queue Stats
39W - 49L
1,393 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,481 Elo+

VS

Team Averages
Level 80
1,801 SR
1,813 Elo+
Ra
Ra
KaeseOfMercy
Ra
Level 16
God Stats
2W - 1L
1,856 SR
Queue Stats
51W - 4L
1,978 Elo+
Party 2
Mulan
Mulan
lol_inyourface
Mulan
Level 157
God Stats
11W - 3L
1,756 SR
Queue Stats
461W - 211L
1,843 Elo+
Party 2
Ne Zha
Ne Zha
nightEAGLE01
Ne Zha
Level 67
God Stats
22W - 13L
1,790 SR
Queue Stats
44W - 41L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Monfix
Ao Kuang
12
1 / 6 / 4
8,077
673
5,910
14,362
9,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SHIUTSU
Fenrir
11
2 / 6 / 3
7,817
651
6,379
12,837
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 3
9,234
770
8,273
13,649
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
9,926
827
12,313
8,109
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 11
9,622
802
9,943
10,235
8,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
4 / 4 / 9
9,257
771
11,953
10,531
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
15
15
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Ao Kuang
Monfix
Ao Kuang
1
6
4
0.5
L
Fenrir
SHIUTSU
Fenrir
2
6
3
0.58
L
4
3
3
1.83
W
4
1
11
9.5
W
Ne Zha
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
34,209
40,848
Taken
28,875
20,427
Mitigated
15,853
4,387
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,313
1,069
1,596
4,077
8,109
3,310
511
1,725
6,252
48,622
0
L
Ao Kuang
Monfix
Ao Kuang
5,910
1,426
373
2,066
14,362
9,878
0
3,616
10,526
16,274
0
L
Fenrir
SHIUTSU
Fenrir
6,379
730
0
1,440
12,837
5,898
0
5,374
7,265
0
14,558
L
8,273
2,803
0
508
13,649
4,651
0
3,155
10,312
0
35,657
W
9,943
2,809
0
3,343
10,235
8,160
631
2,818
7,338
0
22,894
W
Ne Zha
11,953
3,695
0
3,012
10,531
4,383
1,221
2,145
8,228
0
37,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
28,805
108
Minions Killed
153
3
Camps Cleared
9
639,093
Distance Traveled
747,755
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,926
827
78
7
4
254,221
3
L
Ao Kuang
8,077
673
24
2
0
220,380
6
L
Fenrir
7,817
651
26
2
1
200,596
4
L
Ullr
9,234
770
58
5
2
218,117
3
W
Mulan
9,622
802
22
2
3
251,461
6
W
Ne Zha
9,257
771
53
4
2
242,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role