Player Matchup

Eset
Eset
DaveTheBabe
Eset
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,421 Elo+
Solo
Rama
Rama
Florian1Jung
Rama
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,568 Elo+
Solo
Thor
Thor
Mythguard
Thor
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
478W - 483L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Namanoss
Kukulkan
Level 62
God Stats
8W - 3L
1,500 SR
Queue Stats
259W - 254L
1,408 Elo+
Solo
Terra
Terra
WarriorFire
Terra
Level 123
God Stats
2W - 1L
1,304 SR
Queue Stats
84W - 77L
1,486 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,478 Elo+

VS

Team Averages
Level 135
1,420 SR
1,505 Elo+
Nu Wa
Nu Wa
Aiden11D
Nu Wa
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 44L
1,411 Elo+
Party 1
Chang'e
Chang'e
MOUSTAGE-BOY
Chang'e
Level 125
God Stats
0W - 4L
1,226 SR
Queue Stats
141W - 161L
1,467 Elo+
Solo
Ravana
Ravana
N4NNYB4SH3R56
Ravana
Level 144
God Stats
4W - 7L
1,516 SR
Queue Stats
457W - 434L
1,507 Elo+
Party 1
Achilles
Achilles
RyanJosephKearns
Achilles
Level 160
God Stats
2W - 8L
1,383 SR
Queue Stats
384W - 382L
1,542 Elo+
Party 1
Merlin
Merlin
SunnyL2099
Merlin
Level 89
God Stats
9W - 6L
1,474 SR
Queue Stats
297W - 298L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 12
11,649
728
17,840
15,473
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 10
11,898
744
15,087
20,811
9,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
18
4 / 5 / 10
11,091
693
13,311
20,272
10,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Namanoss
Kukulkan
19
6 / 4 / 11
11,933
746
21,341
15,422
7,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 1 / 16
11,894
743
9,347
23,231
23,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aiden11D
Nu Wa
19
9 / 5 / 7
12,098
756
22,096
13,573
5,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
MOUSTAGE-BOY
Chang'e
14
1 / 6 / 7
9,157
572
9,472
16,727
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 14
10,969
686
16,865
20,033
13,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 2 / 14
10,529
658
18,680
26,281
28,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
SunnyL2099
Merlin
17
3 / 6 / 8
10,427
652
15,922
12,895
4,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
70
21
Kills
20
20
Deaths
22
59
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aiden11D
Nu Wa
9
5
7
2.5
W
4
6
12
1.67
W
5
4
10
2.5
L
Chang'e
MOUSTAGE-BOY
Chang'e
1
6
7
0.75
W
Thor
4
5
10
1.8
L
4
3
14
3.67
W
Kukulkan
Namanoss
Kukulkan
6
4
11
2.88
L
3
2
14
5
L
Merlin
SunnyL2099
Merlin
3
6
8
1.17
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,926
Damage
83,035
95,209
Taken
89,509
56,596
Mitigated
58,527
50,660
Healing
38,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aiden11D
Nu Wa
22,096
3,272
1,365
1,744
13,573
5,372
26
8,278
5,233
43,747
0
W
17,840
544
5,320
2,294
15,473
6,255
453
7,894
7,495
36,385
0
W
15,087
8,401
1,431
3,763
20,811
9,076
4,136
11,324
9,223
0
51,032
L
Chang'e
MOUSTAGE-BOY
Chang'e
9,472
245
8,442
5,406
16,727
5,878
288
8,955
7,656
18,964
0
W
Thor
13,311
533
2,157
4,253
20,272
10,170
385
9,597
10,384
0
32,058
L
16,865
807
1,650
7,698
20,033
13,434
225
11,919
7,971
0
29,434
W
Kukulkan
Namanoss
Kukulkan
21,341
1,166
1,363
1,800
15,422
7,681
581
7,677
7,663
50,120
0
L
18,680
1,291
810
9,545
26,281
28,982
150
11,159
15,026
0
25,093
L
Merlin
SunnyL2099
Merlin
15,922
166
795
961
12,895
4,861
1,145
7,714
5,095
35,396
0
W
9,347
976
17,000
11,279
23,231
23,414
462
10,085
12,954
17,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
53,180
217
Minions Killed
152
0
Camps Cleared
0
1,482,695
Distance Traveled
1,456,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,098
756
55
3
0
263,640
1
W
Eset
11,649
728
33
2
0
312,609
1
W
Rama
11,898
744
78
5
0
265,582
1
L
Chang'e
9,157
572
17
1
0
279,481
0
W
Thor
11,091
693
32
2
0
280,741
0
L
Ravana
10,969
686
17
1
0
337,633
0
W
Kukulkan
11,933
746
67
4
0
294,089
0
L
Achilles
10,529
658
14
1
0
330,107
2
L
Merlin
10,427
652
49
3
0
245,648
1
W
Terra
11,894
743
7
0
0
329,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role