Player Matchup

Cthulhu
Cthulhu
DOKKUGAMER
Cthulhu
Level 67
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 34L
1,360 Elo+
Party 1
Agni
Agni
adrianlokito98
Agni
Level 29
God Stats
0W - 4L
1,129 SR
Queue Stats
18W - 28L
1,320 Elo+
Party 1
Nemesis
Nemesis
freckled_gap
Nemesis
Level 63
God Stats
2W - 1L
1,483 SR
Queue Stats
23W - 18L
1,414 Elo+
Solo
Sobek
Sobek
i_Smoke_hookah
Sobek
Level 83
God Stats
4W - 2L
1,706 SR
Queue Stats
140W - 172L
1,334 Elo+
Solo
Anhur
Anhur
xXschaffi1991xX
Anhur
Level 46
God Stats
4W - 2L
1,708 SR
Queue Stats
369W - 391L
1,329 Elo+
Solo
Team Averages
Level 58
1,544 SR
1,351 Elo+

VS

Team Averages
Level 46
1,322 SR
1,344 Elo+
Pele
Pele
Charleytje
Pele
Level 57
God Stats
48W - 32L
1,434 SR
Queue Stats
171W - 200L
1,358 Elo+
Solo
Da Ji
Da Ji
NeMo_Karac1k_YT
Da Ji
Level 48
God Stats
17W - 14L
1,485 SR
Queue Stats
161W - 190L
1,348 Elo+
Solo
Vulcan
Vulcan
Tima4455
Vulcan
Level 53
God Stats
8W - 7L
1,289 SR
Queue Stats
65W - 83L
1,338 Elo+
Solo
Apollo
Apollo
Yungxsick
Apollo
Level 37
God Stats
14W - 15L
1,121 SR
Queue Stats
82W - 112L
1,303 Elo+
Solo
Kukulkan
Kukulkan
slangy_coin1
Kukulkan
Level 34
God Stats
1W - 4L
1,281 SR
Queue Stats
13W - 29L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DOKKUGAMER
Cthulhu
12
2 / 4 / 3
7,765
485
5,760
11,387
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 6 / 0
7,846
490
6,062
7,461
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
freckled_gap
Nemesis
13
3 / 8 / 2
8,390
524
5,006
13,737
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 1
6,683
418
4,927
15,184
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 5 / 1
7,756
485
4,063
14,164
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 6
10,567
660
10,953
11,234
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 3 / 4
9,376
586
6,444
10,401
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Tima4455
Vulcan
16
5 / 3 / 3
9,485
593
14,075
9,728
3,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Yungxsick
Apollo
14
4 / 7 / 4
8,725
545
9,410
14,417
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
slangy_coin1
Kukulkan
10
3 / 2 / 3
7,457
466
2,976
4,542
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
15
Kills
28
28
Deaths
15
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Cthulhu
DOKKUGAMER
Cthulhu
2
4
3
0.88
W
8
3
4
3.33
W
Vulcan
Tima4455
Vulcan
5
3
3
2.17
W
Apollo
Yungxsick
Apollo
4
7
4
0.86
L
6
6
0
1
L
Nemesis
freckled_gap
Nemesis
3
8
2
0.5
L
0
5
1
0.1
W
Kukulkan
slangy_coin1
Kukulkan
3
2
3
2.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
43,858
61,933
Taken
50,322
31,325
Mitigated
18,493
13,341
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,953
3,024
118
3,746
11,234
4,042
344
1,901
9,304
0
82,755
L
Cthulhu
DOKKUGAMER
Cthulhu
5,760
186
47
3,068
11,387
8,184
0
1,904
9,483
29,563
0
W
6,444
1,759
0
1,797
10,401
5,013
1,146
2,697
7,640
0
44,611
W
Vulcan
Tima4455
Vulcan
14,075
3,740
0
1,790
9,728
3,376
382
3,050
6,678
67,773
0
W
Apollo
Yungxsick
Apollo
9,410
7,314
0
1,684
14,417
4,844
2,997
6,104
8,007
0
50,660
L
6,062
607
0
610
7,461
2,023
809
505
6,956
31,315
0
L
Nemesis
freckled_gap
Nemesis
5,006
1,444
0
1,873
13,737
5,321
539
1,355
12,382
0
39,958
L
4,927
257
0
3,783
15,184
11,815
0
5,436
9,748
21,701
0
W
Kukulkan
slangy_coin1
Kukulkan
2,976
365
0
1,250
4,542
1,218
132
2,442
1,944
15,433
0
L
4,063
1,694
0
3,960
14,164
3,982
0
7,851
6,313
0
32,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
45,610
291
Minions Killed
441
0
Camps Cleared
0
1,288,299
Distance Traveled
1,542,437
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,567
660
141
9
0
392,667
4
L
Cthulhu
7,765
485
74
5
0
263,060
0
W
Da Ji
9,376
586
84
5
0
308,539
1
W
Vulcan
9,485
593
104
7
0
312,849
4
W
Apollo
8,725
545
80
5
0
287,012
0
L
Agni
7,846
490
52
3
0
217,538
1
L
Nemesis
8,390
524
76
5
0
302,198
3
L
Sobek
6,683
418
32
2
0
258,969
2
W
Kukulkan
7,457
466
32
2
0
241,370
3
L
Anhur
7,756
485
57
4
0
246,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role