Player Matchup

Bacchus
Bacchus
Lost Bolty
Bacchus
Level 111
God Stats
2W - 5L
1,519 SR
Queue Stats
942W - 940L
1,550 Elo+
Solo
Yemoja
Yemoja
SenseiKensei
Yemoja
Level 160
God Stats
10W - 10L
1,425 SR
Queue Stats
566W - 586L
1,570 Elo+
Solo
Poseidon
Poseidon
Sharknador
Poseidon
Level 147
God Stats
5W - 10L
1,453 SR
Queue Stats
481W - 493L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Yeastmann
Cabrakan
Level 156
God Stats
1W - 1L
1,508 SR
Queue Stats
31W - 31L
1,585 Elo+
Party 1
Neith
Neith
mieszka
Neith
Level 160
God Stats
0W - 1L
1,263 SR
Queue Stats
32W - 23L
1,644 Elo+
Party 1
Team Averages
Level 147
1,434 SR
1,573 Elo+

VS

Team Averages
Level 133
1,440 SR
1,543 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FatherOtters
Vamana
Level 129
God Stats
2W - 1L
1,547 SR
Queue Stats
94W - 81L
1,501 Elo+
Solo
Nox
Nox
Freddybot
Nox
Level 159
God Stats
2W - 4L
1,434 SR
Queue Stats
144W - 139L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
Hematuria
Zhong Kui
Level 143
God Stats
3W - 10L
1,497 SR
Queue Stats
469W - 430L
1,549 Elo+
Solo
Hun Batz
Hun Batz
aggronlegend
Hun Batz
Level 88
God Stats
3W - 2L
1,221 SR
Queue Stats
61W - 54L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lost Bolty
Bacchus
14
0 / 6 / 11
8,936
638
5,663
12,394
14,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
14
2 / 6 / 6
8,981
642
4,851
14,978
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Sharknador
Poseidon
19
3 / 4 / 12
10,419
744
15,131
10,869
4,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Yeastmann
Cabrakan
16
4 / 9 / 9
9,525
680
10,632
19,413
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mieszka
Neith
20
10 / 5 / 3
11,860
847
22,280
17,103
8,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 4 / 18
10,271
734
12,534
13,750
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
7 / 4 / 19
11,699
836
12,106
20,524
23,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 2 / 19
12,019
859
16,439
10,049
4,098
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Hematuria
Zhong Kui
19
8 / 4 / 11
11,626
830
12,455
20,561
16,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
aggronlegend
Hun Batz
17
4 / 5 / 13
10,660
761
14,582
12,183
4,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
19
Kills
30
30
Deaths
19
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
18
3.25
W
Vamana
7
4
19
4.13
W
7
2
19
8.25
W
Zhong Kui
Hematuria
Zhong Kui
8
4
11
3.38
L
Bacchus
Lost Bolty
Bacchus
0
6
11
0.92
L
Yemoja
2
6
6
0.83
L
Poseidon
Sharknador
Poseidon
3
4
12
2.25
L
Cabrakan
Yeastmann
Cabrakan
4
9
9
0.94
W
Hun Batz
aggronlegend
Hun Batz
4
5
13
2.1
L
Neith
mieszka
Neith
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
68,116
74,757
Taken
77,067
58,336
Mitigated
55,314
20,904
Healing
35,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,534
1,071
7,440
6,568
13,750
6,687
798
6,781
6,782
24,968
0
W
Vamana
12,106
5,438
755
5,308
20,524
23,976
810
10,160
10,248
0
19,720
W
16,439
700
3,459
2,652
10,049
4,098
1,915
6,002
4,004
32,008
0
W
Zhong Kui
Hematuria
Zhong Kui
12,455
1,008
1,813
6,575
20,561
16,221
1,017
8,259
12,087
37,030
0
L
Bacchus
Lost Bolty
Bacchus
5,663
349
305
350
12,394
14,077
220
7,187
5,207
10,229
0
L
Yemoja
4,851
1,266
11,844
2,300
14,978
15,495
26
8,130
6,848
8,230
0
L
Poseidon
Sharknador
Poseidon
15,131
1,942
765
778
10,869
4,381
631
4,779
6,090
31,459
0
L
Cabrakan
Yeastmann
Cabrakan
10,632
1,195
171
1,411
19,413
15,503
0
12,610
6,803
15,699
0
W
Hun Batz
aggronlegend
Hun Batz
14,582
3,295
141
811
12,183
4,332
1,668
4,410
7,669
0
25,426
L
Neith
mieszka
Neith
22,280
8,725
57
2,923
17,103
8,880
1,111
8,722
8,381
0
46,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
56,275
117
Minions Killed
149
0
Camps Cleared
0
1,060,246
Distance Traveled
1,240,467
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,271
734
25
2
0
236,663
2
W
Vamana
11,699
836
13
1
0
261,918
0
W
Nox
12,019
859
34
2
0
249,632
1
W
Zhong Kui
11,626
830
53
4
0
238,722
0
L
Bacchus
8,936
638
4
0
0
174,617
0
L
Yemoja
8,981
642
8
1
0
210,327
3
L
Poseidon
10,419
744
42
3
0
254,284
0
L
Cabrakan
9,525
680
12
1
0
220,550
0
W
Hun Batz
10,660
761
24
2
0
253,532
0
L
Neith
11,860
847
51
4
0
200,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role