Player Matchup

Baron Samedi
Baron Samedi
ItsLockedAgain
Baron Samedi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,435 Elo+
Party 1
Geb
Geb
KIDStormy
Geb
Level 25
God Stats
4W - 2L
1,571 SR
Queue Stats
26W - 33L
1,435 Elo+
Party 1
Neith
Neith
StarWolf47888
Neith
Level 15
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 9L
1,204 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,358 Elo+

VS

Team Averages
Level 21
1,365 SR
1,144 Elo+
Baron Samedi
Baron Samedi
HalunkeÍsMY
Baron Samedi
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 9L
1,096 Elo+
Party 2
Bellona
Bellona
saber9696
Bellona
Level 4
God Stats
0W - 5L
1,295 SR
Queue Stats
0W - 7L
1,287 Elo+
Party 2
Chaac
Chaac
tyrael506
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsLockedAgain
Baron Samedi
17
12 / 1 / 15
12,591
787
21,304
16,055
11,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 22
12,609
788
16,189
24,518
28,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 2 / 16
11,857
741
20,900
11,296
5,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalunkeÍsMY
Baron Samedi
13
1 / 9 / 1
9,066
567
16,519
15,919
7,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
saber9696
Bellona
12
0 / 10 / 2
8,557
535
3,837
19,327
17,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
tyrael506
Chaac
12
1 / 10 / 1
9,265
579
14,084
31,995
25,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
29
Kills
2
3
Deaths
29
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HalunkeÍsMY
Baron Samedi
1
9
1
0.17
W
Baron Samedi
ItsLockedAgain
Baron Samedi
12
1
15
19.5
W
7
0
22
18
W
10
2
16
9
L
Bellona
saber9696
Bellona
0
10
2
0.1
L
Chaac
tyrael506
Chaac
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,393
Damage
34,440
51,869
Taken
67,241
45,273
Mitigated
51,174
24,205
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HalunkeÍsMY
Baron Samedi
16,519
2,118
2,924
2,217
15,919
7,706
24
12,259
3,660
36,694
0
W
Baron Samedi
ItsLockedAgain
Baron Samedi
21,304
4,593
5,594
8,630
16,055
11,648
625
5,997
10,058
49,732
0
W
16,189
4,148
556
7,178
24,518
28,082
644
8,743
15,639
38,317
0
W
20,900
10,522
0
2,247
11,296
5,543
1,220
3,531
7,765
0
58,833
L
Bellona
saber9696
Bellona
3,837
942
0
97
19,327
17,662
0
8,025
11,302
0
8,523
L
Chaac
tyrael506
Chaac
14,084
3,953
0
7,879
31,995
25,806
29
17,459
14,536
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
26,888
144
Minions Killed
83
9
Camps Cleared
2
778,891
Distance Traveled
684,582
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,066
567
49
3
1
206,618
3
W
Baron Samedi
12,591
787
61
4
3
248,021
6
W
Geb
12,609
788
23
1
1
265,825
0
W
Neith
11,857
741
60
4
5
265,045
2
L
Bellona
8,557
535
11
1
0
240,795
0
L
Chaac
9,265
579
23
1
1
237,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role