Player Matchup

Ra
Ra
Alfrahed
Ra
Level 157
God Stats
6W - 10L
1,518 SR
Queue Stats
527W - 541L
1,532 Elo+
Solo
Thanatos
Thanatos
BapManVF
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Osiris
Osiris
Geraldio
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,535 Elo+
Solo
Team Averages
Level 138
1,506 SR
1,415 Elo+

VS

Team Averages
Level 102
1,521 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gryfff
Pele
Level 88
God Stats
5W - 5L
1,562 SR
Queue Stats
89W - 97L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
MIGHTYMULAAMNIR
Yu Huang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,891
681
10,752
13,405
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BapManVF
Thanatos
16
4 / 7 / 6
11,389
712
8,562
13,005
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Geraldio
Osiris
14
2 / 4 / 7
10,371
648
9,630
16,930
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
9 / 2 / 9
13,001
813
12,242
18,488
21,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
Gryfff
Pele
15
5 / 4 / 11
11,392
712
11,247
13,192
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
17
4 / 4 / 11
11,759
735
12,835
10,169
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
18
18
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
2
9
6.75
L
4
7
4
0.86
L
Thanatos
BapManVF
Thanatos
4
7
6
1
L
Osiris
Geraldio
Osiris
2
4
7
1.38
W
Pele
Gryfff
Pele
5
4
11
2.63
W
Yu Huang
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
36,324
43,340
Taken
41,849
29,374
Mitigated
32,717
10,675
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,242
1,783
475
3,286
18,488
21,912
787
4,328
13,333
34,390
0
L
10,752
1,103
1,172
2,189
13,405
4,496
0
8,875
3,994
48,268
0
L
Thanatos
BapManVF
Thanatos
8,562
2,035
0
6,116
13,005
6,601
0
6,770
5,903
0
35,042
L
Osiris
Geraldio
Osiris
9,630
1,436
0
1,198
16,930
18,277
0
8,756
7,433
0
19,067
W
Pele
Gryfff
Pele
11,247
1,314
0
2,132
13,192
6,780
723
3,766
9,011
0
29,952
W
Yu Huang
12,835
349
0
1,120
10,169
4,025
1,382
2,574
7,122
48,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
36,152
158
Minions Killed
162
6
Camps Cleared
7
828,352
Distance Traveled
860,820
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,001
813
47
3
3
304,235
4
L
Ra
10,891
681
84
5
1
227,947
4
L
Thanatos
11,389
712
57
4
3
280,654
5
L
Osiris
10,371
648
17
1
2
319,751
8
W
Pele
11,392
712
42
3
1
279,371
3
W
Yu Huang
11,759
735
73
5
3
277,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role