Player Matchup

Sol
Sol
DiamondDabs_710
Sol
Level 41
God Stats
2W - 6L
1,271 SR
Queue Stats
32W - 58L
1,219 Elo+
Party 1
Awilix
Awilix
GhostX18
Awilix
Level 115
God Stats
23W - 22L
1,383 SR
Queue Stats
305W - 293L
1,575 Elo+
Solo
Chaac
Chaac
ItsSunnyAlex
Chaac
Level 108
God Stats
1W - 0L
1,497 SR
Queue Stats
31W - 32L
1,541 Elo+
Party 1
Team Averages
Level 88
1,384 SR
1,445 Elo+

VS

Team Averages
Level 98
1,633 SR
1,379 Elo+
Athena
Athena
ReznosPala
Athena
Level 63
God Stats
1W - 2L
1,629 SR
Queue Stats
63W - 83L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
Stevey561
Nu Wa
Level 108
God Stats
1W - 4L
1,784 SR
Queue Stats
119W - 162L
1,424 Elo+
Solo
Fenrir
Fenrir
hotsauce215
Fenrir
Level 122
God Stats
3W - 6L
1,486 SR
Queue Stats
487W - 534L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,877
658
6,152
8,987
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
GhostX18
Awilix
18
12 / 2 / 8
12,881
859
15,481
13,017
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 12
11,606
774
14,532
17,814
16,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ReznosPala
Athena
12
0 / 8 / 6
8,710
581
5,222
18,280
19,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Stevey561
Nu Wa
14
2 / 6 / 4
9,556
637
11,251
10,574
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
6 / 6 / 2
10,009
667
11,660
14,020
10,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
8
8
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
Awilix
GhostX18
Awilix
12
2
8
8
W
7
3
12
4.33
L
Athena
ReznosPala
Athena
0
8
6
0.38
L
Nu Wa
Stevey561
Nu Wa
2
6
4
0.67
L
Fenrir
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
28,133
39,818
Taken
42,874
23,336
Mitigated
32,507
7,706
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,152
1,294
0
1,137
8,987
2,154
500
3,105
5,525
34,292
0
W
Awilix
GhostX18
Awilix
15,481
7,230
0
799
13,017
4,368
1,984
4,827
7,792
0
50,435
W
14,532
2,916
550
5,220
17,814
16,814
811
7,424
9,571
0
47,529
L
Athena
ReznosPala
Athena
5,222
1,150
0
1,296
18,280
19,661
66
3,184
15,096
14,511
0
L
Nu Wa
Stevey561
Nu Wa
11,251
2,978
46
825
10,574
2,652
48
1,212
9,362
40,495
0
L
Fenrir
11,660
3,366
0
2,261
14,020
10,194
0
2,169
11,851
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,364
Gold Earned
28,275
170
Minions Killed
136
8
Camps Cleared
5
872,509
Distance Traveled
717,465
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,877
658
50
3
2
271,722
4
W
Awilix
12,881
859
61
4
5
313,378
0
W
Chaac
11,606
774
59
4
1
287,409
5
L
Athena
8,710
581
24
2
1
245,839
1
L
Nu Wa
9,556
637
64
4
1
218,991
2
L
Fenrir
10,009
667
48
3
3
252,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role