Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
Tredecakill
Baron Samedi
Platinum III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,859 MMR
Party 3
Shiva
Shiva
Gold III
dodeca4real
Shiva
Gold III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,674 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,500 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,529 SR
1,738 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
MrShizzguy
Cupid
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,643 MMR
Party 4
Athena
Athena
Silver I
Thisis2stupid
Athena
Silver I
Level 109
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 13L
1,486 MMR
Party 4
Artio
Artio
Platinum II
VeIuda
Artio
Platinum II
Level 160
God Stats
4W - 6L
1,487 SR
Queue Stats
392W - 387L
2,040 MMR
Party 1
Scylla
Scylla
Platinum I
xacritty
Scylla
Platinum I
Level 80
God Stats
17W - 22L
1,482 SR
Queue Stats
212W - 208L
2,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 1 / 2
7,777
707
6,173
5,539
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
 
Zeus
12
4 / 0 / 2
7,290
663
3,006
2,811
910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
10
2 / 0 / 5
6,449
586
2,917
6,254
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Tredecakill
Baron Samedi
10
2 / 2 / 0
5,956
541
4,598
6,635
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 6
6,593
599
8,620
8,168
3,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BakasuraAtlasAgniThoth

VS

Bans
BastetKaliArachneDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 1
5,841
531
2,978
5,908
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
8
1 / 5 / 1
5,156
469
3,310
7,265
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 3
5,360
487
2,739
10,165
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
VeIuda
Artio
10
1 / 3 / 1
5,847
532
4,535
10,265
6,298
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
xacritty
Scylla
9
0 / 1 / 1
5,131
466
2,601
4,825
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
4
4
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
2
6
W
Zeus
 
Zeus
4
0
2
5
W
Geb
 
Geb
2
0
5
4.5
L
Thor
 
Thor
1
2
1
0.75
L
Cupid
1
5
1
0.3
L
1
4
3
0.63
W
Baron Samedi
Tredecakill
Baron Samedi
2
2
0
1
L
Artio
VeIuda
Artio
1
3
1
0.5
W
2
1
6
5
L
Scylla
xacritty
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
16,163
29,407
Taken
38,428
13,020
Mitigated
15,942
11,821
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,173
3,231
0
3,736
5,539
1,723
0
930
4,609
0
54,845
W
Zeus
 
Zeus
3,006
250
0
1,429
2,811
910
66
638
2,173
49,538
0
W
Geb
 
Geb
2,917
410
0
1,854
6,254
4,490
36
1,306
4,948
12,068
4,189
L
Thor
 
Thor
2,978
589
0
2,558
5,908
1,735
0
814
5,035
0
31,990
L
Cupid
3,310
1,706
30
1,513
7,265
1,612
0
1,051
6,214
0
23,629
L
2,739
885
0
1,472
10,165
4,934
17
3,171
6,815
12,235
0
W
Baron Samedi
Tredecakill
Baron Samedi
4,598
350
189
2,682
6,635
2,636
0
1,875
4,636
29,472
0
L
Artio
VeIuda
Artio
4,535
444
138
4,697
10,265
6,298
0
2,825
7,228
31,897
0
W
8,620
2,156
0
1,931
8,168
3,261
0
5,126
3,042
0
32,431
L
Scylla
xacritty
Scylla
2,601
95
0
1,066
4,825
1,363
0
2,199
2,626
28,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
27,335
351
Minions Killed
289
0
Camps Cleared
0
1,132,351
Distance Traveled
1,067,380
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,777
707
99
9
0
200,845
3
W
Zeus
7,290
663
110
10
0
235,036
4
W
Geb
6,449
586
25
2
0
264,877
7
L
Thor
5,841
531
88
8
0
233,686
1
L
Cupid
5,156
469
55
5
0
190,428
0
L
Athena
5,360
487
22
2
0
225,086
3
W
Baron Samedi
5,956
541
56
5
0
195,482
3
L
Artio
5,847
532
74
7
0
198,617
2
W
Shiva
6,593
599
61
6
0
236,111
1
L
Scylla
5,131
466
50
5
0
219,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role