Player Matchup

Discordia
Discordia
Platinum I
GÉNEN
Discordia
Platinum I
Level 160
God Stats
57W - 16L
1,941 SR
Queue Stats
322W - 164L
1,931 MMR
Party 1
Bastet
Bastet
Gold I
Harrі
Bastet
Gold I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 45L
1,767 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Inÿrs
Xing Tian
Gold I
Level 160
God Stats
16W - 12L
1,760 SR
Queue Stats
61W - 64L
1,755 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,734 SR
1,818 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,701 SR
1,558 MMR
Erlang Shen
Erlang Shen
Bronze II
PandaPhD
Erlang Shen
Bronze II
Level 156
God Stats
2W - 3L
1,483 SR
Queue Stats
54W - 145L
838 MMR
Solo
Medusa
Medusa
Platinum V
fazeru
Medusa
Platinum V
Level 148
God Stats
21W - 12L
1,807 SR
Queue Stats
33W - 41L
1,935 MMR
Party 2
Scylla
Scylla
Platinum IV
xevsi
Scylla
Platinum IV
Level 145
God Stats
7W - 7L
1,814 SR
Queue Stats
72W - 81L
1,903 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GÉNEN
Discordia
16
0 / 2 / 3
15,467
552
4,191
4,942
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Harrі
Bastet
20
10 / 6 / 4
19,384
692
30,221
34,366
28,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Inÿrs
Xing Tian
20
10 / 3 / 8
19,642
702
27,995
41,807
56,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
GilgameshThothGebShivaAtlas

VS

Bans
Ah Muzen CabGaneshaPersephoneArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PandaPhD
Erlang Shen
20
5 / 8 / 6
17,808
636
18,178
31,990
39,462
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
fazeru
Medusa
20
3 / 4 / 8
18,197
650
25,552
24,373
14,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
xevsi
Scylla
20
3 / 8 / 5
17,242
616
22,351
21,035
5,816
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
20
Kills
11
11
Deaths
20
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
GÉNEN
Discordia
0
2
3
0.75
L
Bastet
Harrі
Bastet
10
6
4
2
L
Xing Tian
Inÿrs
Xing Tian
10
3
8
4.67
W
Erlang Shen
PandaPhD
Erlang Shen
5
8
6
1
W
Medusa
fazeru
Medusa
3
4
8
1.75
W
Scylla
xevsi
Scylla
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,407
Damage
66,081
81,115
Taken
77,398
86,339
Mitigated
59,598
17,201
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GÉNEN
Discordia
4,191
359
0
696
4,942
1,251
152
573
4,369
44,218
0
L
Bastet
Harrі
Bastet
30,221
8,379
0
5,339
34,366
28,489
1,408
10,158
23,826
0
113,102
L
Xing Tian
Inÿrs
Xing Tian
27,995
2,349
0
11,166
41,807
56,599
75
11,715
29,507
78,414
0
W
Erlang Shen
PandaPhD
Erlang Shen
18,178
11,166
0
5,763
31,990
39,462
496
13,426
18,024
0
69,696
W
Medusa
fazeru
Medusa
25,552
10,086
0
5,578
24,373
14,320
1,875
11,206
12,811
0
92,655
W
Scylla
xevsi
Scylla
22,351
1,548
144
1,820
21,035
5,816
476
7,700
12,820
59,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
53,247
260
Minions Killed
328
8
Camps Cleared
14
1,399,089
Distance Traveled
1,436,460
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,467
552
60
2
2
210,122
1
L
Bastet
19,384
692
126
5
6
612,273
5
L
Xing Tian
19,642
702
74
3
0
576,694
3
W
Erlang Shen
17,808
636
111
4
8
472,784
4
W
Medusa
18,197
650
118
4
5
498,680
4
W
Scylla
17,242
616
99
4
1
464,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role