Player Matchup

Ymir
Ymir
Benlord-
Ymir
Level 66
God Stats
19W - 22L
1,448 SR
Queue Stats
122W - 131L
1,334 Elo+
Solo
Loki
Loki
SunnyVain_207
Loki
Level 85
God Stats
8W - 5L
1,454 SR
Queue Stats
50W - 51L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
TTV IQ1987
Sun Wukong
Level 53
God Stats
3W - 4L
1,510 SR
Queue Stats
696W - 797L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Xerr4gon
Heimdallr
Level 62
God Stats
12W - 6L
1,595 SR
Queue Stats
134W - 105L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jackeathor
Morgan Le Fay
Level 58
God Stats
6W - 15L
1,421 SR
Queue Stats
195W - 220L
1,398 Elo+
Solo
Team Averages
Level 65
1,485 SR
1,405 Elo+

VS

Team Averages
Level 58
1,491 SR
1,360 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Llorien11
Cthulhu
Level 30
God Stats
3W - 1L
1,437 SR
Queue Stats
18W - 26L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
M4ssCorruption
Kukulkan
Level 110
God Stats
2W - 5L
1,439 SR
Queue Stats
75W - 116L
1,349 Elo+
Solo
Nemesis
Nemesis
Stuft7
Nemesis
Level 47
God Stats
2W - 5L
1,489 SR
Queue Stats
20W - 26L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
Zarkaos
Danzaburou
Level 42
God Stats
5W - 6L
1,589 SR
Queue Stats
79W - 77L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 9 / 6
6,976
410
4,469
20,482
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 6 / 3
8,959
527
10,376
14,623
5,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TTV IQ1987
Sun Wukong
13
0 / 3 / 3
7,550
444
3,622
14,890
6,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Xerr4gon
Heimdallr
12
4 / 8 / 4
7,662
451
10,816
13,482
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jackeathor
Morgan Le Fay
14
0 / 5 / 4
8,305
489
12,091
17,243
7,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 1 / 0
11,154
656
12,518
14,788
15,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Llorien11
Cthulhu
15
7 / 3 / 14
10,446
614
11,733
19,979
21,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
16
4 / 3 / 3
9,846
579
11,273
10,937
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Stuft7
Nemesis
15
8 / 4 / 6
10,045
591
9,721
16,419
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Zarkaos
Danzaburou
14
7 / 3 / 11
9,828
578
15,392
11,214
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
13
Kills
31
31
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
0
5
L
Ymir
0
9
6
0.33
W
Cthulhu
Llorien11
Cthulhu
7
3
14
4.67
W
Kukulkan
4
3
3
1.83
W
Nemesis
Stuft7
Nemesis
8
4
6
2.75
L
9
6
3
1.75
L
Sun Wukong
TTV IQ1987
Sun Wukong
0
3
3
0.5
L
Heimdallr
Xerr4gon
Heimdallr
4
8
4
0.75
W
Danzaburou
Zarkaos
Danzaburou
7
3
11
4.17
L
Morgan Le Fay
jackeathor
Morgan Le Fay
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
60,637
80,720
Taken
73,337
39,445
Mitigated
54,647
18,004
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,518
1,527
0
9,202
14,788
15,082
2,113
26
14,762
0
85,437
L
Ymir
4,469
500
298
2,476
20,482
15,584
145
6,486
13,996
24,361
0
W
Cthulhu
Llorien11
Cthulhu
11,733
1,574
371
4,026
19,979
21,934
14
4,636
15,343
36,438
0
W
Kukulkan
11,273
1,037
0
1,356
10,937
4,453
808
4,825
6,112
72,607
0
W
Nemesis
Stuft7
Nemesis
9,721
4,970
189
3,304
16,419
7,500
82
4,210
12,209
0
55,857
L
10,376
3,299
0
3,836
14,623
5,245
0
3,262
11,361
0
36,707
L
Sun Wukong
TTV IQ1987
Sun Wukong
3,622
1,026
0
3,564
14,890
6,866
0
945
13,945
0
36,211
L
Heimdallr
Xerr4gon
Heimdallr
10,816
5,713
0
1,906
13,482
4,541
72
4,972
8,510
0
34,593
W
Danzaburou
Zarkaos
Danzaburou
15,392
9,107
617
2,953
11,214
5,678
1,364
2,863
8,351
0
47,523
L
Morgan Le Fay
jackeathor
Morgan Le Fay
12,091
2,082
0
5,924
17,243
7,209
153
7,341
9,902
61,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
51,319
302
Minions Killed
479
0
Camps Cleared
0
1,489,970
Distance Traveled
1,697,294
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,154
656
165
10
0
333,012
2
L
Ymir
6,976
410
23
1
0
235,845
1
W
Cthulhu
10,446
614
41
2
0
374,074
0
W
Kukulkan
9,846
579
134
8
0
356,382
3
W
Nemesis
10,045
591
70
4
0
333,851
0
L
Loki
8,959
527
59
3
0
313,540
2
L
Sun Wukong
7,550
444
71
4
0
345,415
1
L
Heimdallr
7,662
451
52
3
0
300,055
2
W
Danzaburou
9,828
578
69
4
0
299,975
0
L
Morgan Le Fay
8,305
489
97
6
0
295,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role