Player Matchup

Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ShinreTense
Cliodhna
Level 143
God Stats
1W - 3L
1,296 SR
Queue Stats
171W - 177L
1,466 Elo+
Solo
Sol
Sol
SteelNail
Sol
Level 125
God Stats
4W - 4L
1,824 SR
Queue Stats
278W - 248L
1,546 Elo+
Party 1
Team Averages
Level 132
1,524 SR
1,502 Elo+

VS

Team Averages
Level 123
1,565 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Adamantaimai
Mercury
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
697W - 705L
1,549 Elo+
Party 2
Anhur
Anhur
IIConfII
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,481 Elo+
Solo
Achilles
Achilles
PikacAnarhija
Achilles
Level 155
God Stats
3W - 5L
1,507 SR
Queue Stats
106W - 97L
1,522 Elo+
Solo
Ymir
Ymir
mndcdk
Ymir
Level 155
God Stats
4W - 6L
1,815 SR
Queue Stats
291W - 296L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
6 / 2 / 18
11,841
911
22,298
12,762
5,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
17
8 / 2 / 14
10,498
808
13,373
9,629
4,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
 
Bastet
15
2 / 3 / 21
9,614
740
10,951
9,182
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ShinreTense
Cliodhna
16
7 / 3 / 11
10,118
778
11,107
10,455
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 18
10,274
790
18,170
7,535
2,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 4 / 3
10,371
798
12,181
13,366
6,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Adamantaimai
Mercury
14
0 / 7 / 3
7,950
612
4,857
15,062
14,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
IIConfII
Anhur
15
1 / 6 / 6
8,561
659
9,212
13,786
6,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
PikacAnarhija
Achilles
14
1 / 6 / 4
8,214
632
9,835
20,837
19,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
mndcdk
Ymir
15
2 / 5 / 4
8,464
651
4,558
16,731
17,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
28
Kills
10
11
Deaths
28
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
18
7.5
W
Medusa
 
Medusa
8
2
14
7.5
W
Bastet
 
Bastet
2
3
21
4.17
L
Apollo
 
Apollo
6
4
3
1.88
L
Mercury
Adamantaimai
Mercury
0
7
3
0.21
L
Anhur
IIConfII
Anhur
1
6
6
0.67
L
Achilles
PikacAnarhija
Achilles
1
6
4
0.5
W
Cliodhna
ShinreTense
Cliodhna
7
3
11
4.17
W
5
1
18
14
L
Ymir
mndcdk
Ymir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,899
Damage
40,643
49,563
Taken
79,782
24,159
Mitigated
63,823
20,282
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,298
1,843
3,077
4,747
12,762
5,746
643
1,318
11,444
48,453
0
W
Medusa
 
Medusa
13,373
3,537
1,390
1,096
9,629
4,286
710
1,115
8,514
0
28,054
W
Bastet
 
Bastet
10,951
1,447
1,115
756
9,182
5,123
513
869
8,313
0
14,915
L
Apollo
 
Apollo
12,181
4,176
1,275
3,242
13,366
6,574
0
6,741
6,428
0
36,687
L
Mercury
Adamantaimai
Mercury
4,857
848
2,209
2,306
15,062
14,455
0
7,120
7,636
0
13,708
L
Anhur
IIConfII
Anhur
9,212
2,214
1,053
1,891
13,786
6,043
0
8,079
5,389
0
17,655
L
Achilles
PikacAnarhija
Achilles
9,835
1,564
874
4,182
20,837
19,112
0
8,988
11,521
800
18,405
W
Cliodhna
ShinreTense
Cliodhna
11,107
1,625
1,894
2,370
10,455
6,396
686
1,486
8,969
0
20,600
W
18,170
3,784
966
2,871
7,535
2,608
2,712
261
7,274
31,354
0
L
Ymir
mndcdk
Ymir
4,558
390
622
508
16,731
17,639
0
8,091
8,340
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
43,560
152
Minions Killed
144
0
Camps Cleared
0
1,327,928
Distance Traveled
1,168,919
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,841
911
71
5
0
238,283
1
W
Medusa
10,498
808
35
3
0
279,985
0
W
Bastet
9,614
740
7
1
0
282,412
2
L
Apollo
10,371
798
66
5
0
235,911
6
L
Mercury
7,950
612
16
1
0
276,651
0
L
Anhur
8,561
659
36
3
0
208,080
2
L
Achilles
8,214
632
14
1
0
220,103
3
W
Cliodhna
10,118
778
15
1
0
262,365
1
W
Sol
10,274
790
24
2
0
264,883
3
L
Ymir
8,464
651
12
1
0
228,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role