Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IZZI2233
Loki
Level 112
God Stats
7W - 5L
1,578 SR
Queue Stats
46W - 37L
1,561 Elo+
Solo
Hachiman
Hachiman
Kosut
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,461 Elo+

VS

Team Averages
Level 123
1,575 SR
1,451 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alfereza
Anhur
Level 104
God Stats
8W - 6L
1,641 SR
Queue Stats
80W - 74L
1,516 Elo+
Solo
Khepri
Khepri
Sarius2000
Khepri
Level 142
God Stats
58W - 53L
1,612 SR
Queue Stats
403W - 396L
1,578 Elo+
Solo
Mulan
Mulan
Widowmaker67
Mulan
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 64L
1,173 Elo+
Solo
Kukulkan
Kukulkan
sentinental
Kukulkan
Level 147
God Stats
19W - 19L
1,622 SR
Queue Stats
152W - 158L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 0 / 10
11,121
1,112
23,355
5,622
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
 
Anubis
16
5 / 3 / 1
10,815
1,082
10,021
8,895
4,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
17
2 / 1 / 11
10,631
1,063
7,234
14,480
13,827
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
16
3 / 1 / 6
10,111
1,011
7,171
3,931
1,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Kosut
Hachiman
15
2 / 0 / 1
10,016
1,002
6,038
6,048
2,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 7 / 4
9,153
915
9,185
15,677
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Alfereza
Anhur
15
2 / 2 / 3
10,063
1,006
5,189
9,078
3,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Sarius2000
Khepri
16
0 / 1 / 5
9,834
983
4,662
13,870
16,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 2 / 1
10,005
1,001
5,377
10,994
7,616
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
sentinental
Kukulkan
15
0 / 4 / 2
9,695
970
9,268
6,698
1,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
5
5
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
10
9
W
Anubis
 
Anubis
5
3
1
1.83
W
Terra
 
Terra
2
1
11
7.5
L
Cliodhna
 
Cliodhna
0
7
4
0.29
L
Anhur
Alfereza
Anhur
2
2
3
1.75
W
Loki
3
1
6
6
W
Hachiman
Kosut
Hachiman
2
0
1
2.5
L
Khepri
Sarius2000
Khepri
0
1
5
2.5
L
3
2
1
1.75
L
Kukulkan
sentinental
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,819
Damage
33,681
38,976
Taken
56,317
23,605
Mitigated
34,733
6,723
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,355
312
0
250
5,622
2,126
0
2,134
3,488
43,021
0
W
Anubis
 
Anubis
10,021
353
0
3,085
8,895
4,117
0
3,967
4,928
33,792
0
W
Terra
 
Terra
7,234
814
1,446
1,857
14,480
13,827
0
4,459
10,021
10,483
0
L
Cliodhna
 
Cliodhna
9,185
599
0
248
15,677
5,322
0
10,802
4,524
0
14,924
L
Anhur
Alfereza
Anhur
5,189
3,206
0
1,080
9,078
3,157
0
6,566
2,335
0
27,592
W
Loki
7,171
2,212
0
85
3,931
1,261
0
802
3,129
0
17,205
W
Hachiman
Kosut
Hachiman
6,038
4,204
0
0
6,048
2,274
0
2,568
3,480
0
34,707
L
Khepri
Sarius2000
Khepri
4,662
123
206
296
13,870
16,941
0
8,575
4,890
12,653
0
L
5,377
159
0
396
10,994
7,616
0
7,556
3,105
0
16,295
L
Kukulkan
sentinental
Kukulkan
9,268
172
0
0
6,698
1,697
0
5,745
853
43,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
48,750
205
Minions Killed
203
12
Camps Cleared
4
995,184
Distance Traveled
990,986
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,121
1,112
50
5
2
226,651
1
W
Anubis
10,815
1,082
68
7
5
175,183
0
W
Terra
10,631
1,063
5
1
0
199,313
0
L
Cliodhna
9,153
915
14
1
0
196,445
0
L
Anhur
10,063
1,006
50
5
2
197,264
0
W
Loki
10,111
1,011
14
1
1
207,173
0
W
Hachiman
10,016
1,002
68
7
4
186,864
0
L
Khepri
9,834
983
16
2
0
216,202
1
L
Mulan
10,005
1,001
32
3
1
170,983
2
L
Kukulkan
9,695
970
91
9
1
210,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role