Player Matchup

Bakasura
Bakasura
Death-Soul34
Bakasura
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 231L
1,401 Elo+
Solo
Shiva
Shiva
Djafchyma974
Shiva
Level 128
God Stats
3W - 6L
1,308 SR
Queue Stats
143W - 166L
1,454 Elo+
Party 1
Loki
Loki
Pestoniano
Loki
Level 122
God Stats
11W - 6L
1,189 SR
Queue Stats
318W - 324L
1,494 Elo+
Solo
Agni
Agni
develinside
Agni
Level 156
God Stats
37W - 42L
1,571 SR
Queue Stats
421W - 436L
1,487 Elo+
Solo
Sol
Sol
rocks97410
Sol
Level 96
God Stats
4W - 4L
1,373 SR
Queue Stats
75W - 99L
1,378 Elo+
Party 1
Team Averages
Level 107
1,388 SR
1,443 Elo+

VS

Team Averages
Level 69
1,489 SR
1,366 Elo+
Ne Zha
Ne Zha
MrRAndomCreed
Ne Zha
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 135L
1,383 Elo+
Solo
King Arthur
King Arthur
Romualdojuan
King Arthur
Level 48
God Stats
2W - 8L
1,288 SR
Queue Stats
21W - 30L
1,385 Elo+
Solo
Izanami
Izanami
TTV_STBxvii
Izanami
Level 33
God Stats
11W - 10L
1,656 SR
Queue Stats
201W - 195L
1,045 Elo+
Solo
Sobek
Sobek
UrsaMajor20
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
lvaerde
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 143L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Death-Soul34
Bakasura
10
3 / 0 / 2
6,092
609
2,925
5,853
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 6
6,385
639
2,315
6,183
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 2
5,738
574
2,336
5,754
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
5 / 0 / 1
7,060
706
5,609
4,029
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 1 / 0
6,657
666
3,513
6,383
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,945
495
914
5,606
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Romualdojuan
King Arthur
10
1 / 3 / 0
5,666
567
5,309
6,127
5,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TTV_STBxvii
Izanami
7
0 / 5 / 0
4,649
465
1,665
6,972
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
5,273
527
2,586
7,175
5,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
lvaerde
Olorun
5
1 / 2 / 1
4,223
422
2,535
2,769
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Death-Soul34
Bakasura
3
0
2
4
W
1
2
6
2
L
0
2
0
0
W
1
2
2
1
L
King Arthur
Romualdojuan
King Arthur
1
3
0
0.33
L
Izanami
TTV_STBxvii
Izanami
0
5
0
0
L
2
3
1
0.83
W
5
0
1
5.5
L
Olorun
lvaerde
Olorun
1
2
1
0.75
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
13,009
28,202
Taken
28,649
9,052
Mitigated
14,395
8,984
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Death-Soul34
Bakasura
2,925
2,061
0
1,228
5,853
1,900
212
0
5,853
0
23,807
W
2,315
645
1,465
1,673
6,183
2,590
195
2,963
3,220
0
12,497
L
914
432
0
568
5,606
1,427
0
0
5,525
0
22,734
W
2,336
441
0
1,625
5,754
1,542
423
0
5,754
0
26,658
L
King Arthur
Romualdojuan
King Arthur
5,309
470
0
570
6,127
5,108
0
448
5,427
0
35,566
L
Izanami
TTV_STBxvii
Izanami
1,665
1,396
0
558
6,972
1,777
99
4,390
2,542
0
17,541
L
2,586
390
87
2,198
7,175
5,432
0
2,729
4,446
15,217
0
W
5,609
427
0
750
4,029
1,182
201
0
4,029
45,508
0
L
Olorun
lvaerde
Olorun
2,535
1,186
26
954
2,769
651
0
1,555
1,214
11,514
0
W
3,513
1,745
0
2,243
6,383
1,838
1,952
2,158
4,225
34,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
24,756
288
Minions Killed
206
0
Camps Cleared
0
1,045,697
Distance Traveled
756,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,092
609
60
6
0
234,617
0
W
Shiva
6,385
639
20
2
0
221,859
0
L
Ne Zha
4,945
495
51
5
0
130,637
1
W
Loki
5,738
574
50
5
0
210,666
4
L
King Arthur
5,666
567
77
8
0
208,339
1
L
Izanami
4,649
465
33
3
0
174,483
2
L
Sobek
5,273
527
23
2
0
177,035
5
W
Agni
7,060
706
87
9
0
199,354
3
L
Olorun
4,223
422
22
2
0
65,655
1
W
Sol
6,657
666
71
7
0
179,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role